Support fully headless builds
Signed-off-by: falkTX <falktx@falktx.com>
This commit is contained in:
parent
79e74ef909
commit
a00020e597
14 changed files with 175 additions and 61 deletions
7
Makefile
7
Makefile
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@ -35,7 +35,11 @@ endif
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endif
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# --------------------------------------------------------------
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# Check for X11+OpenGL dependencies (unless headless build)
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ifneq ($(HAIKU_OR_MACOS_OR_WINDOWS),true)
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ifneq ($(HEADLESS),true)
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ifneq ($(HAVE_OPENGL),true)
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$(error X11 dependency not installed/available)
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@ -50,6 +54,7 @@ ifneq ($(HAVE_XRANDR),true)
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$(warning Xrandr dependency not installed/available)
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endif
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endif
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endif
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# --------------------------------------------------------------
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@ -63,7 +68,9 @@ ifneq ($(SYSDEPS),true)
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endif
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dgl:
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ifneq ($(HEADLESS),true)
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$(MAKE) -C dpf/dgl opengl USE_NANOVG_FBO=true
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endif
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plugins: deps
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$(MAKE) all -C plugins
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13
deps/Makefile
vendored
13
deps/Makefile
vendored
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@ -136,15 +136,24 @@ $(DEP_PATH)/libarchive-3.4.3/.stamp-patched:
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sed -i -e "s/TARGETS archive archive_static/TARGETS archive_static/" $(DEP_PATH)/libarchive-3.4.3/libarchive/CMakeLists.txt
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touch $@
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ifeq ($(MACOS),true)
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# skip libsamplerate tests
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$(DEP_PATH)/lib/libsamplerate.a: $(DEP_PATH)/libsamplerate-0.1.9/.stamp-patched
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$(DEP_PATH)/libsamplerate-0.1.9/.stamp-patched:
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$(DEP_MAKE) -C $(DEP_PATH) libsamplerate-0.1.9
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sed -i -e "s/src doc examples tests/src/" $(DEP_PATH)/libsamplerate-0.1.9/Makefile.in
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touch $@
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# zstd cmake is borked, see https://github.com/facebook/zstd/issues/1401
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# zstd also fails to build on old systems, patch that too
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$(DEP_PATH)/lib/libzstd.a: $(DEP_PATH)/zstd-1.4.5/.stamp-patched
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$(DEP_PATH)/zstd-1.4.5/.stamp-patched:
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$(DEP_MAKE) -C $(DEP_PATH) zstd-1.4.5
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sed -i -e "56,66d" $(DEP_PATH)/zstd-1.4.5/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake
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sed -i -e "146,175d" $(DEP_PATH)/zstd-1.4.5/programs/util.c
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sed -i -e "142,144d" $(DEP_PATH)/zstd-1.4.5/programs/util.c
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touch $@
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endif
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# --------------------------------------------------------------
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# Build targets
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41
include/GL/gl.h
Normal file
41
include/GL/gl.h
Normal file
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@ -0,0 +1,41 @@
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/*
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* DISTRHO Cardinal Plugin
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* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 3 of
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* the License, or any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* For a full copy of the GNU General Public License see the LICENSE file.
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*/
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// this file matches the top of `OpenGL.hpp` provided by DPF
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#pragma once
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#ifdef HEADLESS
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# define GL_COLOR_BUFFER_BIT 0
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# define GL_DEPTH_BUFFER_BIT 0
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# define GL_STENCIL_BUFFER_BIT 0
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# define GL_PROJECTION 0
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# define GL_TRIANGLES 0
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static inline void glBegin(int) {}
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static inline void glEnd() {}
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static inline void glColor3f(float, float, float) {}
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static inline void glVertex3f(float, float, float) {}
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static inline void glClear(int) {}
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static inline void glClearColor(double, double, double, double) {}
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static inline void glLoadIdentity() {}
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static inline void glMatrixMode(int) {}
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static inline void glOrtho(double, double, double, double, double, double) {}
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static inline void glViewport(double, double, double, double) {}
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typedef unsigned int GLuint;
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#else
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# include_next <GL/gl.h>
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#endif
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@ -78,20 +78,22 @@
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// -----------------------------------------------------------------------
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// OpenGL includes
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#ifdef DISTRHO_OS_MAC
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# ifdef DGL_USE_OPENGL3
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# include <OpenGL/gl3.h>
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# include <OpenGL/gl3ext.h>
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#ifndef HEADLESS
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# ifdef DISTRHO_OS_MAC
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# ifdef DGL_USE_OPENGL3
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# include <OpenGL/gl3.h>
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# include <OpenGL/gl3ext.h>
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# else
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# include <OpenGL/gl.h>
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# endif
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# else
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# include <OpenGL/gl.h>
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# endif
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#else
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# ifdef DISTRHO_OS_WINDOWS
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# define GL_GLEXT_PROTOTYPES
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# endif
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# ifndef __GLEW_H__
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# include <GL/gl.h>
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# include <GL/glext.h>
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# ifdef DISTRHO_OS_WINDOWS
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# define GL_GLEXT_PROTOTYPES
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# endif
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# ifndef __GLEW_H__
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# include <GL/gl.h>
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# include <GL/glext.h>
