This commit is contained in:
falkTX 2022-02-14 03:47:19 +00:00
parent 69f0ff9084
commit 06261deb87
11 changed files with 405 additions and 1929 deletions

View file

@ -1,5 +1,5 @@
--- ../Rack/src/engine/Engine.cpp 2022-02-05 22:30:09.253393116 +0000
+++ Engine.cpp 2022-02-08 18:03:08.304201743 +0000
--- ../Rack/src/engine/Engine.cpp 2022-01-15 11:59:46.188414546 +0000
+++ Engine.cpp 2022-02-09 02:13:37.829435608 +0000
@@ -1,3 +1,30 @@
+/*
+ * DISTRHO Cardinal Plugin

View file

@ -1,5 +1,5 @@
--- ../Rack/src/app/MenuBar.cpp 2022-02-05 22:30:09.233392896 +0000
+++ MenuBar.cpp 2022-02-05 18:08:00.272028714 +0000
--- ../Rack/src/app/MenuBar.cpp 2022-01-15 11:59:46.188414546 +0000
+++ MenuBar.cpp 2022-02-14 03:38:00.935519007 +0000
@@ -1,8 +1,33 @@
+/*
+ * DISTRHO Cardinal Plugin
@ -218,11 +218,14 @@
static const std::vector<std::string> knobModeLabels = {
"Linear",
@@ -467,6 +478,21 @@
@@ -467,6 +478,25 @@
menu->addChild(knobScrollSensitivitySlider);
menu->addChild(createBoolPtrMenuItem("Lock module positions", "", &settings::lockModules));
+
+#ifndef DISTRHO_OS_MAC
+ menu->addChild(new ui::MenuSeparator);
+
+ static const std::vector<std::string> rateLimitLabels = {
+ "None",
+ "2x",
@ -237,10 +240,11 @@
+ ));
+ }
+ }));
+#endif
}
};
@@ -476,47 +502,6 @@
@@ -476,47 +506,6 @@
////////////////////
@ -288,7 +292,7 @@
struct EngineButton : MenuButton {
void onAction(const ActionEvent& e) override {
ui::Menu* menu = createMenu();
@@ -529,269 +514,6 @@
@@ -529,269 +518,6 @@
menu->addChild(createMenuItem("Performance meters", cpuMeterText, [=]() {
settings::cpuMeter ^= true;
}));
@ -558,7 +562,7 @@
}
};
@@ -802,63 +524,23 @@
@@ -802,63 +528,23 @@
struct HelpButton : MenuButton {
@ -627,7 +631,7 @@
}
};
@@ -908,7 +590,9 @@
@@ -908,7 +594,9 @@
struct MenuBar : widget::OpaqueWidget {
MeterLabel* meterLabel;
@ -638,7 +642,7 @@
const float margin = 5;
box.size.y = BND_WIDGET_HEIGHT + 2 * margin;
@@ -917,7 +601,7 @@
@@ -917,7 +605,7 @@
layout->spacing = math::Vec(0, 0);
addChild(layout);
@ -647,7 +651,7 @@
fileButton->text = "File";
layout->addChild(fileButton);
@@ -933,10 +617,6 @@
@@ -933,10 +621,6 @@
engineButton->text = "Engine";
layout->addChild(engineButton);
@ -658,7 +662,7 @@
HelpButton* helpButton = new HelpButton;
helpButton->text = "Help";
layout->addChild(helpButton);
@@ -971,7 +651,11 @@
@@ -971,7 +655,11 @@
widget::Widget* createMenuBar() {

View file

@ -1,5 +1,5 @@
--- ../Rack/src/plugin/Model.cpp 2021-10-17 13:57:23.257633662 +0100
+++ Model.cpp 2022-01-23 17:13:22.080013846 +0000
--- ../Rack/src/plugin/Model.cpp 2021-10-20 03:28:14.516922788 +0100
+++ Model.cpp 2022-01-24 00:11:36.628498885 +0000
@@ -1,3 +1,30 @@
+/*
+ * DISTRHO Cardinal Plugin

