Skin class now emits a signal when a skin has (hopefully) been loaded.
Widgets interested in such events handle the signal and update their pixmaps accordingly.
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1b1cf78647
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15 changed files with 391 additions and 273 deletions
14
Button.h
14
Button.h
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@ -14,10 +14,16 @@ class Button : public PixWidget
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~Button ();
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void setFunc (void (*func)(void *userdata), void *userdata) { m_func = func; m_userdata = userdata; }
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public slots:
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void setPixmaps(Skin *skin);
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protected:
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void mousePressEvent (QMouseEvent *event);
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void mouseReleaseEvent (QMouseEvent *event);
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uint m_name_normal;
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uint m_name_pressed;
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QPixmap m_pixmap_normal;
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QPixmap m_pixmap_pressed;
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void (*m_func)(void *userdata);
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@ -37,10 +43,18 @@ class ToggleButton : public Button
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bool getOn () const { return m_toggled_on; }
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void runFunc ();
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public slots:
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void setPixmaps(Skin *skin);
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private:
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void (*m_func2)(void *userdata);
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void *m_userdata2;
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uint m_name_on_normal;
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uint m_name_on_pressed;
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uint m_name_off_normal;
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uint m_name_off_pressed;
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QPixmap m_pixmap_on_normal;
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QPixmap m_pixmap_on_pressed;
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QPixmap m_pixmap_off_normal;
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