OTHER: Changed two lists in Skin class to maps
With the list approach it would have been too easy to accidently mess up skinning completely.
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73167848df
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633de5b5ee
2 changed files with 84 additions and 80 deletions
138
src/Skin.cpp
138
src/Skin.cpp
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@ -691,80 +691,80 @@ void
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Skin::setSizes ()
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{
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m_sizes.clear ();
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m_sizes << QSize ( 9, 9) // BUTTON_MW_MENU
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<< QSize ( 9, 9) // BUTTON_MW_MINIMIZE
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<< QSize ( 9, 9) // BUTTON_MW_CLOSE
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<< QSize ( 9, 9) // BUTTON_MW_SHADE
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<< QSize (23, 18) // BUTTON_MW_PREV
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<< QSize (23, 18) // BUTTON_MW_PLAY
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<< QSize (23, 18) // BUTTON_MW_PAUSE
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<< QSize (23, 18) // BUTTON_MW_STOP
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<< QSize (22, 18) // BUTTON_MW_NEXT
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<< QSize (22, 16) // BUTTON_MW_EJECT
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<< QSize (23, 12) // BUTTON_MW_EQ
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<< QSize (23, 12) // BUTTON_MW_PLS
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<< QSize (46, 15) // BUTTON_MW_SHUFFLE
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<< QSize (28, 15) // BUTTON_MW_REPEAT
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<< QSize ( 9, 9) // BUTTON_MW_SHADED_UNSHADE
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<< QSize ( 9, 9) // BUTTON_EQ_CLOSE
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<< QSize ( 9, 9) // BUTTON_EQ_SHADE
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<< QSize (25, 12) // BUTTON_EQ_ACTIVE
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<< QSize (33, 12) // BUTTON_EQ_AUTO
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<< QSize (44, 12) // BUTTON_EQ_PRESET
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<< QSize () // BUTTON_EQ_SHADED_CLOSE
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<< QSize () // BUTTON_EQ_SHADED_UNSHADE
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<< QSize ( 9, 9) // BUTTON_PLS_CLOSE
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<< QSize ( 9, 9) // BUTTON_PLS_SHADE
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<< QSize ( 9, 9) // BUTTON_PLS_SHADED_UNSHADE
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<< QSize () // SLIDER_POSBAR
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<< QSize (248, 10) // SLIDER_POSBAR_BGS
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<< QSize (14, 11) // SLIDER_VOLUMEBAR
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<< QSize (68, 13) // SLIDER_VOLUMEBAR_BGS
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<< QSize () // SLIDER_BALANCEBAR
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<< QSize (38, 13) // SLIDER_BALANCEBAR_BGS
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<< QSize () // SLIDER_EQUALIZER
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<< QSize (14, 63) // SLIDER_EQUALIZER_BGS
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;
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/* Please keep this list sorted like the enum */
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m_sizes.insert (BUTTON_MW_MENU, QSize (9, 9));
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m_sizes.insert (BUTTON_MW_MINIMIZE, QSize (9, 9));
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m_sizes.insert (BUTTON_MW_CLOSE, QSize (9, 9));
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m_sizes.insert (BUTTON_MW_SHADE, QSize (9, 9));
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m_sizes.insert (BUTTON_MW_PREV, QSize (23, 18));
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m_sizes.insert (BUTTON_MW_PLAY, QSize (23, 18));
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m_sizes.insert (BUTTON_MW_PAUSE, QSize (23, 18));
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m_sizes.insert (BUTTON_MW_STOP, QSize (23, 18));
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m_sizes.insert (BUTTON_MW_NEXT, QSize (22, 18));
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m_sizes.insert (BUTTON_MW_EJECT, QSize (22, 16));
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m_sizes.insert (BUTTON_MW_EQ, QSize (23, 12));
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m_sizes.insert (BUTTON_MW_PLS, QSize (23, 12));
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m_sizes.insert (BUTTON_MW_SHUFFLE, QSize (46, 15));
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m_sizes.insert (BUTTON_MW_REPEAT, QSize (28, 15));
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m_sizes.insert (BUTTON_MW_SHADED_UNSHADE, QSize (9, 9));
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m_sizes.insert (BUTTON_EQ_CLOSE, QSize (9, 9));
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m_sizes.insert (BUTTON_EQ_SHADE, QSize (9, 9));
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m_sizes.insert (BUTTON_EQ_ACTIVE, QSize (25, 12));
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m_sizes.insert (BUTTON_EQ_AUTO, QSize (33, 12));
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m_sizes.insert (BUTTON_EQ_PRESET, QSize (44, 12));
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// m_sizes.insert (BUTTON_EQ_SHADED_CLOSE, QSize ());
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// m_sizes.insert (BUTTON_EQ_SHADED_UNSHADE, QSize ());
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m_sizes.insert (BUTTON_PLS_CLOSE, QSize (9, 9));
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m_sizes.insert (BUTTON_PLS_SHADE, QSize (9, 9));
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m_sizes.insert (BUTTON_PLS_SHADED_UNSHADE, QSize (9, 9));
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// m_sizes.insert (SLIDER_POSBAR, QSize ());