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# endif
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# endif
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#endif
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@ -25,7 +25,7 @@
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static inline
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void __builtin_ia32_pause()
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{
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__asm__ __volatile__("isb\n");
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// __asm__ __volatile__("isb\n");
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}
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static inline
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@ -286,6 +286,10 @@ BASE_FLAGS += -I../include/mingw-compat
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BASE_FLAGS += -I../include/mingw-std-threads
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endif
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ifeq ($(HEADLESS),true)
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BASE_FLAGS += -DHEADLESS
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endif
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ifeq ($(WITH_LTO),true)
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BASE_FLAGS += -fno-strict-aliasing -flto
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endif
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@ -46,7 +46,7 @@ namespace plugin {
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void initStaticPlugins();
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void destroyStaticPlugins();
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}
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#ifdef __MOD_DEVICES__
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#if defined(__MOD_DEVICES__) && !defined(HEADLESS)
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namespace window {
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void WindowInit(Window* window, DISTRHO_NAMESPACE::Plugin* plugin);
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}
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@ -70,6 +70,9 @@ struct Initializer {
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settings::isPlugin = true;
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settings::skipLoadOnLaunch = true;
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settings::showTipsOnLaunch = false;
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#ifdef HEADLESS
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settings::headless = true;
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#endif
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#ifdef __MOD_DEVICES__
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settings::threadCount = 3;
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#else
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@ -244,7 +247,7 @@ public:
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context->patch->loadTemplate();
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context->engine->startFallbackThread();
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#ifdef __MOD_DEVICES__
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#if defined(__MOD_DEVICES__) && !defined(HEADLESS)
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context->window = new rack::window::Window;
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rack::window::WindowInit(context->window, this);
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/*
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@ -260,17 +263,10 @@ public:
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{
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const MutexLocker cml(context->mutex);
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rack::contextSet(context);
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#ifdef __MOD_DEVICES__
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#if defined(__MOD_DEVICES__) && !defined(HEADLESS)
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delete context->window;
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context->window = nullptr;
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#endif
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/*
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delete context->scene;
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context->scene = nullptr;
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delete context->event;
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context->event = nullptr;
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*/
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}
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delete context;
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@ -22,7 +22,14 @@
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#define DISTRHO_PLUGIN_NAME "Cardinal"
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#define DISTRHO_PLUGIN_URI "https://distrho.kx.studio/plugins/cardinal"
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#ifdef HEADLESS
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#define DISTRHO_PLUGIN_HAS_UI 0
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#else
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#define DISTRHO_PLUGIN_HAS_UI 1
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#define DISTRHO_PLUGIN_WANT_DIRECT_ACCESS 1
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#define DISTRHO_UI_USE_NANOVG 1
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#define DISTRHO_UI_USER_RESIZABLE 1
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#endif
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#define DISTRHO_PLUGIN_NUM_INPUTS 2
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#define DISTRHO_PLUGIN_NUM_OUTPUTS 2
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#define DISTRHO_PLUGIN_WANT_MIDI_INPUT 1
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#define DISTRHO_PLUGIN_WANT_FULL_STATE 1
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#define DISTRHO_PLUGIN_WANT_STATE 1
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#define DISTRHO_PLUGIN_WANT_TIMEPOS 1
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#define DISTRHO_PLUGIN_WANT_DIRECT_ACCESS 1
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// #define DISTRHO_PLUGIN_LV2_CATEGORY "lv2:AnalyserPlugin"
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// #define DISTRHO_PLUGIN_VST3_CATEGORIES "Fx|Analyzer"
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#define DISTRHO_UI_USE_NANOVG 1
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#define DISTRHO_UI_USER_RESIZABLE 1
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enum Parameters {
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kParameterCount
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15
src/Makefile
15
src/Makefile
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@ -28,14 +28,17 @@ FILES_DSP = \
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override/library.cpp \
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override/network.cpp
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# override/osdialog.cpp
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# override/RemoteNanoVG.cpp
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# override/RemoteWindow.cpp
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ifeq ($(HEADLESS),true)
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FILES_DSP += \
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override/osdialog.cpp \
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override/RemoteNanoVG.cpp \
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override/RemoteWindow.cpp
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else
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FILES_UI = \
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CardinalUI.cpp \
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override/MenuBar.cpp \
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override/Window.cpp
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endif
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# --------------------------------------------------------------
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# Import base definitions
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BASE_FLAGS += -I../include/mingw-std-threads
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endif
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ifeq ($(HEADLESS),true)
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BASE_FLAGS += -DHEADLESS
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endif
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ifeq ($(WITH_LTO),true)
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BASE_FLAGS += -fno-strict-aliasing -flto
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endif
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@ -15,16 +15,23 @@
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* For a full copy of the GNU General Public License see the LICENSE file.