View file

@ -1,5 +1,5 @@
--- ../Rack/src/app/Scene.cpp 2021-12-14 21:35:44.414568198 +0000
+++ Scene.cpp 2022-02-06 14:11:59.259830276 +0000
--- ../Rack/src/app/Scene.cpp 2021-12-04 09:46:43.912932319 +0000
+++ Scene.cpp 2022-02-11 05:30:49.567801073 +0000
@@ -1,3 +1,30 @@
+/*
+ * DISTRHO Cardinal Plugin
@ -39,7 +39,7 @@
#include <system.hpp>
#include <network.hpp>
#include <history.hpp>
@@ -14,6 +42,17 @@
@@ -14,6 +42,18 @@
#include <patch.hpp>
#include <asset.hpp>
@ -52,12 +52,13 @@
+#endif
+
+#include "../CardinalCommon.hpp"
+#include "extra/Base64.hpp"
+#include "DistrhoUtils.hpp"
+
namespace rack {
namespace app {
@@ -23,16 +62,55 @@
@@ -23,16 +63,55 @@
math::Vec size;
void draw(const DrawArgs& args) override {
@ -108,18 +109,18 @@
+
+ void onEnter(const EnterEvent& e) override {
+ glfwSetCursor(nullptr, (GLFWcursor*)0x1);
+ }
+
+ void onLeave(const LeaveEvent& e) override {
+ glfwSetCursor(nullptr, nullptr);
}
- void onDragStart(const DragStartEvent& e) override {
+ void onLeave(const LeaveEvent& e) override {
+ glfwSetCursor(nullptr, nullptr);
+ }
+
+ void onDragStart(const DragStartEvent&) override {
size = APP->window->getSize();
}
@@ -46,9 +124,32 @@
@@ -46,9 +125,32 @@
struct Scene::Internal {
ResizeHandle* resizeHandle;
@ -154,7 +155,7 @@
};
@@ -67,13 +168,8 @@
@@ -67,13 +169,8 @@
browser->hide();
addChild(browser);
@ -169,25 +170,8 @@
addChild(internal->resizeHandle);
}
@@ -89,32 +185,13 @@
void Scene::step() {
- if (APP->window->isFullScreen()) {
- // Expand RackScrollWidget to cover entire screen if fullscreen
- rackScroll->box.pos.y = 0;
- }
- else {
- // Always show MenuBar if not fullscreen
- menuBar->show();
- rackScroll->box.pos.y = menuBar->box.size.y;
- }
-
internal->resizeHandle->box.pos = box.size.minus(internal->resizeHandle->box.size);
// Resize owned descendants
@@ -105,16 +202,6 @@
menuBar->box.size.x = box.size.x;
+ rackScroll->box.pos.y = menuBar->box.size.y;
rackScroll->box.size = box.size.minus(rackScroll->box.pos);
- // Autosave periodically
@ -203,7 +187,7 @@
// Scroll RackScrollWidget with arrow keys
math::Vec arrowDelta;
if (internal->heldArrowKeys[0]) {
@@ -143,6 +220,22 @@
@@ -143,6 +230,23 @@
rackScroll->offset += arrowDelta * arrowSpeed;
}
@ -218,6 +202,7 @@
+ internal->historyActionIndex = actionIndex;
+ internal->lastSceneChangeTime = time;
+ patchUtils::deployToRemote();
+ window::generateScreenshot();
+ }
+ }
+ }
@ -226,7 +211,7 @@
Widget::step();
}
@@ -172,7 +265,7 @@
@@ -172,7 +276,7 @@
if (e.action == GLFW_PRESS || e.action == GLFW_REPEAT) {
// DEBUG("key '%d '%c' scancode %d '%c' keyName '%s'", e.key, e.key, e.scancode, e.scancode, e.keyName.c_str());
if (e.keyName == "n" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) {
@ -235,7 +220,7 @@
e.consume(this);
}
if (e.keyName == "q" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) {
@@ -180,19 +273,20 @@
@@ -180,19 +284,20 @@
e.consume(this);
}
if (e.keyName == "o" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) {
@ -260,7 +245,7 @@
e.consume(this);
}
if (e.keyName == "z" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) {
@@ -220,10 +314,14 @@
@@ -220,10 +325,14 @@
APP->scene->rackScroll->setZoom(std::pow(2.f, zoom));
e.consume(this);
}
@ -276,7 +261,7 @@
if (e.key == GLFW_KEY_F1 && (e.mods & RACK_MOD_MASK) == 0) {
system::openBrowser("https://vcvrack.com/manual/");
e.consume(this);
@@ -232,10 +330,8 @@
@@ -232,10 +341,13 @@
settings::cpuMeter ^= true;
e.consume(this);
}
@ -286,10 +271,15 @@
- // menuBar->hide();
+ if (e.key == GLFW_KEY_F7 && (e.mods & RACK_MOD_MASK) == 0) {
+ patchUtils::deployToRemote();
+ window::generateScreenshot();
+ e.consume(this);
+ }
+ if (e.key == GLFW_KEY_F9 && (e.mods & RACK_MOD_MASK) == 0) {
+ window::generateScreenshot();
e.consume(this);
}
@@ -326,13 +422,6 @@
@@ -326,13 +438,6 @@
// Key commands that can be overridden by children
if (e.action == GLFW_PRESS || e.action == GLFW_REPEAT) {
@ -303,7 +293,7 @@
if (e.keyName == "v" && (e.mods & RACK_MOD_MASK) == RACK_MOD_CTRL) {
rack->pasteClipboardAction();
e.consume(this);
@@ -351,7 +440,7 @@
@@ -351,7 +456,7 @@
std::string extension = system::getExtension(path);
if (extension == ".vcv") {
@ -312,7 +302,7 @@
e.consume(this);
return;
}
@@ -368,3 +457,77 @@
@@ -368,3 +473,94 @@
} // namespace app
} // namespace rack
@ -389,4 +379,21 @@
+}
+
+
+void sendScreenshotToRemote(const char* const screenshot) {
+#ifdef HAVE_LIBLO
+ const lo_address addr = lo_address_new_with_proto(LO_UDP, REMOTE_HOST, REMOTE_HOST_PORT);
+ DISTRHO_SAFE_ASSERT_RETURN(addr != nullptr,);
+
+ std::vector<uint8_t> data(d_getChunkFromBase64String(screenshot));
+
+ if (const lo_blob blob = lo_blob_new(data.size(), data.data())) {
+ lo_send(addr, "/screenshot", "b", blob);
+ lo_blob_free(blob);
+ }
+
+ lo_address_free(addr);
+#endif
+}
+
+
+} // namespace patchUtils

