Try to make the Slider class a bit more generic.
Use the new slider in volume, balance and equalizer.
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0c233da62a
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c2f1f3b185
10 changed files with 354 additions and 340 deletions
366
VolumeSlider.cpp
366
VolumeSlider.cpp
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@ -1,297 +1,227 @@
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#include "XMMSHandler.h"
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#include <math.h>
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#include "VolumeSlider.h"
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#include <QMouseEvent>
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#include "Skin.h"
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#include "Button.h"
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// NOTE!
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// This file has lots of seemingly strange math.
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// I will document it as we go, but please keep in mind
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// that all of the coord-space and normalization is pixel-space dependent.
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#define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x)))
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VolumeSlider::VolumeSlider (QWidget *parent) : PixWidget (parent)
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Slider::Slider (QWidget *parent, uint name_min, uint name_max,
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uint name_on, uint name_off, int min, int max) : PixWidget (parent)
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{
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XMMSHandler &xmmsh = XMMSHandler::getInstance ();
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m_name_min = name_min;
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m_name_max = name_max;
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m_name_on = name_on;
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m_name_off = name_off;
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m_min = min;
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m_max = max;
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setMinimumSize (68, 13);
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setMaximumSize (68, 13);
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m_volume = 0;
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m_position = 0;
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m_hasvolbtn = false;
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m_volbtn = NULL;
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m_pixmap = QPixmap (68, 13);
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connect (&xmmsh, SIGNAL(getVolume (uint)),
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this, SLOT(setVolume (uint)));
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xmmsh.volumeGet ();
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}
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VolumeSlider::~VolumeSlider ()
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{
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m_button = 0;
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m_value = 0;
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m_value_index = (uint)((abs(m_min) / (double)(abs(m_min)+abs(m_max))) * (name_max-name_min));
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}
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void
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VolumeSlider::setPixmaps (Skin *skin)
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Slider::setPixmaps (Skin *skin)
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{
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m_skin = skin;
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if(m_skin->getVolBtn())
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{
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m_hasvolbtn = true;
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if(m_volbtn)
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delete m_volbtn;
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m_pixmap_slider = m_skin->getItem(m_name_min+m_value_index);
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m_vertical = (m_pixmap_slider.height() > m_pixmap_slider.width()) ? true : false;
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m_volbtn = new VolButton (this, Skin::VOLBAR_BTN_0, Skin::VOLBAR_BTN_1);
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setMinimumSize(m_pixmap_slider.size());
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setMaximumSize(m_pixmap_slider.size());
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// If we are out of scope high or low, we clamp the values.
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if(m_volume <= 0)
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m_volbtn->move (0, 1);
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else if(m_volume >= 27)
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m_volbtn->move (54, 1);
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else
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{
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// If we are not.. we do two things.
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resize(m_pixmap_slider.size());
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// First, we normalize the difference between the current position
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// and the maximum position. This will give us the progress ratio.
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float temp = ((float)(m_volume) / (float)(27.0f));
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// Now, we multiply that by the number of possible positions in our
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// space. This gives us our relative position according to the progress
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// ratio.
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m_volbtn->move ((int)(49 * temp), 1);
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if (!skin->getItem(m_name_on).isNull() && !skin->getItem(m_name_off).isNull()) {
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if (m_button) {
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delete m_button;
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}
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m_volbtn->setPixmaps (m_skin);
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m_volbtn->show ();
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}
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else
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{
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m_hasvolbtn = false;
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if(m_volbtn)
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{
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delete m_volbtn;
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m_volbtn = NULL;
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m_button = new SliderButton (this, m_name_on, m_name_off, m_vertical);
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m_button->setPixmaps (m_skin);
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m_button->show ();
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int tmp = (uint)((ceil(abs(m_min) / (double)(abs(m_min)+abs(m_max)))) * (m_name_max-m_name_min));
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if (m_vertical) {
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m_button->move(1, height()-m_button->height()-tmp);
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} else {
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m_button->move(tmp, 1);
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}
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} else {
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if (m_button) {
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delete m_button;
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m_button = NULL;
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}
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}
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m_volslider = m_skin->getVol (m_volume);
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drawPixmaps ();
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update();
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}
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void
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VolumeSlider::changePixmap ()
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Slider::changePixmap ()
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{
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XMMSHandler::getInstance ().volumeSet (m_volume_base100);
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m_volslider = m_skin->getVol (m_volume);
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drawPixmaps ();
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m_pixmap_slider = m_skin->getItem (m_name_min+m_value_index);
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update();
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}
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void
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VolumeSlider::drawPixmaps ()
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Slider::paintEvent (QPaintEvent *event)
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{
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QPainter paint;
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paint.begin (&m_pixmap);
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paint.drawPixmap (QRect (0, 0, 68, 13),
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m_volslider,
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m_pixmap.rect ());
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paint.begin (this);
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paint.drawPixmap (rect(), m_pixmap_slider, m_pixmap_slider.rect ());
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paint.end ();
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update ();
