Leave stuff behind from the unsuccessful remote attempt

Signed-off-by: falkTX <falktx@falktx.com>
This commit is contained in:
falkTX 2021-10-23 01:14:09 +01:00
parent d4b17e0a90
commit 453789c38a
No known key found for this signature in database
GPG key ID: CDBAA37ABC74FBA0
4 changed files with 702 additions and 5 deletions

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@ -29,8 +29,6 @@
#include <ui/common.hpp>
#include <window/Window.hpp>
#include <osdialog.h>
#ifdef NDEBUG
# undef DEBUG
#endif
@ -45,9 +43,14 @@
namespace rack {
namespace plugin {
void initStaticPlugins();
void destroyStaticPlugins();
void initStaticPlugins();
void destroyStaticPlugins();
}
#ifdef __MOD_DEVICES__
namespace window {
void WindowInit(Window* window, DISTRHO_NAMESPACE::Plugin* plugin);
}
#endif
}
START_NAMESPACE_DISTRHO
@ -67,7 +70,11 @@ struct Initializer {
settings::isPlugin = true;
settings::skipLoadOnLaunch = true;
settings::showTipsOnLaunch = false;
#ifdef __MOD_DEVICES__
settings::threadCount = 3;
#else
settings::threadCount = 1;
#endif
system::init();
logger::init();
@ -234,9 +241,18 @@ public:
context->event = new rack::widget::EventState;
context->scene = new rack::app::Scene;
context->event->rootWidget = context->scene;
context->patch->loadTemplate();
context->engine->startFallbackThread();
#ifdef __MOD_DEVICES__
context->window = new rack::window::Window;
rack::window::WindowInit(context->window, this);
/*
context->scene->removeChild(context->scene->menuBar);
context->scene->menuBar = rack::app::createMenuBar(getWindow(), getApp().isStandalone());
context->scene->addChildBelow(context->scene->menuBar, context->scene->rackScroll);
*/
#endif
}
~CardinalPlugin() override
@ -244,6 +260,10 @@ public:
{
const MutexLocker cml(context->mutex);
rack::contextSet(context);
#ifdef __MOD_DEVICES__
delete context->window;
context->window = nullptr;
#endif
/*
delete context->scene;

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@ -0,0 +1,67 @@
/*
* DISTRHO Cardinal Plugin
* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* For a full copy of the GNU General Public License see the LICENSE file.
*/
#include "OpenGL.hpp"
#include "src/nanovg/nanovg.h"
#define NANOVG_GL2_IMPLEMENTATION
// #define NANOVG_GLES2_IMPLEMENTATION
#include "src/nanovg/nanovg_gl.h"
#define NANOVG_FBO_VALID 1
#include "src/nanovg/nanovg_gl_utils.h"
#if defined(__GNUC__) && (__GNUC__ >= 6)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wmisleading-indentation"
# pragma GCC diagnostic ignored "-Wshift-negative-value"
#endif
#include "src/nanovg/nanovg.c"
#if defined(__GNUC__) && (__GNUC__ >= 6)
# pragma GCC diagnostic pop
#endif
// typedef struct NVGLUframebuffer {
// NVGcontext* ctx;
// GLuint fbo;
// GLuint rbo;
// GLuint texture;
// int image;
// } NVGLUframebuffer;
//
// void nvgluBindFramebuffer(NVGLUframebuffer* fb) {}
// NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags) { return nullptr; }
// void nvgluDeleteFramebuffer(NVGLUframebuffer* fb) {}
#define GLFWAPI
extern "C" {
typedef struct GLFWwindow GLFWwindow;
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window) { return nullptr; }
GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char*) {}
GLFWAPI const char* glfwGetKeyName(int key, int scancode) { return nullptr; }
GLFWAPI int glfwGetKeyScancode(int key) { return 0; }
}
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "../src/Rack/dep/glfw/deps/stb_image_write.h"

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@ -0,0 +1,577 @@
/*
* DISTRHO Cardinal Plugin
* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* For a full copy of the GNU General Public License see the LICENSE file.