View file

@ -1,6 +1,6 @@
--- ../Rack/src/window/Window.cpp 2022-01-05 19:24:25.995101080 +0000
+++ Window.cpp 2022-02-08 03:46:08.216824790 +0000
@@ -1,33 +1,73 @@
--- ../Rack/src/window/Window.cpp 2022-01-01 15:50:17.777305924 +0000
+++ Window.cpp 2022-02-13 02:07:46.554983286 +0000
@@ -1,33 +1,83 @@
+/*
+ * DISTRHO Cardinal Plugin
+ * Copyright (C) 2021-2022 Filipe Coelho <falktx@falktx.com>
@ -49,15 +49,27 @@
#include <context.hpp>
#include <patch.hpp>
#include <settings.hpp>
#include <plugin.hpp> // used in Window::screenshot
#include <system.hpp> // used in Window::screenshot
-#include <plugin.hpp> // used in Window::screenshot
-#include <system.hpp> // used in Window::screenshot
+#include <system.hpp>
+
+#ifdef NDEBUG
+# undef DEBUG
+#endif
+
+// comment out if wanting to generate a local screenshot.png
+#define STBI_WRITE_NO_STDIO
+// uncomment to generate screenshots without the rack rail background (ie, transparent)
+// #define CARDINAL_TRANSPARENT_SCREENSHOTS
+
+// used in Window::screenshot
+#define STB_IMAGE_WRITE_IMPLEMENTATION
+#include "stb_image_write.h"
+
+#include "DistrhoUI.hpp"
+#include "Application.hpp"
+#include "extra/String.hpp"
+#include "../CardinalCommon.hpp"
+#include "../WindowParameters.hpp"
+
@ -85,7 +97,30 @@
Font::~Font() {
@@ -82,372 +122,244 @@
@@ -42,9 +92,8 @@
// Transfer ownership of font data to font object
uint8_t* data = system::readFile(filename, &size);
// Don't use nvgCreateFont because it doesn't properly handle UTF-8 filenames on Windows.
- handle = nvgCreateFontMem(vg, name.c_str(), data, size, 0);
+ handle = nvgCreateFontMem(vg, name.c_str(), data, size, 1);
if (handle < 0) {
- std::free(data);
throw Exception("Failed to load font %s", filename.c_str());
}
INFO("Loaded font %s", filename.c_str());
@@ -79,375 +128,308 @@
}
+enum ScreenshotStep {
+ kScreenshotStepNone,
+ kScreenshotStepStarted,
+ kScreenshotStepFirstPass,
+ kScreenshotStepSecondPass,
+ kScreenshotStepSaving
+};
+
+
struct Window::Internal {
std::string lastWindowTitle;
@ -113,6 +148,7 @@
- int frameSwapInterval = -1;
- double monitorRefreshRate = 0.0;
+ int frameSwapInterval = 1;
+ int generateScreenshotStep = kScreenshotStepNone;
+ double monitorRefreshRate = 60.0;
double frameTime = 0.0;
double lastFrameDuration = 0.0;
@ -189,24 +225,33 @@
- APP->event->handleButton(APP->window->internal->lastMousePos, button, action, mods);
-}
-
-
+Window::Window() {
+ internal = new Internal;
-static void cursorPosCallback(GLFWwindow* win, double xpos, double ypos) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- math::Vec mousePos = math::Vec(xpos, ypos).div(APP->window->pixelRatio / APP->window->windowRatio).round();
- math::Vec mouseDelta = mousePos.minus(APP->window->internal->lastMousePos);
-
- // Workaround for GLFW warping mouse to a different position when the cursor is locked or unlocked.
- if (APP->window->internal->ignoreNextMouseDelta) {
- APP->window->internal->ignoreNextMouseDelta = false;
- mouseDelta = math::Vec();
- }
+Window::Window() {
+ internal = new Internal;
+ DGL_NAMESPACE::Window::ScopedGraphicsContext sgc(internal->hiddenWindow);
- int cursorMode = glfwGetInputMode(win, GLFW_CURSOR);
- (void) cursorMode;
+ DGL_NAMESPACE::Window::ScopedGraphicsContext sgc(internal->hiddenWindow);
+ // Set up NanoVG
+ const int nvgFlags = NVG_ANTIALIAS;
+ vg = nvgCreateGL(nvgFlags);
+ DISTRHO_SAFE_ASSERT_RETURN(vg != nullptr,);
+#ifdef NANOVG_GLES2
+ fbVg = nvgCreateSharedGLES2(vg, nvgFlags);
+#else
+ fbVg = nvgCreateSharedGL2(vg, nvgFlags);
+#endif
-#if defined ARCH_MAC
- // Workaround for Mac. We can't use GLFW_CURSOR_DISABLED because it's buggy, so implement it on our own.
@ -219,41 +264,6 @@
- }
- // Because sometimes the cursor turns into an arrow when its position is on the boundary of the window
- glfwSetCursor(win, NULL);
+ // Set up NanoVG
+ const int nvgFlags = NVG_ANTIALIAS;
+ vg = nvgCreateGL(nvgFlags);
+ DISTRHO_SAFE_ASSERT_RETURN(vg != nullptr,);
+#ifdef NANOVG_GLES2
+ fbVg = nvgCreateSharedGLES2(vg, nvgFlags);
+#else
+ fbVg = nvgCreateSharedGL2(vg, nvgFlags);
#endif
- APP->window->internal->lastMousePos = mousePos;
-
- APP->event->handleHover(mousePos, mouseDelta);
-
- // Keyboard/mouse MIDI driver
- int width, height;
- glfwGetWindowSize(win, &width, &height);