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m_sizes.insert (SLIDER_POSBAR_BGS, QSize (248, 10));
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m_sizes.insert (SLIDER_VOLUMEBAR, QSize (14, 11));
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m_sizes.insert (SLIDER_VOLUMEBAR_BGS, QSize (68, 13));
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// m_sizes.insert (SLIDER_BALANCEBAR, QSize ());
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m_sizes.insert (SLIDER_BALANCEBAR_BGS, QSize (38, 13));
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// m_sizes.insert (SLIDER_EQUALIZER, QSize ());
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m_sizes.insert (SLIDER_EQUALIZER_BGS, QSize (14, 63));
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}
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void
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Skin::setPositions ()
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{
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m_positions.clear ();
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m_positions << QPoint ( 6, 3) // BUTTON_MW_MENU
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<< QPoint (244, 3) // BUTTON_MW_MINIMIZE
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<< QPoint (264, 3) // BUTTON_MW_CLOSE
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<< QPoint (254, 3) // BUTTON_MW_SHADE
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<< QPoint ( 16, 88) // BUTTON_MW_PREV
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<< QPoint ( 39, 88) // BUTTON_MW_PLAY
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<< QPoint ( 62, 88) // BUTTON_MW_PAUSE
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<< QPoint ( 85, 88) // BUTTON_MW_STOP
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<< QPoint (108, 88) // BUTTON_MW_NEXT
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<< QPoint (136, 89) // BUTTON_MW_EJECT
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<< QPoint (219, 58) // BUTTON_MW_EQ
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<< QPoint (242, 58) // BUTTON_MW_PLS
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<< QPoint (164, 89) // BUTTON_MW_SHUFFLE
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<< QPoint (210, 89) // BUTTON_MW_REPEAT
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<< QPoint (254, 3) // BUTTON_MW_SHADED_UNSHADE
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<< QPoint (264, 3) // BUTTON_EQ_CLOSE
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<< QPoint (254 ,3) // BUTTON_EQ_SHADE
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<< QPoint ( 14, 18) // BUTTON_EQ_ACTIVE
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<< QPoint ( 39, 18) // BUTTON_EQ_AUTO
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<< QPoint (217, 18) // BUTTON_EQ_PRESET
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<< QPoint () // BUTTON_EQ_SHADED_CLOSE
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<< QPoint () // BUTTON_EQ_SHADED_UNSHADE
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// The next 3 widgets are placed from the right
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<< QPoint (-11, 3) // BUTTON_PLS_CLOSE
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<< QPoint (-20, 3) // BUTTON_PLS_SHADE
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<< QPoint (-20, 3) // BUTTON_PLS_SHADED_UNSHADE
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<< QPoint () // SLIDER_POSBAR
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<< QPoint ( 16, 72) // SLIDER_POSBAR_BGS
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<< QPoint () // SLIDER_VOLUMEBAR
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<< QPoint (107, 57) // SLIDER_VOLUMEBAR_BGS
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<< QPoint () // SLIDER_BALANCEBAR
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<< QPoint (177, 57) // SLIDER_BALANCEBAR_BGS
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<< QPoint () // SLIDER_EQUALIZER
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<< QPoint () // SLIDER_EQUALITER_BGS
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;
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/* Please keep this list sorted like the enum */
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m_positions.insert (BUTTON_MW_MENU, QPoint (6, 3));
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m_positions.insert (BUTTON_MW_MINIMIZE, QPoint (244, 3));
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m_positions.insert (BUTTON_MW_CLOSE, QPoint (264, 3));
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m_positions.insert (BUTTON_MW_SHADE, QPoint (254, 3));
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m_positions.insert (BUTTON_MW_PREV, QPoint (16, 88));
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m_positions.insert (BUTTON_MW_PLAY, QPoint (39, 88));
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m_positions.insert (BUTTON_MW_PAUSE, QPoint (62, 88));
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m_positions.insert (BUTTON_MW_STOP, QPoint (85, 88));
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m_positions.insert (BUTTON_MW_NEXT, QPoint (108, 88));
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m_positions.insert (BUTTON_MW_EJECT, QPoint (136, 89));
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m_positions.insert (BUTTON_MW_EQ, QPoint (219, 58));
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m_positions.insert (BUTTON_MW_PLS, QPoint (242, 58));
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m_positions.insert (BUTTON_MW_SHUFFLE, QPoint (164, 89));
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m_positions.insert (BUTTON_MW_REPEAT, QPoint (210, 89));
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m_positions.insert (BUTTON_MW_SHADED_UNSHADE, QPoint (254, 3));
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m_positions.insert (BUTTON_EQ_CLOSE, QPoint (264, 3));
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m_positions.insert (BUTTON_EQ_SHADE, QPoint (254, 3));
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m_positions.insert (BUTTON_EQ_ACTIVE, QPoint (14, 18));
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m_positions.insert (BUTTON_EQ_AUTO, QPoint (39, 18));
