Packaging fixes (#192)
* Start cleanup for improved packaging Signed-off-by: falkTX <falktx@falktx.com> * Use the same folder for VST2 plugins Signed-off-by: falkTX <falktx@falktx.com> * Fix static build Signed-off-by: falkTX <falktx@falktx.com> * Do not set source-dir in CI builds Signed-off-by: falkTX <falktx@falktx.com> * Set a custom fallback systemdir per OS Signed-off-by: falkTX <falktx@falktx.com> * CI tweaks Signed-off-by: falkTX <falktx@falktx.com> * Build the whole pyqt on windows Signed-off-by: falkTX <falktx@falktx.com> * Mention AU in readme and differences docs Signed-off-by: falkTX <falktx@falktx.com> * Add specialized utils for macOS packaging Signed-off-by: falkTX <falktx@falktx.com> * Fix plugin-validation build Signed-off-by: falkTX <falktx@falktx.com> * Fix build Signed-off-by: falkTX <falktx@falktx.com> * Do not create window for lv2lint tests * Start enabling AU builds * Copy over mod.lv2 specs for validation * Skip main cardinal lv2lint, the custom CVPorts are not supported * au build needs carla * More CI tweaks * Build headless version for plugin validation * Fix typo * Only show missing resources error message once Signed-off-by: falkTX <falktx@falktx.com> * Fallback to system path even if using a plugin bundle Signed-off-by: falkTX <falktx@falktx.com> * CI fixes, build full carla on Windows Signed-off-by: falkTX <falktx@falktx.com> * Rename script Signed-off-by: falkTX <falktx@falktx.com> * Silly typo Signed-off-by: falkTX <falktx@falktx.com> * More CI tweaks, add windows installer Signed-off-by: falkTX <falktx@falktx.com> * Setup Carla paths for Windows Signed-off-by: falkTX <falktx@falktx.com> * Yet more tweaks Signed-off-by: falkTX <falktx@falktx.com> * Package carla on windows, use xvfb-run Signed-off-by: falkTX <falktx@falktx.com> * Test win32 build too Signed-off-by: falkTX <falktx@falktx.com> * Finalize rework Signed-off-by: falkTX <falktx@falktx.com>
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@ -325,7 +325,15 @@ public:
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}
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if (! errorMessage.empty())
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asyncDialog::create(errorMessage.c_str());
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{
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static bool shown = false;
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if (! shown)
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{
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shown = true;
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asyncDialog::create(errorMessage.c_str());
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}
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}
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context->window->step();
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