/** * This file is a part of Prome, an XMMS2 Client. * * Copyright (C) 2005-2007 XMMS2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "XMMSHandler.h" #include "xconfig.h" #include "equalizerwidget.h" #include "mainwindow.h" #include "Button.h" #include "Skin.h" #include "VolumeSlider.h" EqualizerSlider::EqualizerSlider (QWidget *parent, uint pix_min, uint pix_max, uint pix_on, uint pix_off, int min, int max, int id) : Slider (parent, pix_min, pix_max, pix_on, pix_off, min, max) { m_id = id; connect ( this, SIGNAL (valueChanged (int)), this, SLOT (on_self_value_changed (int)) ); } void EqualizerSlider::on_self_value_changed (int value) { emit numberedValueChanged (value, m_id); } /* * EqualizerWidget */ EqualizerWidget::EqualizerWidget (QWidget *parent) : QWidget (parent) { Skin *skin = Skin::getInstance (); XMMSHandler &client = XMMSHandler::getInstance (); m_xconfig = client.xconfig (); connect (skin, SIGNAL(skinChanged(Skin *)), this, SLOT(setPixmaps(Skin *))); m_enable = new ToggleButton(this, Skin::EQ_WIN_ON_0, Skin::EQ_WIN_ON_1, Skin::EQ_WIN_OFF_0, Skin::EQ_WIN_OFF_1); m_enable->move(14, 18); // must use signal clicked here, as this button also becomes unchecked if // use_legacy is deactivated connect(m_enable, SIGNAL (clicked (bool)), this, SLOT (setEqualizerEnabled (bool))); m_auto = new ToggleButton(this, Skin::EQ_WIN_AUTO_ON_0, Skin::EQ_WIN_AUTO_ON_1, Skin::EQ_WIN_AUTO_OFF_0, Skin::EQ_WIN_AUTO_OFF_1); m_auto->move(39, 18); m_auto->setEnabled(false); // FIXME: needs to be implemented connect(m_auto, SIGNAL(clicked()), parent, SLOT(setEnabled())); m_preset = new Button(this, Skin::EQ_WIN_PRESET_0, Skin::EQ_WIN_PRESET_1); m_preset->move(217, 18); m_preset->setEnabled(false); // FIXME: needs to be implemented connect(m_preset, SIGNAL(clicked()), parent, SLOT(setEnabled())); m_preamp = new Slider(this, Skin::EQ_WIN_BAR_POS_0, Skin::EQ_WIN_BAR_POS_27, Skin::EQ_WIN_BAR_BTN_0, Skin::EQ_WIN_BAR_BTN_1, -20, 20); m_preamp->move(21, 38); connect (m_preamp, SIGNAL (valueChanged (int)), this, SLOT (updateServerPreamp (int))); for (int i=0; i < 10; i++) { m_bands[i] = new EqualizerSlider(this, Skin::EQ_WIN_BAR_POS_0, Skin::EQ_WIN_BAR_POS_27, Skin::EQ_WIN_BAR_BTN_0, Skin::EQ_WIN_BAR_BTN_1, -20, 20, i); m_bands[i]->move(78+i*18, 38); connect (m_bands[i], SIGNAL (numberedValueChanged (int, int)), this, SLOT (updateServerBands (int, int))); } connect (m_xconfig, SIGNAL (configChanged (QString, QString)), this, SLOT (serverConfigChanged (QString, QString))); // if the config from the server were already loaded, we will only // receive configChanged signals for values that really change // so we must request the existing values manually if (m_xconfig->isReady()) { QString key; QString value; // set enabled checkbox key = QString ("equalizer.enabled"); value = m_xconfig->value_get (key); serverConfigChanged (key, value); // set preamp // Set band-sliders for (int i=0; i < 10; i++) { key = QString ("equalizer.legacy%1").arg(i); value = m_xconfig->value_get (key); serverConfigChanged (key, value); } } } EqualizerWidget::~EqualizerWidget (void) { } void EqualizerWidget::setPixmaps (Skin *skin) { m_pixmap = skin->getItem(Skin::EQ_WIN_BG); m_graph = skin->getItem(Skin::EQ_WIN_GRAPH_BG); setMinimumSize (m_pixmap.size ()); setMaximumSize (m_pixmap.size ()); update(); } void EqualizerWidget::paintEvent (QPaintEvent *event) { if (m_pixmap.isNull ()) { return; } QPainter(paint); QRect r; paint.begin(this); paint.drawPixmap(rect(), m_pixmap, m_pixmap.rect()); r.setRect(86, 17, 113, 19); paint.drawPixmap(r, m_graph, m_graph.rect()); paint.end(); } /* * These methods handle server configuration updates and * update the serverconfiguraten if we change something */ void EqualizerWidget::serverConfigChanged (QString key, QString value) { // qDebug (key.toAscii ()); // qDebug (value.toAscii ()); // FIXME: also test on use_legacy if (key.startsWith ("equalizer.enabled")) { if (value != "0") { m_enable->setChecked (true); } else { m_enable->setChecked (false); } } if (key == "equalizer.preamp") { // FIXME: value can be of type floas // '-20' should not be necessary. seems to be a bug in slider m_preamp->setValue (value.toInt () -20); } if (key.startsWith ("equalizer.legacy")) { int i = key.right (1).toInt (); // FIXME: value can be float // '-20' should not be necessary. seems to be a bug in slider m_bands[i]->setValue (value.toInt () -20 ); } } void EqualizerWidget::setEqualizerEnabled (bool enabled) { if (enabled) { m_xconfig->value_set ("equalizer.enabled", "1"); m_xconfig->value_set ("equalizer.use_legacy", "1"); } else { m_xconfig->value_set ("equalizer.enabled", "0"); } } void EqualizerWidget::updateServerPreamp (int value) { m_xconfig->value_set ("equalizer.preamp", QString::number (value)); } void EqualizerWidget::updateServerBands (int value, int id) { QString key = QString ("equalizer.legacy%1").arg (id); m_xconfig->value_set (key, QString::number (value)); }