Fix Miku under high-dpi

This commit is contained in:
falkTX 2021-11-12 21:52:04 +00:00
parent f6a4158510
commit 0a38bf0e46

View file

@ -40,9 +40,11 @@ struct CardinalBlankImage : OpaqueWidget {
int imageId = -2;
int imageWidth = 0;
int imageHeight = 0;
bool hasModule;
CardinalBlankImage(const math::Vec& size) {
CardinalBlankImage(const math::Vec& size, const bool hasModule) {
box.size = size;
this->hasModule = hasModule;
}
/*
@ -65,15 +67,16 @@ struct CardinalBlankImage : OpaqueWidget {
if (imageId != -1 && imageWidth != 0 && imageHeight != 0)
{
const float pixelRatio = hasModule ? APP->window->pixelRatio : 1.0f;
const float boxscale = std::min(box.size.x / imageWidth, box.size.y / imageHeight);
const float imgHeight = imageHeight * boxscale;
const float imgHeight = (imageHeight / pixelRatio) * boxscale;
nvgBeginPath(args.vg);
nvgRect(args.vg, 0, 0, box.size.x, box.size.y);
nvgFillPaint(args.vg, nvgImagePattern(args.vg,
0,
box.size.y * 0.5 - imgHeight * 0.5f,
box.size.x,
imageHeight * boxscale, 0, imageId, 1.0f));
(box.size.y / pixelRatio) * 0.5f - imgHeight * 0.5f,
box.size.x / pixelRatio,
imgHeight, 0, imageId, 1.0f));
nvgFill(args.vg);
}
@ -93,7 +96,7 @@ struct CardinalBlankWidget : ModuleWidget {
FramebufferWidget* const fbWidget = new FramebufferWidget;
fbWidget->oversample = 2.0;
fbWidget->addChild(new CardinalBlankImage(box.size));
fbWidget->addChild(new CardinalBlankImage(box.size, module != nullptr));
addChild(fbWidget);
}