More wasm details, basics mostly work now

Signed-off-by: falkTX <falktx@falktx.com>
This commit is contained in:
falkTX 2022-07-06 02:02:22 +01:00
parent 034515190c
commit 5370e2ad6e
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10 changed files with 103 additions and 49 deletions

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@ -0,0 +1,27 @@
/*
* DISTRHO Cardinal Plugin
* Copyright (C) 2021-2022 Filipe Coelho <falktx@falktx.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* For a full copy of the GNU General Public License see the LICENSE file.
*/
#pragma once
#if defined(__i386__) || defined(__x86_64__)
# include_next <mmintrin.h>
#elif defined(__EMSCRIPTEN__)
# include <wasm_simd128.h>
// # include_next <pmmintrin.h>
#else
# include "../sse2neon/sse2neon.h"
#endif

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@ -1,6 +1,6 @@
/*
* DISTRHO Cardinal Plugin
* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
* Copyright (C) 2021-2022 Filipe Coelho <falktx@falktx.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
@ -17,8 +17,28 @@
#pragma once
#if defined(__i386__) || defined(__x86_64__) || defined(__EMSCRIPTEN__)
#if defined(__i386__) || defined(__x86_64__)
# include_next <pmmintrin.h>
#elif defined(__EMSCRIPTEN__)
# include_next <pmmintrin.h>
// NOTE these have been verified to be unused (included for ValleyAudio builds)
// static inline
// __m64 _mm_and_si64(__m64 a, __m64 b) { return a; }
//
// static inline
// __m64 _mm_andnot_si64(__m64 a, __m64 b) { return a; }
//
// static inline
// __m64 _mm_or_si64(__m64 a, __m64 b) { return a; }
static inline
__m64 _mm_set1_pi16(short w)
{
return __extension__ (__m64){ static_cast<float>(w), static_cast<float>(w) };
}
#else
# include "../sse2neon/sse2neon.h"