Skin class now emits a signal when a skin has (hopefully) been loaded.

Widgets interested in such events handle the signal and update their
pixmaps accordingly.
This commit is contained in:
Daniel Svensson 2006-02-18 04:15:45 +01:00
parent 1b1cf78647
commit 9fb1376afe
15 changed files with 391 additions and 273 deletions

View file

@ -4,16 +4,6 @@
MainDisplay::MainDisplay (QWidget *parent) : SkinDisplay(parent)
{
QPalette palette = QPalette();
QBrush brush = QBrush(Qt::TexturePattern);
brush.setTexture((((MainWindow *)m_mw)->getSkin()->getItem(Skin::MAIN_WINDOW)));
palette.setBrush(QPalette::Background, brush);
setPalette(palette);
setMaximumSize(QSize(275, 116));
setMinimumSize(QSize(275, 116));
m_tbar = new TitleBar(this, false);
m_tbar->move(0, 0);
m_tbar->resize(275, 14);
@ -32,6 +22,19 @@ MainDisplay::MainDisplay (QWidget *parent) : SkinDisplay(parent)
}
void
MainDisplay::setPixmaps (Skin *skin)
{
QPalette palette = QPalette();
QBrush brush = QBrush(Qt::TexturePattern);
brush.setTexture(skin->getItem(Skin::MAIN_WINDOW));
palette.setBrush(QPalette::Background, brush);
setPalette(palette);
setMaximumSize(QSize(275, 116));
setMinimumSize(QSize(275, 116));
}
void
MainDisplay::SetupToggleButtons (void)
{