Windows doesn't like uint; Cleanup whitespace
Signed-off-by: falkTX <falktx@falktx.com>
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14994c92ef
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e4017044a3
1 changed files with 14 additions and 14 deletions
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@ -20,23 +20,23 @@
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#define SAMPLES_PER_DRAW 256
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struct glBarsModule : Module {
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enum ParamIds {
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NUM_PARAMS
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};
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enum InputIds {
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IN1_INPUT,
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NUM_INPUTS
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};
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enum OutputIds {
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NUM_OUTPUTS
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};
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enum LightIds {
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NUM_LIGHTS
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};
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enum ParamIds {
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NUM_PARAMS
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};
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enum InputIds {
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IN1_INPUT,
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NUM_INPUTS
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};
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enum OutputIds {
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NUM_OUTPUTS
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};
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enum LightIds {
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NUM_LIGHTS
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};
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glBarsState state;
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float audioData[SAMPLES_PER_DRAW];
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uint audioDataFill = 0;
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unsigned audioDataFill = 0;
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glBarsModule() {
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config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
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