Add initial support for toplevel titles and app ids
Should work with most app titles, but for some reason some app ids have the first letter capitalized (Remmina) and some windows don't get the class/title set at all (xterm) Part of #9
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e70cb81751
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7976e3ad37
5 changed files with 337 additions and 99 deletions
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@ -91,6 +91,8 @@ pub struct Toplevel {
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pub max_size: Option<Vec2>,
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pub states: Vec<xdg_toplevel::State>,
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pub closed: bool,
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pub title: Option<String>,
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pub app_id: Option<String>
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}
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#[derive(Debug, PartialEq, Eq)]
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@ -486,6 +488,21 @@ impl Dispatch<XdgToplevel, SurfaceId> for State {
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state.configure_toplevel(*surface_id, 100, 100, states);
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}
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xdg_toplevel::Request::Destroy => {}
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xdg_toplevel::Request::SetTitle { title } => {
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let data = state.surfaces.get_mut(surface_id).unwrap();
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let Some(SurfaceRole::Toplevel(toplevel)) = &mut data.role else {
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unreachable!();
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};
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toplevel.title = title.into();
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}
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xdg_toplevel::Request::SetAppId { app_id } => {
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let data = state.surfaces.get_mut(surface_id).unwrap();
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let Some(SurfaceRole::Toplevel(toplevel)) = &mut data.role else {
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unreachable!();
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};
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toplevel.app_id = app_id.into();
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}
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other => todo!("unhandled request {other:?}"),
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}
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}
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@ -513,6 +530,8 @@ impl Dispatch<XdgSurface, SurfaceId> for State {
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max_size: None,
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states: Vec::new(),
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closed: false,
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title: None,
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app_id: None
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};
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let data = state.surfaces.get_mut(surface_id).unwrap();
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data.role = Some(SurfaceRole::Toplevel(t));
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