Cardinal/plugins/CVCRack/CVCRackUI.cpp

200 lines
5.2 KiB
C++

/*
* DISTRHO CVCRack Plugin
* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
*
* Permission to use, copy, modify, and/or distribute this software for any purpose with
* or without fee is hereby granted, provided that the above copyright notice and this
* permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
* TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
* NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <app/common.hpp>
#include <app/Scene.hpp>
#include <context.hpp>
#include <engine/Engine.hpp>
#include <patch.hpp>
#include <ui/common.hpp>
#include <window/Window.hpp>
#include "DistrhoUI.hpp"
#include "ResizeHandle.hpp"
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window) { return nullptr; }
GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char*) {}
GLFWAPI const char* glfwGetKeyName(int key, int scancode) { return nullptr; }
GLFWAPI int glfwGetKeyScancode(int key) { return 0; }
namespace rack {
namespace window {
DISTRHO_NAMESPACE::UI* lastUI = nullptr;
void mouseButtonCallback(Window* win, int button, int action, int mods);
void cursorPosCallback(Window* win, double xpos, double ypos);
void scrollCallback(Window* win, double x, double y);
}
}
START_NAMESPACE_DISTRHO
// -----------------------------------------------------------------------------------------------------------
struct Initializer2 {
Initializer2()
{
using namespace rack;
}
~Initializer2()
{
using namespace rack;
}
};
static const Initializer2& getInitializer2Instance()
{
static const Initializer2 init;
return init;
}
class CVCRackUI : public UI
{
ResizeHandle fResizeHandle;
public:
CVCRackUI()
: UI(1280, 720),
fResizeHandle(this)
{
using namespace rack;
// Initialize context
INFO("Initializing context");
window::lastUI = this;
contextSet(new Context);
APP->engine = new engine::Engine;
APP->history = new history::State;
APP->event = new widget::EventState;
APP->scene = new app::Scene;
APP->event->rootWidget = APP->scene;
APP->patch = new patch::Manager;
/*if (!settings::headless)*/ {
APP->window = new window::Window;
}
window::lastUI = nullptr;
APP->engine->startFallbackThread();
}
~CVCRackUI() override
{
using namespace rack;
delete APP;
contextSet(NULL);
}
void onDisplay() override
{
APP->window->step();
}
void uiIdle() override
{
repaint();
}
protected:
/* --------------------------------------------------------------------------------------------------------
* DSP/Plugin Callbacks */
/**
A parameter has changed on the plugin side.
This is called by the host to inform the UI about parameter changes.
*/
void parameterChanged(uint32_t index, float value) override
{
}
// -------------------------------------------------------------------------------------------------------
bool onMouse(const MouseEvent& ev) override
{
int button;
int mods = 0;
int action = ev.press;
if (ev.mod & kModifierControl)
mods |= GLFW_MOD_CONTROL;
if (ev.mod & kModifierShift)
mods |= GLFW_MOD_SHIFT;
if (ev.mod & kModifierAlt)
mods |= GLFW_MOD_ALT;
switch (ev.button)
{
case 0:
button = GLFW_MOUSE_BUTTON_MIDDLE;
break;
case 1:
button = GLFW_MOUSE_BUTTON_LEFT;
break;
case 2:
button = GLFW_MOUSE_BUTTON_RIGHT;
break;
default:
button = 0;
break;
}
mouseButtonCallback(APP->window, button, action, mods);
return true;
}
bool onMotion(const MotionEvent& ev) override
{
cursorPosCallback(APP->window, ev.pos.getX(), ev.pos.getY());
return true;
}
bool onScroll(const ScrollEvent& ev) override
{
scrollCallback(APP->window, ev.delta.getX(), ev.delta.getY());
return true;
}
#if 0
void onResize(const ResizeEvent& ev) override
{
UI::onResize(ev);
// APP->window->setSize(rack::math::Vec(ev.size.getWidth(), ev.size.getHeight()));
}
#endif
// TODO uiFocus
private:
/**
Set our UI class as non-copyable and add a leak detector just in case.
*/
DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(CVCRackUI)
};
/* ------------------------------------------------------------------------------------------------------------
* UI entry point, called by DPF to create a new UI instance. */
UI* createUI()
{
getInitializer2Instance();
return new CVCRackUI();
}
// -----------------------------------------------------------------------------------------------------------
END_NAMESPACE_DISTRHO