- math::Vec scaledPos(xpos / width, ypos / height);
- keyboard::mouseMove(scaledPos);
-}
-
-
-static void cursorEnterCallback(GLFWwindow* win, int entered) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- if (!entered) {
- APP->event->handleLeave();
- }
-}
-
-
-static void scrollCallback(GLFWwindow* win, double x, double y) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- math::Vec scrollDelta = math::Vec(x, y);
-#if defined ARCH_MAC
- scrollDelta = scrollDelta.mult(10.0);
+ // Load default Blendish font
+#ifndef DGL_NO_SHARED_RESOURCES
+ uiFont = std::make_shared<Font>();
@ -266,23 +276,16 @@
+ uiFont2->handle = loadFallbackFont(vg);
+ uiFont2->ofilename = asset::system("res/fonts/DejaVuSans.ttf");
+ internal->fontCache[uiFont2->ofilename] = uiFont2;
#else
- scrollDelta = scrollDelta.mult(50.0);
+#else
+ uiFont = loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
#endif
- APP->event->handleScroll(APP->window->internal->lastMousePos, scrollDelta);
-}
-
-
-static void charCallback(GLFWwindow* win, unsigned int codepoint) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- if (APP->event->handleText(APP->window->internal->lastMousePos, codepoint))
- return;
- APP->window->internal->lastMousePos = mousePos;
+ if (uiFont != nullptr)
+ bndSetFont(uiFont->handle);
}
+}
- APP->event->handleHover(mousePos, mouseDelta);
+void WindowSetPluginUI(Window* const window, DISTRHO_NAMESPACE::UI* const ui)
+{
+ if (ui != nullptr)
@ -304,18 +307,11 @@
+ window->internal->r_fbVg = nvgCreateSharedGL2(window->internal->r_vg, NVG_ANTIALIAS);
+#endif
-static void keyCallback(GLFWwindow* win, int key, int scancode, int action, int mods) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- if (APP->event->handleKey(APP->window->internal->lastMousePos, key, scancode, action, mods))
- return;
-
- // Keyboard/mouse MIDI driver
- if (action == GLFW_PRESS && (mods & RACK_MOD_MASK) == 0) {
- keyboard::press(key);
- }
- if (action == GLFW_RELEASE) {
- keyboard::release(key);
- }
- int width, height;
- glfwGetWindowSize(win, &width, &height);
- math::Vec scaledPos(xpos / width, ypos / height);
- keyboard::mouseMove(scaledPos);
-}
+ // swap contexts
+ window->internal->o_vg = window->vg;
@ -344,43 +340,19 @@
+ // Init settings
+ WindowParametersRestore(window);
-static void dropCallback(GLFWwindow* win, int count, const char** paths) {
-static void cursorEnterCallback(GLFWwindow* win, int entered) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- std::vector<std::string> pathsVec;
- for (int i = 0; i < count; i++) {
- pathsVec.push_back(paths[i]);
- if (!entered) {
- APP->event->handleLeave();
+ widget::Widget::ContextCreateEvent e;
+ APP->scene->onContextCreate(e);
}
- APP->event->handleDrop(APP->window->internal->lastMousePos, pathsVec);
-}
-
-
-static void errorCallback(int error, const char* description) {
- WARN("GLFW error %d: %s", error, description);
-}
-
-
-Window::Window() {
- internal = new Internal;
- int err;
+ else
+ {
+ widget::Widget::ContextDestroyEvent e;
+ APP->scene->onContextDestroy(e);
- // Set window hints
-#if defined NANOVG_GL2
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
-#elif defined NANOVG_GL3
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
- glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
- glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
-#endif
- glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_TRUE);
- glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
+ // swap contexts
+ window->uiFont->vg = window->internal->o_vg;
+ window->vg = window->internal->o_vg;
@ -404,14 +376,106 @@
+ image.second->ohandle = -1;
+ }
-static void scrollCallback(GLFWwindow* win, double x, double y) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- math::Vec scrollDelta = math::Vec(x, y);
-#if defined ARCH_MAC
- glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_TRUE);
- scrollDelta = scrollDelta.mult(10.0);
+#if defined NANOVG_GLES2
+ nvgDeleteGLES2(window->internal->r_fbVg);
+#else
#else
- scrollDelta = scrollDelta.mult(50.0);
+ nvgDeleteGL2(window->internal->r_fbVg);
#endif
- APP->event->handleScroll(APP->window->internal->lastMousePos, scrollDelta);
+ window->internal->ui = nullptr;
+ window->internal->callback = nullptr;
