Switch back to using NanoVG UI
Signed-off-by: falkTX <falktx@falktx.com>
This commit is contained in:
parent
9b4781cb26
commit
0c916ae619
4 changed files with 6 additions and 10 deletions
|
@ -27,6 +27,7 @@
|
|||
#else
|
||||
#define DISTRHO_PLUGIN_HAS_UI 1
|
||||
#define DISTRHO_PLUGIN_WANT_DIRECT_ACCESS 1
|
||||
#define DISTRHO_UI_USE_NANOVG 1
|
||||
#define DISTRHO_UI_USER_RESIZABLE 1
|
||||
#endif
|
||||
#define DISTRHO_PLUGIN_NUM_INPUTS 2
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#else
|
||||
#define DISTRHO_PLUGIN_HAS_UI 1
|
||||
#define DISTRHO_PLUGIN_WANT_DIRECT_ACCESS 1
|
||||
#define DISTRHO_UI_USE_NANOVG 1
|
||||
#define DISTRHO_UI_USER_RESIZABLE 1
|
||||
#endif
|
||||
#define DISTRHO_PLUGIN_IS_SYNTH 1
|
||||
|
|
|
@ -136,7 +136,7 @@ public:
|
|||
rack::contextSet(nullptr);
|
||||
}
|
||||
|
||||
void onDisplay() override
|
||||
void onNanoDisplay() override
|
||||
{
|
||||
const ScopedContext sc(this);
|
||||
fContext->window->step();
|
||||
|
|
|
@ -206,13 +206,11 @@ void WindowSetPluginUI(Window* const window, DISTRHO_NAMESPACE::UI* const ui)
|
|||
window->internal->size = rack::math::Vec(ui->getWidth(), ui->getHeight());
|
||||
|
||||
// Set up NanoVG
|
||||
const int nvgFlags = NVG_ANTIALIAS;
|
||||
window->internal->r_vg = ui->getContext();
|
||||
#ifdef NANOVG_GLES2
|
||||
window->internal->r_vg = nvgCreateSharedGLES2(nvgFlags);
|
||||
window->internal->r_fbVg = nvgCreateSharedGLES2(window->internal->r_vg, nvgFlags);
|
||||
window->internal->r_fbVg = nvgCreateSharedGLES2(window->internal->r_vg, NVG_ANTIALIAS);
|
||||
#else
|
||||
window->internal->r_vg = nvgCreateGL2(nvgFlags);
|
||||
window->internal->r_fbVg = nvgCreateSharedGL2(window->internal->r_vg, nvgFlags);
|
||||
window->internal->r_fbVg = nvgCreateSharedGL2(window->internal->r_vg, NVG_ANTIALIAS);
|
||||
#endif
|
||||
|
||||
// swap contexts
|
||||
|
@ -274,10 +272,8 @@ void WindowSetPluginUI(Window* const window, DISTRHO_NAMESPACE::UI* const ui)
|
|||
}
|
||||
|
||||
#if defined NANOVG_GLES2
|
||||
nvgDeleteGLES2(window->internal->r_vg);
|
||||
nvgDeleteGLES2(window->internal->r_fbVg);
|
||||
#else
|
||||
nvgDeleteGL2(window->internal->r_vg);
|
||||
nvgDeleteGL2(window->internal->r_fbVg);
|
||||
#endif
|
||||
|
||||
|
@ -381,7 +377,6 @@ void Window::step() {
|
|||
|
||||
// Render scene
|
||||
// Update and render
|
||||
nvgBeginFrame(vg, fbWidth, fbHeight, pixelRatio);
|
||||
nvgScale(vg, pixelRatio, pixelRatio);
|
||||
|
||||
// Draw scene
|
||||
|
@ -393,7 +388,6 @@ void Window::step() {
|
|||
glViewport(0, 0, fbWidth, fbHeight);
|
||||
glClearColor(0.0, 0.0, 0.0, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
|
||||
nvgEndFrame(vg);
|
||||
}
|
||||
|
||||
internal->frame++;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue