Start of custom asset location handling, WIP
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parent
74206ec01a
commit
0c6746fdce
5 changed files with 63 additions and 10 deletions
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dpf
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dpf
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@ -1 +1 @@
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Subproject commit eca8056dc29865bbcbcab0dc6494b20dd459c7ad
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Subproject commit 1af66e49db01b5e2a5f90e85fe748c162bb83a48
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@ -31,6 +31,11 @@
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#include <osdialog.h>
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#include <osdialog.h>
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#ifdef NDEBUG
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# undef DEBUG
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#endif
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#include "DistrhoPluginUtils.hpp"
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#include "PluginContext.hpp"
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#include "PluginContext.hpp"
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#include "WindowParameters.hpp"
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#include "WindowParameters.hpp"
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#include "extra/Base64.hpp"
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#include "extra/Base64.hpp"
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@ -63,26 +68,41 @@ struct Initializer {
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settings::threadCount = 1;
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settings::threadCount = 1;
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system::init();
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system::init();
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asset::init();
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logger::init();
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logger::init();
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random::init();
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random::init();
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ui::init();
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ui::init();
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// Make system dir point to source code location. It is good enough for now
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std::string resDir;
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asset::systemDir = CARDINAL_PLUGIN_SOURCE_DIR DISTRHO_OS_SEP_STR "Rack";
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if (const char* const bundlePath = plugin->getBundlePath())
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{
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asset::systemDir = bundlePath;
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#ifdef DISTRHO_OS_MAC
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asset::systemDir += "/Contents/Resources";
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#endif
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}
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else
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{
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// Make system dir point to source code location as fallback
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// TODO use /usr/share if on linux? if we count on it being installed..
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asset::systemDir = CARDINAL_PLUGIN_SOURCE_DIR DISTRHO_OS_SEP_STR "Rack" DISTRHO_OS_SEP_STR "res";
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}
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asset::userDir = asset::systemDir;
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// Log environment
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// Log environment
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INFO("%s %s v%s", APP_NAME.c_str(), APP_EDITION.c_str(), APP_VERSION.c_str());
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INFO("%s %s v%s", APP_NAME.c_str(), APP_EDITION.c_str(), APP_VERSION.c_str());
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INFO("%s", system::getOperatingSystemInfo().c_str());
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INFO("%s", system::getOperatingSystemInfo().c_str());
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INFO("Binary filename: %s", getBinaryFilename());
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INFO("Bundle path: %s", plugin->getBundlePath());
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INFO("System directory: %s", asset::systemDir.c_str());
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INFO("System directory: %s", asset::systemDir.c_str());
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INFO("User directory: %s", asset::userDir.c_str());
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INFO("User directory: %s", asset::userDir.c_str());
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// Check existence of the system res/ directory
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// Check existence of the system res/ directory
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const std::string resDir = asset::system("res");
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if (! system::isDirectory(asset::systemDir))
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if (! system::isDirectory(resDir))
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{
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{
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d_stderr2("Resource directory \"%s\" does not exist.\n"
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d_stderr2("System directory \"%s\" does not exist.\n"
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"Make sure Cardinal was downloaded and installed correctly.", resDir.c_str());
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"Make sure Cardinal was downloaded and installed correctly.", asset::systemDir.c_str());
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}
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}
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INFO("Initializing audio driver");
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INFO("Initializing audio driver");
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@ -88,13 +88,18 @@ class CardinalUI : public UI,
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public:
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public:
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CardinalUI()
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CardinalUI()
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: UI(1280, 720),
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: UI(1228, 666),
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fContext(getRackContextFromPlugin(getPluginInstancePointer())),
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fContext(getRackContextFromPlugin(getPluginInstancePointer())),
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fResizeHandle(this)
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fResizeHandle(this)
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{
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{
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if (isResizable())
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if (isResizable())
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fResizeHandle.hide();
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fResizeHandle.hide();
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const double scaleFactor = getScaleFactor();
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if (scaleFactor != 1)
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setSize(1228 * scaleFactor, 666 * scaleFactor);
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fContext->window = new rack::window::Window;
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fContext->window = new rack::window::Window;
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{
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{
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@ -47,7 +47,7 @@ endif
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FILES_DSP += $(wildcard Rack/src/*.c)
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FILES_DSP += $(wildcard Rack/src/*.c)
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FILES_DSP += $(wildcard Rack/src/*/*.c)
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FILES_DSP += $(wildcard Rack/src/*/*.c)
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FILES_DSP += $(filter-out Rack/src/common.cpp Rack/src/dep.cpp Rack/src/discord.cpp Rack/src/gamepad.cpp Rack/src/keyboard.cpp Rack/src/library.cpp Rack/src/network.cpp Rack/src/rtaudio.cpp Rack/src/rtmidi.cpp, $(wildcard Rack/src/*.cpp))
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FILES_DSP += $(filter-out Rack/src/asset.cpp Rack/src/common.cpp Rack/src/dep.cpp Rack/src/discord.cpp Rack/src/gamepad.cpp Rack/src/keyboard.cpp Rack/src/library.cpp Rack/src/network.cpp Rack/src/rtaudio.cpp Rack/src/rtmidi.cpp, $(wildcard Rack/src/*.cpp))
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FILES_DSP += $(filter-out Rack/src/window/Window.cpp, $(wildcard Rack/src/*/*.cpp))
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FILES_DSP += $(filter-out Rack/src/window/Window.cpp, $(wildcard Rack/src/*/*.cpp))
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# --------------------------------------------------------------
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# --------------------------------------------------------------
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28
src/dep.cpp
28
src/dep.cpp
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@ -71,6 +71,34 @@ Exception::Exception(const char* format, ...)
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}
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}
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}
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}
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// Custom assets location
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#include <algorithm>
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#include <asset.hpp>
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#include <system.hpp>
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#include <plugin/Plugin.hpp>
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namespace rack {
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namespace asset {
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std::string systemDir;
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std::string userDir;
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std::string bundlePath;
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static inline std::string& trim(std::string& s) {
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if (std::strncmp(s.c_str(), "res" DISTRHO_OS_SEP_STR, 4) == 0)
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s = s.substr(4, s.size()-4);
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return s;
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}
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std::string system(std::string filename) {
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return system::join(systemDir, trim(filename));
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}
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std::string user(std::string filename) {
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return system::join(userDir, trim(filename));
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}
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std::string plugin(plugin::Plugin* plugin, std::string filename) {
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DISTRHO_SAFE_ASSERT_RETURN(plugin != nullptr, {});
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return system::join(systemDir, plugin->path, trim(filename));
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}
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}
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}
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// Define the stuff needed for VCVRack but unused for Cardinal
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// Define the stuff needed for VCVRack but unused for Cardinal
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#include <library.hpp>
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#include <library.hpp>
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#include <network.hpp>
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#include <network.hpp>
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