*/
/**
* This file is an edited version of VCVRack's Window.cpp
* Copyright (C) 2016-2021 VCV.
*
* This program is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or (at your option) any later version.
*/
#define NANOVG_GL2 1
#include <map>
#include <queue>
#include <thread>
#include "../src/Rack/dep/glfw/deps/stb_image_write.h"
#include <GL/osmesa.h>
#include <window/Window.hpp>
#include <asset.hpp>
#include <widget/Widget.hpp>
#include <app/Scene.hpp>
#include <context.hpp>
#include <patch.hpp>
#include <settings.hpp>
#include <plugin.hpp> // used in Window::screenshot
#include <system.hpp> // used in Window::screenshot
#ifdef NDEBUG
# undef DEBUG
#endif
#include "DistrhoPlugin.hpp"
#include "extra/Thread.hpp"
#include "../WindowParameters.hpp"
namespace rack {
namespace window {
static const math::Vec minWindowSize = math::Vec(1228, 666);
void Font::loadFile(const std::string& filename, NVGcontext* vg) {
this->vg = vg;
handle = nvgCreateFont(vg, filename.c_str(), filename.c_str());
if (handle < 0)
throw Exception("Failed to load font %s", filename.c_str());
INFO("Loaded font %s", filename.c_str());
}
Font::~Font() {
// There is no NanoVG deleteFont() function yet, so do nothing
}
std::shared_ptr<Font> Font::load(const std::string& filename) {
return APP->window->loadFont(filename);
}
void Image::loadFile(const std::string& filename, NVGcontext* vg) {
this->vg = vg;
handle = nvgCreateImage(vg, filename.c_str(), NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY);
if (handle <= 0)
throw Exception("Failed to load image %s", filename.c_str());
INFO("Loaded image %s", filename.c_str());
}
Image::~Image() {
// TODO What if handle is invalid?
if (handle >= 0)
nvgDeleteImage(vg, handle);
}
std::shared_ptr<Image> Image::load(const std::string& filename) {
return APP->window->loadImage(filename);
}
struct WindowParams {
float rackBrightness = 1.0f;
};
struct Window::Internal : public Thread {
DISTRHO_NAMESPACE::Plugin* plugin = nullptr;
DISTRHO_NAMESPACE::WindowParameters params;
DISTRHO_NAMESPACE::WindowParametersCallback* callback = nullptr;
Context* context = nullptr;
Window* self = nullptr;
OSMesaContext mesa = nullptr;
GLubyte* mesaBuffer = nullptr;
math::Vec size = minWindowSize;
std::string lastWindowTitle;
int mods = 0;
int frame = 0;
int frameSwapInterval = 1;
double monitorRefreshRate = 60.0; // FIXME
double frameTime = 0.0;
double lastFrameDuration = 0.0;
std::map<std::string, std::shared_ptr<Font>> fontCache;
std::map<std::string, std::shared_ptr<Image>> imageCache;
bool fbDirtyOnSubpixelChange = true;
void run() override {
self->run();
int i=0;
while (! shouldThreadExit()) {
// d_msleep(500);
d_stdout("thread idle %i - start", i);
contextSet(context);
d_stdout("thread idle %i - context was set", i);
self->step();
d_stdout("thread idle %i - did step", i);
if (i++ == 0)
{
// render to png
stbi_write_png("testing.png", 1228, 666, 4, mesaBuffer, 666 * 4);
d_stdout("thread idle %i - wrote to png", i);
}
}
d_stdout("thread quit");
}
};
Window::Window() {
internal = new Internal;
internal->context = APP;
internal->self = this;
}
static void flipBitmap(uint8_t* pixels, int width, int height, int depth) {
for (int y = 0; y < height / 2; y++) {
int flipY = height - y - 1;
uint8_t tmp[width * depth];
std::memcpy(tmp, &pixels[y * width * depth], width * depth);
std::memcpy(&pixels[y * width * depth], &pixels[flipY * width * depth], width * depth);
std::memcpy(&pixels[flipY * width * depth], tmp, width * depth);
}
}
void WindowInit(Window* const window, DISTRHO_NAMESPACE::Plugin* const plugin)
