245 lines
6.3 KiB
C++
245 lines
6.3 KiB
C++
/*
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* DISTRHO Cardinal Plugin
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* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 3 of
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* the License, or any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* For a full copy of the GNU General Public License see the LICENSE file.
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*/
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#include <app/common.hpp>
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#include <app/Scene.hpp>
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#include <context.hpp>
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#include <engine/Engine.hpp>
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#include <network.hpp>
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#include <patch.hpp>
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#include <ui/common.hpp>
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#include <window/Window.hpp>
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#include "DistrhoUI.hpp"
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#include "ResizeHandle.hpp"
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namespace rack {
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namespace network {
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std::string encodeUrl(const std::string&) { return {}; }
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json_t* requestJson(Method, const std::string&, json_t*, const CookieMap&) { return nullptr; }
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bool requestDownload(const std::string&, const std::string&, float*, const CookieMap&) { return false; }
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}
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}
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#ifdef DPF_AS_GLFW
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GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window) { return nullptr; }
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GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char*) {}
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GLFWAPI const char* glfwGetKeyName(int key, int scancode) { return nullptr; }
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GLFWAPI int glfwGetKeyScancode(int key) { return 0; }
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namespace rack {
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namespace window {
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DISTRHO_NAMESPACE::UI* lastUI = nullptr;
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void mouseButtonCallback(Window* win, int button, int action, int mods);
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void cursorPosCallback(Window* win, double xpos, double ypos);
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void scrollCallback(Window* win, double x, double y);
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}
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}
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#endif
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START_NAMESPACE_DISTRHO
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// -----------------------------------------------------------------------------------------------------------
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struct Initializer2 {
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Initializer2()
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{
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using namespace rack;
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}
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~Initializer2()
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{
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using namespace rack;
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}
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};
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static const Initializer2& getInitializer2Instance()
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{
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static const Initializer2 init;
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return init;
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}
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class CardinalUI : public UI
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{
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ResizeHandle fResizeHandle;
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public:
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CardinalUI()
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: UI(1280, 720),
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fResizeHandle(this)
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{
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using namespace rack;
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/*
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The following code was based from VCVRack adapters/standalone.cpp
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Copyright (C) 2016-2021 VCV
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This program is free software: you can redistribute it and/or modify it under the terms of the
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GNU General Public License as published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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*/
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// Initialize context
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INFO("Initializing context");
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#ifdef DPF_AS_GLFW
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window::lastUI = this;
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#endif
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contextSet(new Context);
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APP->engine = new engine::Engine;
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APP->history = new history::State;
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APP->event = new widget::EventState;
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APP->scene = new app::Scene;
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APP->event->rootWidget = APP->scene;
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APP->patch = new patch::Manager;
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/*if (!settings::headless)*/ {
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APP->window = new window::Window;
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}
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#ifdef DPF_AS_GLFW
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window::lastUI = nullptr;
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#endif
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APP->engine->startFallbackThread();
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}
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~CardinalUI() override
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{
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using namespace rack;
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delete APP;
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contextSet(NULL);
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}
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void onDisplay() override
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{
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APP->window->step();
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}
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void uiIdle() override
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{
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repaint();
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}
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protected:
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/* --------------------------------------------------------------------------------------------------------
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* DSP/Plugin Callbacks */
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/**
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A parameter has changed on the plugin side.
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This is called by the host to inform the UI about parameter changes.
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*/
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void parameterChanged(uint32_t index, float value) override
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{
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}
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// -------------------------------------------------------------------------------------------------------
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#ifdef DPF_AS_GLFW
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bool onMouse(const MouseEvent& ev) override
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{
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int button;
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int mods = 0;
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int action = ev.press;
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if (ev.mod & kModifierControl)
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mods |= GLFW_MOD_CONTROL;
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if (ev.mod & kModifierShift)
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mods |= GLFW_MOD_SHIFT;
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if (ev.mod & kModifierAlt)
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mods |= GLFW_MOD_ALT;
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#ifdef DISTRHO_OS_MAC
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switch (ev.button)
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{
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case 1:
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button = GLFW_MOUSE_BUTTON_LEFT;
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break;
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case 2:
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button = GLFW_MOUSE_BUTTON_RIGHT;
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break;
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case 3:
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button = GLFW_MOUSE_BUTTON_MIDDLE;
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break;
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default:
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button = 0;
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break;
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}
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#else
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switch (ev.button)
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{
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case 1:
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button = GLFW_MOUSE_BUTTON_LEFT;
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break;
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case 2:
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button = GLFW_MOUSE_BUTTON_MIDDLE;
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break;
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case 3:
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button = GLFW_MOUSE_BUTTON_RIGHT;
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break;
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default:
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button = 0;
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break;
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}
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#endif
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mouseButtonCallback(APP->window, button, action, mods);
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return true;
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}
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bool onMotion(const MotionEvent& ev) override
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{
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cursorPosCallback(APP->window, ev.pos.getX(), ev.pos.getY());
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return true;
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}
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bool onScroll(const ScrollEvent& ev) override
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{
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scrollCallback(APP->window, ev.delta.getX(), ev.delta.getY());
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return true;
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}
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#endif
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#if 0
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void onResize(const ResizeEvent& ev) override
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{
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UI::onResize(ev);
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// APP->window->setSize(rack::math::Vec(ev.size.getWidth(), ev.size.getHeight()));
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}
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#endif
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// TODO uiFocus
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private:
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/**
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Set our UI class as non-copyable and add a leak detector just in case.
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*/
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DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(CardinalUI)
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};
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/* ------------------------------------------------------------------------------------------------------------
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* UI entry point, called by DPF to create a new UI instance. */
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UI* createUI()
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{
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getInitializer2Instance();
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return new CardinalUI();
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}
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// -----------------------------------------------------------------------------------------------------------
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END_NAMESPACE_DISTRHO
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