+ }
}
-
-static void charCallback(GLFWwindow* win, unsigned int codepoint) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- if (APP->event->handleText(APP->window->internal->lastMousePos, codepoint))
- return;
+void WindowSetMods(Window* const window, const int mods)
+{
+ window->internal->mods = mods;
}
-
-static void keyCallback(GLFWwindow* win, int key, int scancode, int action, int mods) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- if (APP->event->handleKey(APP->window->internal->lastMousePos, key, scancode, action, mods))
- return;
-
- // Keyboard/mouse MIDI driver
- if (action == GLFW_PRESS && (mods & RACK_MOD_MASK) == 0) {
- keyboard::press(key);
- }
- if (action == GLFW_RELEASE) {
- keyboard::release(key);
+Window::~Window() {
+ {
+ DGL_NAMESPACE::Window::ScopedGraphicsContext sgc(internal->hiddenWindow);
+ internal->hiddenWindow.close();
+ internal->hiddenApp.idle();
+
+ // Fonts and Images in the cache must be deleted before the NanoVG context is deleted
+ internal->fontCache.clear();
+ internal->imageCache.clear();
+
+#if defined NANOVG_GLES2
+ nvgDeleteGLES2(internal->o_fbVg != nullptr ? internal->o_fbVg : fbVg);
+ nvgDeleteGLES2(internal->o_vg != nullptr ? internal->o_vg : vg);
+#else
+ nvgDeleteGL2(internal->o_fbVg != nullptr ? internal->o_fbVg : fbVg);
+ nvgDeleteGL2(internal->o_vg != nullptr ? internal->o_vg : vg);
+#endif
}
-}
-
-static void dropCallback(GLFWwindow* win, int count, const char** paths) {
- contextSet((Context*) glfwGetWindowUserPointer(win));
- std::vector<std::string> pathsVec;
- for (int i = 0; i < count; i++) {
- pathsVec.push_back(paths[i]);
- }
- APP->event->handleDrop(APP->window->internal->lastMousePos, pathsVec);
+ delete internal;
}
-static void errorCallback(int error, const char* description) {
- WARN("GLFW error %d: %s", error, description);
+math::Vec Window::getSize() {
+ return internal->size;
}
-Window::Window() {
- internal = new Internal;
- int err;
-
- // Set window hints
-#if defined NANOVG_GL2
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
-#elif defined NANOVG_GL3
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
- glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
- glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
-#endif
- glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_TRUE);
- glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
-
-#if defined ARCH_MAC
- glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_TRUE);
-#endif
-
- // Create window
- win = glfwCreateWindow(1024, 720, "", NULL, NULL);
- if (!win) {
@ -478,7 +542,10 @@
-
- // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here.
- glGetError();
-
+void Window::setSize(math::Vec size) {
+ size = size.max(WINDOW_SIZE_MIN);
+ internal->size = size;
- // Set up NanoVG
- int nvgFlags = NVG_ANTIALIAS;
-#if defined NANOVG_GL2
@ -493,29 +560,35 @@
- osdialog_message(OSDIALOG_ERROR, OSDIALOG_OK, "Could not initialize NanoVG. Does your graphics card support OpenGL 2.0 or greater? If so, make sure you have the latest graphics drivers installed.");
- throw Exception("Could not initialize NanoVG");
- }
-
+ if (DISTRHO_NAMESPACE::UI* const ui = internal->ui)
+ ui->setSize(internal->size.x, internal->size.y);
+}
- // Load default Blendish font
- uiFont = loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
- bndSetFont(uiFont->handle);
-
- if (APP->scene) {
- widget::Widget::ContextCreateEvent e;
- APP->scene->onContextCreate(e);
+ window->internal->ui = nullptr;
+ window->internal->callback = nullptr;
}
- }
+void Window::run() {
+ internal->frame = 0;
}
+void WindowSetMods(Window* const window, const int mods)
+{
+ window->internal->mods = mods;
+}
Window::~Window() {
-Window::~Window() {
- if (APP->scene) {
- widget::Widget::ContextDestroyEvent e;
- APP->scene->onContextDestroy(e);
- }
+static void Window__flipBitmap(uint8_t* pixels, const int width, const int height, const int depth) {
+ for (int y = 0; y < height / 2; y++) {
+ const int flipY = height - y - 1;
+ uint8_t tmp[width * depth];
+ std::memcpy(tmp, &pixels[y * width * depth], width * depth);
+ std::memmove(&pixels[y * width * depth], &pixels[flipY * width * depth], width * depth);
+ std::memcpy(&pixels[flipY * width * depth], tmp, width * depth);
}
-