{
window->internal->plugin = plugin;
window->internal->mesa = OSMesaCreateContextExt(OSMESA_RGBA, 24, 8, 0, nullptr);
DISTRHO_SAFE_ASSERT_RETURN(window->internal->mesa != nullptr,);
int width = 1228;
int height = 666;
window->internal->mesaBuffer = new GLubyte[1228 * 666 * 4]; // 4 for RGBA
bool ok = OSMesaMakeCurrent(window->internal->mesa, window->internal->mesaBuffer, GL_UNSIGNED_BYTE, 1228, 666);
{
int z, s, a;
glGetIntegerv(GL_DEPTH_BITS, &z);
glGetIntegerv(GL_STENCIL_BITS, &s);
glGetIntegerv(GL_ACCUM_RED_BITS, &a);
printf("Depth=%d Stencil=%d Accum=%d\n", z, s, a);
}
// Set up NanoVG
int nvgFlags = NVG_ANTIALIAS;
// #if defined NANOVG_GL2
window->vg = nvgCreateGL2(nvgFlags);
window->fbVg = nvgCreateSharedGL2(window->vg, nvgFlags);
// #elif defined NANOVG_GL3
// window->vg = nvgCreateGL3(nvgFlags);
// #elif defined NANOVG_GLES2
// window->vg = nvgCreateGLES2(nvgFlags);
// window->fbVg = nvgCreateSharedGLES2(window->vg, nvgFlags);
// #endif
// Load default Blendish font
window->uiFont = window->loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
if (window->uiFont != nullptr)
bndSetFont(window->uiFont->handle);
// Init settings
WindowParametersRestore(window);
if (APP->scene) {
widget::Widget::ContextCreateEvent e;
APP->scene->onContextCreate(e);
}
d_stdout("all good with mesa and GL? %d | %p %p %p", ok, window->internal->mesa, window->vg, window->fbVg);
// window->internal->startThread();
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, static_cast<GLdouble>(width), static_cast<GLdouble>(height), 0.0, 0.0, 1.0);
glViewport(0, 0, static_cast<GLsizei>(width), static_cast<GLsizei>(height));
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glColor3f(0.5f, 0.2f, 0.9f);
glBegin(GL_QUADS);
{
const int x = width / 4;
const int y = height / 4;
const int w = width / 2;
const int h = height / 2;
glTexCoord2f(0.0f, 0.0f);
glVertex2d(x, y);
glTexCoord2f(1.0f, 0.0f);
glVertex2d(x+w, y);
glTexCoord2f(1.0f, 1.0f);
glVertex2d(x+w, y+h);
glTexCoord2f(0.0f, 1.0f);
glVertex2d(x, y+h);
}
glEnd();
for (int i=0; i<5; ++i)
{
d_stdout("idle %i - before step", i);
window->step();
d_stdout("idle %i - after step", i);
}
glFinish();
// render to png
d_stdout("idle - before png");
// flipBitmap(window->internal->mesaBuffer, width, height, 4);
// stbi_write_png("testing.png", 1228, 666, 4, window->internal->mesaBuffer, 666 * 4);
// Allocate pixel color buffer
uint8_t* pixels = new uint8_t[height * width * 4];
// glReadPixels defaults to GL_BACK, but the back-buffer is unstable, so use the front buffer (what the user sees)
glReadBuffer(GL_FRONT);
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
// Write pixels to PNG
flipBitmap(pixels, width, height, 4);
stbi_write_png("testing.png", width, height, 4, pixels, width * 4);
delete[] pixels;
d_stdout("idle - after png");
}
void WindowMods(Window* const window, const int mods)
{
window->internal->mods = mods;
}
Window::~Window() {
// internal->stopThread(5000);
if (APP->scene) {
widget::Widget::ContextDestroyEvent e;
APP->scene->onContextDestroy(e);
}
// Fonts and Images in the cache must be deleted before the NanoVG context is deleted
internal->fontCache.clear();
internal->imageCache.clear();
// #if defined NANOVG_GL2
nvgDeleteGL2(vg);
nvgDeleteGL2(fbVg);
// #elif defined NANOVG_GL3
// nvgDeleteGL3(vg);
// #elif defined NANOVG_GLES2
// nvgDeleteGLES2(vg);
// nvgDeleteGLES2(fbVg);
// #endif
if (internal->mesa != nullptr)
OSMesaDestroyContext(internal->mesa);
delete[] internal->mesaBuffer;
delete internal;
}
math::Vec Window::getSize() {
