Do not use RGBA on OpenGL setups for now

Fixes #20

Signed-off-by: falkTX <falktx@falktx.com>
This commit is contained in:
falkTX 2021-10-21 20:23:00 +01:00
parent ede7ed7749
commit 6e837dda8c
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4 changed files with 2 additions and 5 deletions

View file

@ -46,8 +46,8 @@ ifneq ($(SYSDEPS),true)
endif
dgl:
$(MAKE) USE_NANOVG_FBO=true USE_RGBA=true -C dpf/dgl opengl
# $(MAKE) opengl -C dpf/dgl USE_NANOVG_FBO=true USE_RGBA=true
$(MAKE) USE_NANOVG_FBO=true -C dpf/dgl opengl
# $(MAKE) opengl -C dpf/dgl USE_NANOVG_FBO=true
plugins: deps
$(MAKE) all -C plugins

1
deps/Makefile vendored
View file

@ -10,7 +10,6 @@ DEP_PATH = $(abspath ../src/Rack/dep)
# Import base definitions
USE_NANOVG_FBO = true
USE_RGBA = true
include ../dpf/Makefile.base.mk
# --------------------------------------------------------------

View file

@ -15,7 +15,6 @@ SYSDEPS ?= false
# Import base definitions
USE_NANOVG_FBO = true
USE_RGBA = true
include ../dpf/Makefile.base.mk
# --------------------------------------------------------------

View file

@ -31,7 +31,6 @@ FILES_UI = \
# Import base definitions
USE_NANOVG_FBO = true
USE_RGBA = true
include ../dpf/Makefile.base.mk
# --------------------------------------------------------------