- // Fonts and Images in the cache must be deleted before the NanoVG context is deleted
- internal->fontCache.clear();
@ -530,53 +603,66 @@
- nvgDeleteGL3(vg);
-#elif defined NANOVG_GLES2
- nvgDeleteGLES2(vg);
+ {
+ DGL_NAMESPACE::Window::ScopedGraphicsContext sgc(internal->hiddenWindow);
+ internal->hiddenWindow.close();
+ internal->hiddenApp.idle();
+
+ // Fonts and Images in the cache must be deleted before the NanoVG context is deleted
+ internal->fontCache.clear();
+ internal->imageCache.clear();
+
+#if defined NANOVG_GLES2
+ nvgDeleteGLES2(internal->o_fbVg != nullptr ? internal->o_fbVg : fbVg);
+ nvgDeleteGLES2(internal->o_vg != nullptr ? internal->o_vg : vg);
+#else
+ nvgDeleteGL2(internal->o_fbVg != nullptr ? internal->o_fbVg : fbVg);
+ nvgDeleteGL2(internal->o_vg != nullptr ? internal->o_vg : vg);
#endif
+ }
-#endif
-
- glfwDestroyWindow(win);
delete internal;
- delete internal;
}
math::Vec Window::getSize() {
-math::Vec Window::getSize() {
- int width, height;
- glfwGetWindowSize(win, &width, &height);
- return math::Vec(width, height);
+ return internal->size;
}
void Window::setSize(math::Vec size) {
size = size.max(WINDOW_SIZE_MIN);
- glfwSetWindowSize(win, size.x, size.y);
+ internal->size = size;
-}
-
+#ifdef STBI_WRITE_NO_STDIO
+static void Window__downscaleBitmap(uint8_t* pixels, int& width, int& height) {
+ int targetWidth = width;
+ int targetHeight = height;
+ double scale = 1.0;
+
+ if (DISTRHO_NAMESPACE::UI* const ui = internal->ui)
+ ui->setSize(internal->size.x, internal->size.y);
+ if (targetWidth > 340) {
+ scale = width / 340.0;
+ targetWidth = 340;
+ targetHeight = height / scale;
+ }
+ if (targetHeight > 210) {
+ scale = height / 210.0;
+ targetHeight = 210;
+ targetWidth = width / scale;
+ }
+ DISTRHO_SAFE_ASSERT_INT_RETURN(targetWidth <= 340, targetWidth,);
+ DISTRHO_SAFE_ASSERT_INT_RETURN(targetHeight <= 210, targetHeight,);
+
+ // FIXME worst possible quality :/
+ for (int y = 0; y < targetHeight; ++y) {
+ const int ys = static_cast<int>(y * scale);
+ for (int x = 0; x < targetWidth; ++x) {
+ const int xs = static_cast<int>(x * scale);
+ std::memmove(pixels + (width * y + x) * 3, pixels + (width * ys + xs) * 3, 3);
+ }
+ }
-void Window::setSize(math::Vec size) {
- size = size.max(WINDOW_SIZE_MIN);
- glfwSetWindowSize(win, size.x, size.y);
+ width = targetWidth;
+ height = targetHeight;
}
void Window::run() {
internal->frame = 0;
-
-void Window::run() {
- internal->frame = 0;
- while (!glfwWindowShouldClose(win)) {
- step();
- }
+static void Window__writeImagePNG(void* context, void* data, int size) {
+ USE_NAMESPACE_DISTRHO
+ UI* const ui = static_cast<UI*>(context);
+ ui->setState("screenshot", String::asBase64(data, size).buffer());
}
+#endif
void Window::step() {
@ -624,7 +710,7 @@
if (APP->patch->path != "") {
windowTitle += " - ";
if (!APP->history->isSaved())
@@ -455,31 +367,23 @@
@@ -455,243 +437,155 @@
windowTitle += system::getFilename(APP->patch->path);
}
if (windowTitle != internal->lastWindowTitle) {
@ -648,6 +734,16 @@
APP->event->handleDirty();
}
+ // Hide menu and background if generating screenshot
+ if (internal->generateScreenshotStep == kScreenshotStepStarted) {
+#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
+ APP->scene->menuBar->hide();
+ APP->scene->rack->children.front()->hide();
+#else
+ internal->generateScreenshotStep = kScreenshotStepSecondPass;
+#endif
+ }
+
// Get framebuffer/window ratio
- int fbWidth, fbHeight;
- glfwGetFramebufferSize(win, &fbWidth, &fbHeight);
@ -662,7 +758,9 @@
if (APP->scene) {
// DEBUG("%f %f %d %d", pixelRatio, windowRatio, fbWidth, winWidth);
@@ -488,13 +392,10 @@
// Resize scene
- APP->scene->box.size = math::Vec(fbWidth, fbHeight).div(pixelRatio);
+ APP->scene->box.size = math::Vec(fbWidth, fbHeight).div(newPixelRatio);
// Step scene
APP->scene->step();
@ -674,17 +772,22 @@
+ {
// Update and render
- nvgBeginFrame(vg, fbWidth, fbHeight, pixelRatio);
nvgScale(vg, pixelRatio, pixelRatio);
- nvgScale(vg, pixelRatio, pixelRatio);
+ nvgScale(vg, newPixelRatio, newPixelRatio);
// Draw scene
@@ -502,196 +403,60 @@
widget::Widget::DrawArgs args;
args.vg = vg;
args.clipBox = APP->scene->box.zeroPos();
APP->scene->draw(args);
- // t3 = system::getTime();
glViewport(0, 0, fbWidth, fbHeight);