return internal->size;
}
void Window::setSize(math::Vec size) {
internal->size = size.max(minWindowSize);
}
void Window::run() {
internal->frame = 0;
}
void Window::step() {
double frameTime = system::getTime();
double lastFrameTime = internal->frameTime;
internal->frameTime = frameTime;
internal->lastFrameDuration = frameTime - lastFrameTime;
// DEBUG("%.2lf Hz", 1.0 / internal->lastFrameDuration);
// Make event handlers and step() have a clean NanoVG context
nvgReset(vg);
if (uiFont != nullptr)
bndSetFont(uiFont->handle);
// Get framebuffer/window ratio
windowRatio = internal->size.x / internal->size.y;
if (APP->scene) {
// Resize scene
APP->scene->box.size = internal->size;
// Step scene
APP->scene->step();
// Update and render
nvgBeginFrame(vg, internal->size.x, internal->size.y, pixelRatio);
nvgScale(vg, pixelRatio, pixelRatio);
// Draw scene
widget::Widget::DrawArgs args;
args.vg = vg;
args.clipBox = APP->scene->box.zeroPos();
APP->scene->draw(args);
glViewport(0, 0, internal->size.x, internal->size.y);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
nvgEndFrame(vg);
}
internal->frame++;
}
void Window::screenshot(const std::string&) {
}
void Window::screenshotModules(const std::string&, float) {
}
void Window::close() {
}
void Window::cursorLock() {
}
void Window::cursorUnlock() {
}
bool Window::isCursorLocked() {
return false;
}
int Window::getMods() {
return internal->mods;
}
void Window::setFullScreen(bool) {
}
bool Window::isFullScreen() {
return false;
}
double Window::getMonitorRefreshRate() {
return internal->monitorRefreshRate;
}
double Window::getFrameTime() {
return internal->frameTime;
}
double Window::getLastFrameDuration() {
return internal->lastFrameDuration;
}
double Window::getFrameDurationRemaining() {
double frameDurationDesired = internal->frameSwapInterval / internal->monitorRefreshRate;
return frameDurationDesired - (system::getTime() - internal->frameTime);
}
std::shared_ptr<Font> Window::loadFont(const std::string& filename) {
const auto& pair = internal->fontCache.find(filename);
if (pair != internal->fontCache.end())
return pair->second;
// Load font
std::shared_ptr<Font> font;
try {
font = std::make_shared<Font>();
font->loadFile(filename, vg);
}
catch (Exception& e) {
WARN("%s", e.what());
font = NULL;
}
internal->fontCache[filename] = font;
return font;
}
std::shared_ptr<Image> Window::loadImage(const std::string& filename) {
const auto& pair = internal->imageCache.find(filename);
if (pair != internal->imageCache.end())
return pair->second;
// Load image
std::shared_ptr<Image> image;
try {
image = std::make_shared<Image>();
image->loadFile(filename, vg);
}
catch (Exception& e) {
WARN("%s", e.what());
image = NULL;
}
internal->imageCache[filename] = image;
return image;
}
bool& Window::fbDirtyOnSubpixelChange() {
return internal->fbDirtyOnSubpixelChange;
}
} // namespace window
} // namespace rack
START_NAMESPACE_DISTRHO
void WindowParametersSave(rack::window::Window* const window)
{
if (d_isNotEqual(window->internal->params.cableOpacity, rack::settings::cableOpacity))
{
window->internal->params.cableOpacity = rack::settings::cableOpacity;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterCableOpacity,
rack::settings::cableOpacity);
}
if (d_isNotEqual(window->internal->params.cableTension, rack::settings::cableTension))
{
window->internal->params.cableTension = rack::settings::cableTension;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterCableTension,
rack::settings::cableTension);
}
