Windows doesn't like uint; Cleanup whitespace
Signed-off-by: falkTX <falktx@falktx.com>
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1 changed files with 14 additions and 14 deletions
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@ -36,7 +36,7 @@ struct glBarsModule : Module {
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glBarsState state;
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float audioData[SAMPLES_PER_DRAW];
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uint audioDataFill = 0;
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unsigned audioDataFill = 0;
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glBarsModule() {
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config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
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