Adjust PathSet colors
Signed-off-by: falkTX <falktx@falktx.com>
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f53df86016
commit
a5deb9ab6b
1 changed files with 63 additions and 34 deletions
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@ -258,15 +258,25 @@ static const struct {
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{ "/PathSet/res/ShiftyMod.svg", {}, -1 },
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{ "/PathSet/res/ShiftyMod.svg", {}, -1 },
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};
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};
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static inline bool invertPaint(NSVGpaint& paint, const char* const svgFileToInvert = nullptr)
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static inline bool invertPaint(NSVGshape* const shape, NSVGpaint& paint, const char* const svgFileToInvert = nullptr)
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{
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{
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// Special case for DrumKit background grandient
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if (paint.type == NSVG_PAINT_LINEAR_GRADIENT && svgFileToInvert != nullptr)
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if (paint.type == NSVG_PAINT_LINEAR_GRADIENT && svgFileToInvert != nullptr && std::strncmp(svgFileToInvert, "/DrumKit/", 9) == 0)
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{
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// Special case for DrumKit background gradient
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if (std::strncmp(svgFileToInvert, "/DrumKit/", 9) == 0)
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{
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{
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paint.type = NSVG_PAINT_COLOR;
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paint.type = NSVG_PAINT_COLOR;
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paint.color = 0xff191919;
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paint.color = 0xff191919;
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return true;
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return true;
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}
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}
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// Special case for PathSet shifty gradient
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if (std::strncmp(svgFileToInvert, "/PathSet/", 9) == 0)
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{
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paint.gradient->stops[0].color = 0xff7c4919; // 50% darker than main blue
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paint.gradient->stops[1].color = 0xff5b3a1a; // 33.3% darker than main blue
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return false;
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}
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}
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if (paint.type == NSVG_PAINT_NONE)
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if (paint.type == NSVG_PAINT_NONE)
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return true;
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return true;
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@ -347,36 +357,55 @@ static inline bool invertPaint(NSVGpaint& paint, const char* const svgFileToInve
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{
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{
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switch (paint.color)
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switch (paint.color)
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{
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{
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// do nothing
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// main blue tone
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case 0xffdf7a1a:
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case 0xffdf7a1a:
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case 0xffe3b080:
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if (shape->opacity == 0.5f && std::strcmp(svgFileToInvert, "/PathSet/res/AstroVibe.svg") == 0)
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case 0xffe941e2:
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{
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case 0xffef73ea:
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shape->opacity = 0.2f;
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case 0xfff49ff0:
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return true;
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case 0xff698efb:
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}
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case 0xff787878:
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if (shape->opacity == 0.25f)
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case 0xfff5c99f:
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shape->opacity = 0.75f;
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case 0xffde944f:
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case 0xffe1a265:
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case 0xffe5cbb3:
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case 0xffe6d2c0:
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case 0xffffffff:
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return false;
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return false;
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// set other colors
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// bottom logo stuff, set to full white
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case 0xffe4cbb3:
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paint.color = 0xffe3b080;
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return false;
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case 0xfff8dcc2:
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paint.color = 0xffde944f;
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return false;
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case 0xffe5d9cd:
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paint.color = 0xfff8dcc2;
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return false;
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// should be just the logo, but also changes the output outlines
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case 0xff000000:
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case 0xff000000:
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if (shape->stroke.type != NSVG_PAINT_NONE)
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{
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paint.color = 0xffffffff;
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paint.color = 0xffffffff;
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return true;
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return true;
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}
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}
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break;
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// pink step 2 (pink with 50% opacity on bg)
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case 0xffef73ea:
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paint.color = 0xff812d7d;
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return true;
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// pink step 3 (pink with 33.3% opacity on bg)
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case 0xfff49ff0:
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paint.color = 0xff4d234c;
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return true;
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// pink and orange
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case 0xffe941e2:
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case 0xff698efb:
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return false;
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// blue darker 1 (blue with 50% opacity on bg)
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case 0xffde944f:
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case 0xffe3b080:
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case 0xffe4cbb3:
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case 0xfff5c99f:
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case 0xfff6d1b0:
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paint.color = 0xff7c4919;
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return true;
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// blue darker 2 (blue with 33.3% opacity on bg)
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case 0xffe5d9cd:
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case 0xfff8dcc2:
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case 0xffe1a265:
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paint.color = 0xff5b3a1a;
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return true;
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// blue darker 3 (blue with 25% opacity on bg)
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case 0xffe5cbb3:
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paint.color = 0xff4b321a;
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return true;
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}
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}
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}
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switch (paint.color)
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switch (paint.color)
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@ -460,8 +489,8 @@ NSVGimage* nsvgParseFromFileCardinal(const char* const filename, const char* con
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if (ignore)
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if (ignore)
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continue;
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continue;
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if (invertPaint(shape->fill, svgFileToInvert))
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if (invertPaint(shape, shape->fill, svgFileToInvert))
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invertPaint(shape->stroke, svgFileToInvert);
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invertPaint(shape, shape->stroke, svgFileToInvert);
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}
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}
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return handle;
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return handle;
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