if (d_isNotEqual(window->internal->params.rackBrightness, rack::settings::rackBrightness))
{
window->internal->params.rackBrightness = rack::settings::rackBrightness;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterRackBrightness,
rack::settings::rackBrightness);
}
if (d_isNotEqual(window->internal->params.haloBrightness, rack::settings::haloBrightness))
{
window->internal->params.haloBrightness = rack::settings::haloBrightness;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterHaloBrightness,
rack::settings::haloBrightness);
}
if (d_isNotEqual(window->internal->params.knobScrollSensitivity, rack::settings::knobScrollSensitivity))
{
window->internal->params.knobScrollSensitivity = rack::settings::knobScrollSensitivity;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterWheelSensitivity,
rack::settings::knobScrollSensitivity);
}
if (window->internal->params.knobMode != rack::settings::knobMode)
{
window->internal->params.knobMode = rack::settings::knobMode;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterKnobMode,
rack::settings::knobMode);
}
if (window->internal->params.tooltips != rack::settings::tooltips)
{
window->internal->params.tooltips = rack::settings::tooltips;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterShowTooltips,
rack::settings::tooltips);
}
if (window->internal->params.knobScroll != rack::settings::knobScroll)
{
window->internal->params.knobScroll = rack::settings::knobScroll;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterWheelKnobControl,
rack::settings::knobScroll);
}
if (window->internal->params.lockModules != rack::settings::lockModules)
{
window->internal->params.lockModules = rack::settings::lockModules;
if (window->internal->callback != nullptr)
window->internal->callback->WindowParametersChanged(kWindowParameterLockModulePositions,
rack::settings::lockModules);
}
}
void WindowParametersRestore(rack::window::Window* const window)
{
rack::settings::cableOpacity = window->internal->params.cableOpacity;
rack::settings::cableTension = window->internal->params.cableTension;
rack::settings::rackBrightness = window->internal->params.rackBrightness;
rack::settings::haloBrightness = window->internal->params.haloBrightness;
rack::settings::knobScrollSensitivity = window->internal->params.knobScrollSensitivity;
rack::settings::knobMode = static_cast<rack::settings::KnobMode>(window->internal->params.knobMode);
rack::settings::tooltips = window->internal->params.tooltips;
rack::settings::knobScroll = window->internal->params.knobScroll;
rack::settings::lockModules = window->internal->params.lockModules;
}
void WindowParametersSetCallback(rack::window::Window* const window, WindowParametersCallback* const callback)
{
window->internal->callback = callback;
}
void WindowParametersSetValues(rack::window::Window* const window, const WindowParameters& params)
{
window->internal->params = params;
}
END_NAMESPACE_DISTRHO

33
src/override/osdialog.cpp Normal file
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@ -0,0 +1,33 @@
/*
* DISTRHO Cardinal Plugin
* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* For a full copy of the GNU General Public License see the LICENSE file.
*/
#include <osdialog.h>
char* osdialog_file(osdialog_file_action action, const char* path, const char* filename, osdialog_filters* filters)
{
return nullptr;
}
int osdialog_message(osdialog_message_level level, osdialog_message_buttons buttons, const char* message)
{
return 0;
}
char* osdialog_prompt(osdialog_message_level level, const char* message, const char* text)
{
return nullptr;
}