+#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+#else
glClearColor(0.0, 0.0, 0.0, 1.0);
+#endif
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- nvgEndFrame(vg);
- // t4 = system::getTime();
@ -692,7 +795,8 @@
}
- glfwSwapBuffers(win);
-
+ ++internal->frame;
- // On some platforms, glfwSwapBuffers() doesn't wait on monitor refresh, so we have to sleep as a fallback.
- double frameDurationRemaining = getFrameDurationRemaining();
- if (frameDurationRemaining > 0.0) {
@ -710,14 +814,27 @@
- // (t5 - frameTime) * 1e3f
- // );
- internal->frame++;
+ ++internal->frame;
}
-}
+ if (internal->generateScreenshotStep != kScreenshotStepNone) {
+ ++internal->generateScreenshotStep;
+ int y = 0;
+#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
+ constexpr const int depth = 4;
+#else
+ y = APP->scene->menuBar->box.size.y * newPixelRatio;
+ constexpr const int depth = 3;
+#endif
void Window::activateContext() {
-void Window::activateContext() {
- glfwMakeContextCurrent(win);
}
-}
+ // Allocate pixel color buffer
+ uint8_t* const pixels = new uint8_t[winHeight * winWidth * 4];
+ // glReadPixels defaults to GL_BACK, but the back-buffer is unstable, so use the front buffer (what the user sees)
+ glReadBuffer(GL_FRONT);
+ glReadPixels(0, 0, winWidth, winHeight, depth == 3 ? GL_RGB : GL_RGBA, GL_UNSIGNED_BYTE, pixels);
-static void flipBitmap(uint8_t* pixels, int width, int height, int depth) {
- for (int y = 0; y < height / 2; y++) {
@ -726,8 +843,28 @@
- std::memcpy(tmp, &pixels[y * width * depth], width * depth);
- std::memcpy(&pixels[y * width * depth], &pixels[flipY * width * depth], width * depth);
- std::memcpy(&pixels[flipY * width * depth], tmp, width * depth);
- }
+void Window::screenshot(const std::string&) {
+ if (internal->generateScreenshotStep == kScreenshotStepSaving)
+ {
+ // Write pixels to PNG
+ const int stride = winWidth * depth;
+ uint8_t* const pixelsWithOffset = pixels + (stride * y);
+ Window__flipBitmap(pixels, winWidth, winHeight, depth);
+ winHeight -= y;
+#ifdef STBI_WRITE_NO_STDIO
+ Window__downscaleBitmap(pixelsWithOffset, winWidth, winHeight);
+ stbi_write_png_to_func(Window__writeImagePNG, internal->ui,
+ winWidth, winHeight, depth, pixelsWithOffset, stride);
+#else
+ stbi_write_png("screenshot.png", winWidth, winHeight, depth, pixelsWithOffset, stride);
+#endif
+
+ internal->generateScreenshotStep = kScreenshotStepNone;
+ APP->scene->menuBar->show();
+ APP->scene->rack->children.front()->show();
+ }
+
+ delete[] pixels;
}
}
@ -796,17 +933,23 @@
- nvgImageSize(vg, fbw->getImageHandle(), &width, &height);
- uint8_t* pixels = new uint8_t[height * width * 4];
- glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
-
+void Window::activateContext() {
+}
- // Write pixels to PNG
- flipBitmap(pixels, width, height, 4);
- stbi_write_png(filename.c_str(), width, height, 4, pixels, width * 4);
-
- // Cleanup
- delete[] pixels;
- nvgluBindFramebuffer(NULL);
- delete fbw;
- }
- }
+void Window::screenshot(const std::string&) {
+}
+
+
+void Window::screenshotModules(const std::string&, float) {
}
@ -880,11 +1023,15 @@
bool Window::isFullScreen() {
- GLFWmonitor* monitor = glfwGetWindowMonitor(win);
- return monitor != NULL;
+#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
+ return internal->generateScreenshotStep != kScreenshotStepNone;
+#else
+ return false;
+#endif
}
@@ -722,14 +487,15 @@
@@ -722,14 +616,15 @@
return pair->second;
// Load font
@ -903,7 +1050,7 @@
}
internal->fontCache[filename] = font;
return font;
@@ -742,14 +508,15 @@
@@ -742,14 +637,15 @@
return pair->second;
// Load image
@ -922,24 +1069,29 @@
}
internal->imageCache[filename] = image;
return image;
@@ -767,27 +534,116 @@
@@ -766,28 +662,122 @@
}
void init() {
-void init() {
- int err;
-
+void generateScreenshot() {
+ APP->window->internal->generateScreenshotStep = kScreenshotStepStarted;
+}
- // Set up GLFW
-#if defined ARCH_MAC
- glfwInitHint(GLFW_COCOA_CHDIR_RESOURCES, GLFW_TRUE);
- glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE);
-#endif
-
- glfwSetErrorCallback(errorCallback);
- err = glfwInit();
- if (err != GLFW_TRUE) {
- osdialog_message(OSDIALOG_ERROR, OSDIALOG_OK, "Could not initialize GLFW.");
- throw Exception("Could not initialize GLFW");
- }
+void init() {
}

