Continue work for lv2 exported plugins, not working quite yet

This commit is contained in:
falkTX 2021-12-08 11:09:21 +00:00
parent 1e796992b0
commit 1304a16f73
5 changed files with 207 additions and 118 deletions

View file

@ -15,54 +15,33 @@
* For a full copy of the GNU General Public License see the LICENSE file.
*/
#ifndef PLUGIN_INSTANCE
# error PLUGIN_INSTANCE undefined
#endif
#ifndef PLUGIN_MODEL
# error PLUGIN_MODEL undefined
#endif
#ifndef PLUGIN_URI
# error PLUGIN_URI undefined
#endif
#undef PRIVATE
// #include <common.hpp>
#include <rack.hpp>
#include "src/lv2/buf-size.h"
#include "src/lv2/options.h"
#include <rack.hpp>
#include <context.hpp>
#include "DistrhoUtils.hpp"
using namespace rack;
extern Model* modelSpringReverb;
Plugin* pluginInstance__Befaco;
extern Model* PLUGIN_MODEL;
Plugin* PLUGIN_INSTANCE;
namespace rack {
namespace settings {
bool cpuMeter = false;
}
Context::~Context() {
}
static thread_local Context* threadContext;
Context* contextGet() {
DISTRHO_SAFE_ASSERT(threadContext != nullptr);
return threadContext;
}
// Apple's clang incorrectly compiles this function when -O2 or higher is enabled.
#ifdef ARCH_MAC
__attribute__((optnone))
#endif
void contextSet(Context* const context) {
// DISTRHO_SAFE_ASSERT(threadContext == nullptr);
threadContext = context;
}
Exception::Exception(const char* format, ...)
{
va_list args;
va_start(args, format);
msg = string::fV(format, args);
va_end(args);
}
namespace asset {
std::string plugin(plugin::Plugin* plugin, std::string filename) { return {}; }
std::string system(std::string filename) { return {}; }
}
namespace engine {
float Engine::getParamValue(Module* module, int paramId) { return 0.0f; }
float Engine::getParamSmoothValue(Module* module, int paramId) { return 0.0f; }
void Engine::setParamValue(Module* module, int paramId, float value) {}
void Engine::setParamSmoothValue(Module* module, int paramId, float value) {}
}
namespace plugin {
void Plugin::addModel(Model* model)
{
@ -84,25 +63,39 @@ struct PluginLv2 {
engine::Module* module;
float sampleRate;
int frameCount = 0;
void* ports[11];
int numInputs, numOutputs, numParams, numLights;
void** ports;
PluginLv2(double sr)
{
sampleRate = sr;
// FIXME shared instance for these 2
plugin = new Plugin;
pluginInstance__Befaco = plugin;
plugin->addModel(modelSpringReverb);
module = modelSpringReverb->createModule();
PLUGIN_INSTANCE = plugin;
// FIXME we need to detect if something is connected
// module->inputs[0].channels = 1;
// module->inputs[1].channels = 1;
module->inputs[2].channels = 1;
module->inputs[3].channels = 1;
module->inputs[4].channels = 1;
module->outputs[0].channels = 1;
module->outputs[1].channels = 1;
sampleRate = sr;
plugin->addModel(PLUGIN_MODEL);
module = PLUGIN_MODEL->createModule();
numInputs = module->getNumInputs();
numOutputs = module->getNumOutputs();
numParams = module->getNumParams();
numLights = module->getNumLights();
ports = new void*[numInputs+numOutputs+numParams+numLights];
// FIXME for CV ports we need to detect if something is connected
for (int i=numInputs; --i >=0;)
module->inputs[i].channels = 1;
for (int i=numOutputs; --i >=0;)
module->outputs[i].channels = 1;
}
PluginLv2()
{
delete[] ports;
delete module;
// FIXME shared instance for this
delete plugin;
}
void lv2_connect_port(const uint32_t port, void* const dataLocation)
@ -110,6 +103,11 @@ struct PluginLv2 {
ports[port] = dataLocation;
}
void lv2_activate()
{
module->onReset();
}
void lv2_run(const uint32_t sampleCount)
{
if (sampleCount == 0)
@ -121,40 +119,24 @@ struct PluginLv2 {
frameCount
};
// const float* CV1_INPUT = (float*)ports[0];
// const float* CV2_INPUT = (float*)ports[1];
const float* IN1_INPUT = (float*)ports[2];
const float* IN2_INPUT = (float*)ports[3];
const float* MIX_CV_INPUT = (float*)ports[4];
float* MIX_OUTPUT = (float*)ports[5];
float* WET_OUTPUT = (float*)ports[6];
for (int i=numParams; --i >=0;)
module->params[i].setValue(*static_cast<float*>(ports[numInputs+numOutputs+i]));
const float drywet = *(float*)ports[7] * 0.01f;
const float lvl1 = *(float*)ports[8] * 0.01f;
const float lvl2 = *(float*)ports[9] * 0.01f;
const float hpf = *(float*)ports[10];
module->params[0].setValue(drywet);
module->params[1].setValue(lvl1);
module->params[2].setValue(lvl2);
module->params[3].setValue(hpf);
for (uint32_t i=0; i<sampleCount; ++i)
for (uint32_t s=0; s<sampleCount; ++s)
{
// module->inputs[0].setVoltage(CV1_INPUT[i]);
// module->inputs[1].setVoltage(CV2_INPUT[i]);
module->inputs[2].setVoltage(IN1_INPUT[i] * 10);
module->inputs[3].setVoltage(IN2_INPUT[i] * 10);
module->inputs[4].setVoltage(MIX_CV_INPUT[i]);
for (int i=numInputs; --i >=0;)
module->inputs[i].setVoltage(static_cast<float*>(ports[i])[s] * 10.0f);
module->doProcess(args);
MIX_OUTPUT[i] = module->outputs[0].getVoltage() * 0.1f;
WET_OUTPUT[i] = module->outputs[1].getVoltage() * 0.1f;
for (int i=numOutputs; --i >=0;)
static_cast<float*>(ports[numInputs+i])[s] = module->outputs[i].getVoltage() * 0.1f;
++args.frame;
}
frameCount += sampleCount;
}
};
static LV2_Handle lv2_instantiate(const LV2_Descriptor*, double sampleRate, const char* bundlePath, const LV2_Feature* const* features)
@ -173,6 +155,7 @@ static void lv2_connect_port(LV2_Handle instance, uint32_t port, void* dataLocat
static void lv2_activate(LV2_Handle instance)
{
instancePtr->lv2_activate();
}
static void lv2_run(LV2_Handle instance, uint32_t sampleCount)
@ -201,7 +184,7 @@ static const void* lv2_extension_data(const char* uri)
// -----------------------------------------------------------------------
static const LV2_Descriptor sLv2Descriptor = {
"urn:Cardinal:Befaco",
PLUGIN_URI,
lv2_instantiate,
lv2_connect_port,
lv2_activate,