Fixed some issues regarding events interfering with each other
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parent
379640f0b5
commit
7315f23a90
1 changed files with 9 additions and 11 deletions
20
joy2script.c
20
joy2script.c
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@ -12,11 +12,6 @@
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The latest version of joy2script can be found at
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The latest version of joy2script can be found at
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http://www.brianhrebec.com/joy2script
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http://www.brianhrebec.com/joy2script
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Revision History
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----------------
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2.0 (3 June 2008) - Added repeat timers, reworked the config file format
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1.0 (3 June 2008) - First version.
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*/
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*/
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#include "config.h"
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#include "config.h"
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@ -113,6 +108,7 @@ void make_daemon();
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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{
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{
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int i;
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struct js_event js;
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struct js_event js;
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fd_set js_fdset;
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fd_set js_fdset;
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@ -124,7 +120,7 @@ int main(int argc, char **argv)
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JOY2SCRIPT_VERSION, __DATE__, __TIME__);
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JOY2SCRIPT_VERSION, __DATE__, __TIME__);
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memset(mode, 0, sizeof(mode));
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memset(mode, 0, sizeof(mode));
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argc=check_config(argc, argv);
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argc=check_config(argc, argv);
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process_args(argc, argv);
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process_args(argc, argv);
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@ -145,9 +141,12 @@ int main(int argc, char **argv)
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return 1;
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return 1;
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}
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}
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FD_ZERO(&js_fdset);
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/* Invalidate all fds */
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for (i = 0; i < numaxes; i++)
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mode[current_mode].axis[i].timer_fd = -1;
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memset(&js, 0, sizeof(struct js_event));
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for (i = 0; i < numbuttons; i++)
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mode[current_mode].button[i].timer_fd = -1;
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signal(SIGINT, cleanup);
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signal(SIGINT, cleanup);
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signal(SIGTERM, cleanup);
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signal(SIGTERM, cleanup);
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@ -162,11 +161,11 @@ int main(int argc, char **argv)
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puts("Initialization complete, entering main loop, ^C to exit...");
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puts("Initialization complete, entering main loop, ^C to exit...");
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}
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}
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/* Main Loop */
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/* Main Loop */
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for(;;)
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for(;;)
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{
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{
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int i;
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FD_ZERO(&js_fdset);
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memset(&js, 0, sizeof(struct js_event));
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memset(&js, 0, sizeof(struct js_event));
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/* Add timer fds to set for select() */
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/* Add timer fds to set for select() */
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@ -564,7 +563,6 @@ void parse_config()
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mode[current_mode].axis[current_item].deadzone = DEFAULT_DEADZONE;
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mode[current_mode].axis[current_item].deadzone = DEFAULT_DEADZONE;
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mode[current_mode].axis[current_item].deadzone_size =
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mode[current_mode].axis[current_item].deadzone_size =
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DEFAULT_DEADZONE_SIZE;
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DEFAULT_DEADZONE_SIZE;
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mode[current_mode].axis[current_item].timer_fd = -1;
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parsing_axis=1;
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parsing_axis=1;
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#if DEBUG
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#if DEBUG
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printf("Found axis: %d\n", current_item);
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printf("Found axis: %d\n", current_item);
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