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m_positions.insert (BUTTON_EQ_PRESET, QPoint (217, 18));
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// m_positions.insert (BUTTON_EQ_SHADED_CLOSE , QPoint ());
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// m_positions.insert (BUTTON_EQ_SHADED_UNSHADE, QPoint ());
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/* The next 3 widgets are placed from the right */
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m_positions.insert (BUTTON_PLS_CLOSE, QPoint (-11, 3));
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m_positions.insert (BUTTON_PLS_SHADE, QPoint (-20, 3));
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m_positions.insert (BUTTON_PLS_SHADED_UNSHADE, QPoint (-20, 3));
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// m_positions.insert (SLIDER_POSBAR, QPoint ());
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m_positions.insert (SLIDER_POSBAR_BGS, QPoint (16, 72));
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// m_positions.insert (SLIDER_VOLUMEBAR, QPoint ());
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m_positions.insert (SLIDER_VOLUMEBAR_BGS, QPoint (107, 57));
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// m_positions.insert (SLIDER_BALANCEBAR, QPoint ());
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m_positions.insert (SLIDER_BALANCEBAR_BGS, QPoint (177, 57));
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// m_positions.insert (SLIDER_EQUALIZER, QPoint ());
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// m_positions.insert (SLIDER_EQUALIZER_BGS, QPoint ());
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}
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26
src/Skin.h
26
src/Skin.h
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@ -39,19 +39,21 @@ class Skin : public QObject
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bool setSkin (const QString& name);
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static const QPixmap getPixmap (const QString&, const QString&);
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const QSize getSize (uint item) const { return m_sizes[item]; };
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const QPoint getPos (uint item) const { return m_positions[item]; };
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const QSize getSize (uint item) const { return m_sizes.value (item); };
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const QPoint getPos (uint item) const
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{ return m_positions.value (item); };
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const QIcon getIcon (uint item) const { return m_icons.value(item); };
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const QPixmapList getBackgrounds (uint item) const
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{ return m_backgrounds.value(item); };
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{ return m_backgrounds.value(item); };
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const PixmapMap getNumbers () const { return m_numbers; }
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const PixmapMap getSmallNumbers () const { return m_smallNumbers; }
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const QPixmap getItem (uint part) const { return m_items[part]; }
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const QPixmap getPls (uint part) const { return m_playlist[part]; }
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const QPixmap getLetter (uint c) const { return m_letterMap[c]; }
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// const QPixmap getNumber (uint c) const { return m_numbers[c]; }
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const QByteArray getPLeditValue (QByteArray c) const { return m_pledit_txt[c]; }
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const QPixmap getItem (uint part) const { return m_items.value (part); }
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const QPixmap getPls (uint part) const
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{ return m_playlist.value (part); }
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const QPixmap getLetter (uint c) const { return m_letterMap.value (c); }
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const QByteArray getPLeditValue (QByteArray c) const
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{ return m_pledit_txt.value(c); }
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signals:
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void skinChanged (Skin *skin);
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@ -78,8 +80,6 @@ class Skin : public QObject
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QString m_skinname;
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QString m_path;
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QList<QPoint> m_positions;
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QList<QSize> m_sizes;
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QMap<uint, QIcon> m_icons;
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QMap<uint, QPixmapList> m_backgrounds;
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@ -92,6 +92,10 @@ class Skin : public QObject
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QMap<QByteArray, QByteArray> m_pledit_txt;
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/* Initialized on class construction */
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QMap<uint, QPoint> m_positions;
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QMap<uint, QSize> m_sizes;
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public:
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enum Part {
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/* Mainwindow buttons */
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@ -219,7 +223,7 @@ class Skin : public QObject
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PLS_WS_MID_1 = PLS_WS_MID_0,
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PLS_LCBAR,
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PLS_RCBAR,
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PLS_MSC_BTN_0,
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PLS_MSC_BTN_1,
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