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*/
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#ifndef HEADLESS
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#include "OpenGL.hpp"
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#endif
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#include "src/nanovg/nanovg.h"
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#define NANOVG_GL2_IMPLEMENTATION
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// #define NANOVG_GLES2_IMPLEMENTATION
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#include "src/nanovg/nanovg_gl.h"
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#define NANOVG_FBO_VALID 1
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#include "src/nanovg/nanovg_gl_utils.h"
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#ifdef HEADLESS
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struct NVGLUframebuffer;
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void nvgluBindFramebuffer(NVGLUframebuffer* fb) {}
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NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags) { return nullptr; }
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void nvgluDeleteFramebuffer(NVGLUframebuffer* fb) {}
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#else
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# define NANOVG_GLES2_IMPLEMENTATION
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# define NANOVG_FBO_VALID 1
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# include "src/nanovg/nanovg_gl.h"
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# include "src/nanovg/nanovg_gl_utils.h"
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#endif
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#if defined(__GNUC__) && (__GNUC__ >= 6)
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# pragma GCC diagnostic push
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# pragma GCC diagnostic pop
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#endif
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// typedef struct NVGLUframebuffer {
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// NVGcontext* ctx;
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// GLuint fbo;
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// GLuint rbo;
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// GLuint texture;
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// int image;
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// } NVGLUframebuffer;
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//
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// void nvgluBindFramebuffer(NVGLUframebuffer* fb) {}
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// NVGLUframebuffer* nvgluCreateFramebuffer(NVGcontext* ctx, int w, int h, int imageFlags) { return nullptr; }
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// void nvgluDeleteFramebuffer(NVGLUframebuffer* fb) {}
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#define GLFWAPI
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extern "C" {
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@ -63,5 +58,7 @@ GLFWAPI int glfwGetKeyScancode(int key) { return 0; }
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}
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include "../src/Rack/dep/glfw/deps/stb_image_write.h"
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#ifndef HEADLESS
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# define STB_IMAGE_WRITE_IMPLEMENTATION
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# include "../src/Rack/dep/glfw/deps/stb_image_write.h"
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#endif
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@ -25,15 +25,10 @@
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* the License, or (at your option) any later version.
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*/
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#define NANOVG_GL2 1
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#include <map>
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#include <queue>
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#include <thread>
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#include "../src/Rack/dep/glfw/deps/stb_image_write.h"
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#include <GL/osmesa.h>
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#include <window/Window.hpp>
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#include <asset.hpp>
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#include <widget/Widget.hpp>
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@ -49,9 +44,24 @@
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#endif
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#include "DistrhoPlugin.hpp"
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#include "extra/Thread.hpp"
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#include "../WindowParameters.hpp"
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#ifndef HEADLESS
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# include "../src/Rack/dep/glfw/deps/stb_image_write.h"
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# include "extra/Thread.hpp"
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# include <GL/osmesa.h>
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#endif
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#ifdef HEADLESS
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namespace rack {
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namespace app {
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widget::Widget* createMenuBar() { return new widget::Widget; }
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}
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}
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#endif
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namespace rack {
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namespace window {
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@ -103,14 +113,20 @@ struct WindowParams {
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float rackBrightness = 1.0f;
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};
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struct Window::Internal : public Thread {
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struct Window::Internal
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#ifndef HEADLESS
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: public Thread
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#endif
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{
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DISTRHO_NAMESPACE::Plugin* plugin = nullptr;
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DISTRHO_NAMESPACE::WindowParameters params;
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DISTRHO_NAMESPACE::WindowParametersCallback* callback = nullptr;
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Context* context = nullptr;
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Window* self = nullptr;