View file

@ -1,5 +1,5 @@
--- ../Rack/dep/oui-blendish/blendish.c 2021-10-17 13:57:24.613620711 +0100
+++ blendish.c 2021-12-13 09:36:22.182673256 +0000
--- ../Rack/dep/oui-blendish/blendish.c 2021-12-12 16:59:23.714275191 +0000
+++ blendish.c 2021-12-12 16:51:37.956349106 +0000
@@ -61,7 +61,7 @@
}

View file

@ -1,5 +1,5 @@
--- ../Rack/src/common.cpp 2021-11-23 19:57:23.719015894 +0000
+++ common.cpp 2022-01-31 13:24:14.558807713 +0000
--- ../Rack/src/common.cpp 2021-12-04 09:46:43.912932319 +0000
+++ common.cpp 2022-01-24 00:11:36.628498885 +0000
@@ -1,6 +1,38 @@
+/*
+ * DISTRHO Cardinal Plugin

View file

@ -1,5 +1,5 @@
--- ../Rack/src/context.cpp 2022-02-05 22:30:09.253393116 +0000
+++ context.cpp 2022-01-23 17:13:11.652514338 +0000
--- ../Rack/src/context.cpp 2022-01-15 11:59:46.188414546 +0000
+++ context.cpp 2022-01-24 00:11:36.628498885 +0000
@@ -1,3 +1,30 @@
+/*
+ * DISTRHO Cardinal Plugin

View file

@ -1,5 +1,5 @@
--- ../Rack/src/plugin.cpp 2022-02-05 22:30:09.265393248 +0000
+++ plugin.cpp 2022-01-30 00:24:49.375329910 +0000
--- ../Rack/src/plugin.cpp 2022-01-15 11:59:46.188414546 +0000
+++ plugin.cpp 2022-01-30 02:49:08.228488442 +0000
@@ -1,308 +1,40 @@
-#include <thread>
-#include <map>