185 lines
5.3 KiB
C++
185 lines
5.3 KiB
C++
/*
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* Resize handle for DPF
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* Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
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*
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* Permission to use, copy, modify, and/or distribute this software for any purpose with
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* or without fee is hereby granted, provided that the above copyright notice and this
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* permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
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* TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
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* NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
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* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#pragma once
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#include "TopLevelWidget.hpp"
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#include "../dgl/Color.hpp"
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START_NAMESPACE_DGL
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/** Resize handle for DPF windows, will sit on bottom-right. */
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class ResizeHandle : public TopLevelWidget
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{
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public:
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/** Constructor for placing this handle on top of a window. */
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explicit ResizeHandle(Window& window)
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: TopLevelWidget(window),
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handleSize(16),
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resizing(false)
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{
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resetArea();
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}
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/** Overloaded constructor, will fetch the window from an existing top-level widget. */
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explicit ResizeHandle(TopLevelWidget* const tlw)
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: TopLevelWidget(tlw->getWindow()),
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handleSize(16),
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resizing(false)
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{
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resetArea();
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}
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/** Set the handle size, minimum 16. */
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void setHandleSize(const uint size)
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{
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handleSize = std::max(16u, size);
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resetArea();
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}
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protected:
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void onDisplay() override
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{
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const GraphicsContext& context(getGraphicsContext());
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const double lineWidth = 1.0 * getScaleFactor();
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#ifdef DGL_OPENGL
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glUseProgram(0);
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glMatrixMode(GL_MODELVIEW);
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#endif
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// draw white lines, 1px wide
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Color(1.0f, 1.0f, 1.0f).setFor(context);
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l1.draw(context, lineWidth);
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l2.draw(context, lineWidth);
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l3.draw(context, lineWidth);
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// draw black lines, offset by 1px and 1px wide
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Color(0.0f, 0.0f, 0.0f).setFor(context);
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Line<double> l1b(l1), l2b(l2), l3b(l3);
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l1b.moveBy(lineWidth, lineWidth);
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l2b.moveBy(lineWidth, lineWidth);
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l3b.moveBy(lineWidth, lineWidth);
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l1b.draw(context, lineWidth);
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l2b.draw(context, lineWidth);
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l3b.draw(context, lineWidth);
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}
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bool onMouse(const MouseEvent& ev) override
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{
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if (ev.button != 1)
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return false;
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if (ev.press && area.contains(ev.pos))
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{
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resizing = true;
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resizingSize = Size<double>(getWidth(), getHeight());
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lastResizePoint = ev.pos;
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return true;
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}
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if (resizing && ! ev.press)
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{
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resizing = false;
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return true;
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}
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return false;
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}
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bool onMotion(const MotionEvent& ev) override
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{
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if (! resizing)
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return false;
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const Size<double> offset(ev.pos.getX() - lastResizePoint.getX(),
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ev.pos.getY() - lastResizePoint.getY());
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resizingSize += offset;
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lastResizePoint = ev.pos;
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// TODO min width, min height
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const uint minWidth = 16;
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const uint minHeight = 16;
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if (resizingSize.getWidth() < minWidth)
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resizingSize.setWidth(minWidth);
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if (resizingSize.getWidth() > 16384)
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resizingSize.setWidth(16384);
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if (resizingSize.getHeight() < minHeight)
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resizingSize.setHeight(minHeight);
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if (resizingSize.getHeight() > 16384)
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resizingSize.setHeight(16384);
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setSize(resizingSize.getWidth(), resizingSize.getHeight());
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return true;
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}
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void onResize(const ResizeEvent& ev) override
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{
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TopLevelWidget::onResize(ev);
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resetArea();
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}
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private:
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Rectangle<uint> area;
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Line<double> l1, l2, l3;
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uint handleSize;
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// event handling state
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bool resizing;
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Point<double> lastResizePoint;
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Size<double> resizingSize;
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void resetArea()
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{
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const double scaleFactor = getScaleFactor();
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const uint margin = 0.0 * scaleFactor;
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const uint size = handleSize * scaleFactor;
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area = Rectangle<uint>(getWidth() - size - margin,
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getHeight() - size - margin,
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size, size);
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recreateLines(area.getX(), area.getY(), size);
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}
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void recreateLines(const uint x, const uint y, const uint size)
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{
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uint linesize = size;
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uint offset = 0;
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// 1st line, full diagonal size
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l1.setStartPos(x + size, y);
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l1.setEndPos(x, y + size);
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// 2nd line, bit more to the right and down, cropped
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offset += size / 3;
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linesize -= size / 3;
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l2.setStartPos(x + linesize + offset, y + offset);
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l2.setEndPos(x + offset, y + linesize + offset);
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// 3rd line, even more right and down
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offset += size / 3;
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linesize -= size / 3;
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l3.setStartPos(x + linesize + offset, y + offset);
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l3.setEndPos(x + offset, y + linesize + offset);
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}
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DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(ResizeHandle)
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};
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END_NAMESPACE_DGL
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