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#ifndef HEADLESS
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OSMesaContext mesa = nullptr;
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GLubyte* mesaBuffer = nullptr;
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#endif
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math::Vec size = minWindowSize;
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std::string lastWindowTitle;
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@ -127,6 +143,7 @@ struct Window::Internal : public Thread {
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bool fbDirtyOnSubpixelChange = true;
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#ifndef HEADLESS
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void run() override {
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self->run();
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int i=0;
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@ -146,6 +163,7 @@ struct Window::Internal : public Thread {
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}
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d_stdout("thread quit");
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}
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||||
#endif
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};
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Window::Window() {
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@ -154,6 +172,7 @@ Window::Window() {
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internal->self = this;
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}
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#ifndef HEADLESS
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static void flipBitmap(uint8_t* pixels, int width, int height, int depth) {
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for (int y = 0; y < height / 2; y++) {
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int flipY = height - y - 1;
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|
@ -163,11 +182,13 @@ static void flipBitmap(uint8_t* pixels, int width, int height, int depth) {
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std::memcpy(&pixels[flipY * width * depth], tmp, width * depth);
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}
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||||
}
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||||
#endif
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||||
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||||
void WindowInit(Window* const window, DISTRHO_NAMESPACE::Plugin* const plugin)
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||||
{
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||||
window->internal->plugin = plugin;
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||||
#ifndef HEADLESS
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window->internal->mesa = OSMesaCreateContextExt(OSMESA_RGBA, 24, 8, 0, nullptr);
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DISTRHO_SAFE_ASSERT_RETURN(window->internal->mesa != nullptr,);
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@ -196,6 +217,7 @@ void WindowInit(Window* const window, DISTRHO_NAMESPACE::Plugin* const plugin)
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// window->vg = nvgCreateGLES2(nvgFlags);
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// window->fbVg = nvgCreateSharedGLES2(window->vg, nvgFlags);
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// #endif
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#endif
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// Load default Blendish font
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window->uiFont = window->loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
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@ -210,6 +232,7 @@ void WindowInit(Window* const window, DISTRHO_NAMESPACE::Plugin* const plugin)
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APP->scene->onContextCreate(e);
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}
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||||
#ifndef HEADLESS
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d_stdout("all good with mesa and GL? %d | %p %p %p", ok, window->internal->mesa, window->vg, window->fbVg);
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// window->internal->startThread();
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@ -277,6 +300,7 @@ void WindowInit(Window* const window, DISTRHO_NAMESPACE::Plugin* const plugin)
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delete[] pixels;
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||||
d_stdout("idle - after png");
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||||
#endif
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||||
}
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||||
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void WindowMods(Window* const window, const int mods)
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|
@ -296,6 +320,7 @@ Window::~Window() {
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internal->fontCache.clear();
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internal->imageCache.clear();
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|
||||
#ifndef HEADLESS
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// #if defined NANOVG_GL2
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nvgDeleteGL2(vg);
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||||
nvgDeleteGL2(fbVg);
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||||
|
@ -310,6 +335,8 @@ Window::~Window() {
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|||
OSMesaDestroyContext(internal->mesa);
|
||||
|
||||
delete[] internal->mesaBuffer;
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||||
#endif
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||||
|
||||
delete internal;
|
||||
}
|
||||
|
||||
|
|
|
@ -15,6 +15,16 @@
|
|||
* For a full copy of the GNU General Public License see the LICENSE file.
|
||||
*/
|
||||
|
||||
/**
|
||||
* This file is an edited version of VCVRack's common.cpp
|
||||
* Copyright (C) 2016-2021 VCV.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 3 of
|
||||
* the License, or (at your option) any later version.
|
||||
*/
|
||||
|
||||
#include <common.hpp>
|
||||
#include <string.hpp>
|
||||
|
||||
|
|
|
@ -8,6 +8,16 @@
|
|||
|
||||
#include "DistrhoPluginUtils.hpp"
|
||||
|
||||
/**
|
||||
* This file is an edited version of VCVRack's context.cpp
|
||||
* Copyright (C) 2016-2021 VCV.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 3 of
|
||||
* the License, or (at your option) any later version.
|
||||
*/
|
||||
|
||||
|
||||
namespace rack {
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
* For a full copy of the GNU General Public License see the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "OpenGL.hpp"
|
||||
#include <cstdio>
|
||||
|
||||
// fix blendish build, missing symbol in debug mode
|
||||
#ifdef DEBUG
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue