Cleanup, fix initial light mode
Signed-off-by: falkTX <falktx@falktx.com>
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parent
1262f318da
commit
aa90be8d60
6 changed files with 5 additions and 15 deletions
3
deps/Makefile
vendored
3
deps/Makefile
vendored
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@ -274,9 +274,6 @@ SURGE_CXX_FLAGS += -msse -msse2 -mfpmath=sse
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endif
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endif
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# same flags as applied to main build
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SURGE_CXX_FLAGS += -I$(abspath ../src/Rack/dep/simde)
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# possibly use fftw?
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# ifeq ($(shell $(PKG_CONFIG) --exists fftw3 fftw3f && echo true),true)
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# SURGE_CXX_FLAGS += -DJUCE_DSP_USE_STATIC_FFTW=1
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@ -643,7 +643,7 @@ CATROMODULO_CUSTOM = LowFrequencyOscillator NumDisplayWidget
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PLUGIN_FILES += $(filter-out cf/src/plugin.cpp,$(wildcard cf/src/*.cpp))
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# modules/types which are present in other plugins
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CF_CUSTOM = $(DRWAV) ledTrigger
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CF_CUSTOM = $(DRWAV)
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# --------------------------------------------------------------
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# dBiz
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@ -108,10 +108,6 @@ void Window::step() {
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}
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// void Window::activateContext() {
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// }
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void Window::screenshot(const std::string&) {
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}
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@ -61,6 +61,9 @@ void updateForcingBlackSilverScrewMode(std::string slug) {
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}
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}
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#endif
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namespace plugin {
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void updateStaticPluginsDarkMode();
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}
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namespace settings {
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bool darkMode = true;
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int rateLimit = 0;
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@ -1483,6 +1486,7 @@ void switchDarkMode(const bool darkMode)
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settings::darkMode = darkMode;
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settings::uiTheme = darkMode ? "dark" : "light";
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ui::refreshTheme();
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plugin::updateStaticPluginsDarkMode();
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for (ExtendedNSVGimage& ext : loadedDarkSVGs)
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{
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@ -67,9 +67,6 @@ std::string patchesPath();
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namespace engine {
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void Engine_setRemoteDetails(Engine*, remoteUtils::RemoteDetails*);
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}
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namespace plugin {
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void updateStaticPluginsDarkMode();
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}
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namespace app {
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namespace menuBar {
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@ -565,7 +562,6 @@ struct ViewButton : MenuButton {
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darkModeText = CHECKMARK_STRING;
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menu->addChild(createMenuItem("Dark Mode", darkModeText, []() {
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switchDarkMode(!settings::darkMode);
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plugin::updateStaticPluginsDarkMode();
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setAllFramebufferWidgetsDirty(APP->scene);
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}));
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@ -66,13 +66,10 @@ const std::string APP_VERSION_MAJOR = "2";
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const std::string APP_VERSION = "2.3.0";
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#if defined ARCH_WIN
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const std::string APP_OS = "win";
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const std::string APP_OS_NAME = "Windows";
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#elif defined ARCH_MAC
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const std::string APP_OS = "mac";
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const std::string APP_OS_NAME = "macOS";
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#elif defined ARCH_LIN
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const std::string APP_OS = "lin";
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const std::string APP_OS_NAME = "Linux";
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#else
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#error ARCH_LIN undefined
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#endif
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