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}
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void
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VolumeSlider::mousePressEvent (QMouseEvent *event)
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Slider::mousePressEvent (QMouseEvent *event)
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{
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updatePos (event);
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if(m_hasvolbtn)
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{
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m_volbtn->mousePressEvent (event);
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}
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}
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void
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VolumeSlider::mouseMoveEvent (QMouseEvent *event)
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Slider::mouseMoveEvent (QMouseEvent *event)
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{
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updatePos (event);
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if(m_hasvolbtn)
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{
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m_volbtn->mouseMoveEvent (event);
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}
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}
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void
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VolumeSlider::mouseReleaseEvent (QMouseEvent *event)
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Slider::mouseReleaseEvent (QMouseEvent *event)
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{
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updatePos (event);
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if(m_hasvolbtn)
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{
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m_volbtn->mouseReleaseEvent (event);
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}
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}
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void
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VolumeSlider::updatePos (QMouseEvent *event)
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Slider::updatePos (QMouseEvent *event)
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{
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QPoint p (event->pos ());
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int value;
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int curx = p.x ();
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// Check for scope and clamp.
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if(curx <= 0)
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{
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m_volume = 0;
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m_volume_base100 = 0;
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}
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else if(curx >= 68)
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{
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m_volume = 27;
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m_volume_base100 = 100;
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}
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else
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{
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// Normalize the same way we do above, except this time
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// we calculate a base-100 value as well.
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float temp = ((float)(curx - 5) / (float)(width() - 5));
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m_volume_base100 = (int)(100 * temp);
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m_volume = (int)(28 * temp);
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if (m_vertical) {
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value = CLAMP(p.y(), 0, height());
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} else {
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value = CLAMP(p.x(), 0, width());
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}
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changePixmap ();
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}
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void
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VolumeSlider::setVolume (uint volume_base100)
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{
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m_volume_base100 = volume_base100;
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if(volume_base100 > 100)
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volume_base100 = 100;
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m_volume = (int)((float)(volume_base100) *.28);
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if(m_volume > 27)
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m_volume = 27;
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if(m_hasvolbtn)
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m_volbtn->setVolume (volume_base100);
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changePixmap ();
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}
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VolButton::VolButton (QWidget *parent, uint normal, uint pressed) : PixWidget (parent)
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{
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m_volslider = dynamic_cast<VolumeSlider *>(parent);
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setMinimumSize (14, 11);
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setMaximumSize (14, 11);
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m_normal = normal;
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m_pressed = pressed;
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m_pixmap = QPixmap (14, 11);
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}
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VolButton::~VolButton ()
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{
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}
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void
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VolButton::mousePressEvent (QMouseEvent *event)
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{
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QPoint p (event->globalPos ());
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QPoint np = m_volslider->mapFromGlobal (p);
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move (np.x() - 7, 1);
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changePixmap (true);
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}
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void
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VolButton::mouseReleaseEvent (QMouseEvent *event)
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{
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changePixmap (false);
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}
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void
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VolButton::mouseMoveEvent (QMouseEvent *event)
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{
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QPoint p = m_volslider->mapFromGlobal (event->globalPos ());
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int volume = 0;
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int curx = p.x ();
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// Same deal, clamp then normalize.
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if(curx < 7)
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{
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volume = 0;
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m_volslider->setVolume (0);
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}
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else if(curx > 61)
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{
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volume = 54;
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m_volslider->setVolume (100);
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}
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else
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{
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float temp = ((float)(((float)curx) / (float)(68.0f)));
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float b100temp = ((float)(((float)curx - 12) / (float)(68.0f - 19)));
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volume = (int)(68 * temp) - 7;
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// This is to make sure the volume slider itself reflects our changes.
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m_volslider->setVolume ((int)(100 * b100temp));
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setPos(value, true);
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if (m_button != 0) {
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m_button->setPos(value);
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}
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move (volume, 1);
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emit valueChanged (m_value);
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}
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void
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VolButton::setVolume (uint volume_base100)
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Slider::setValue (int value)
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{
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int volume = (int)((float)(volume_base100) *.68);
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double frac;
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int pos;
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if(volume < 0)
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volume = 0;
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else if(volume > 54)
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volume = 54;
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frac = abs(value)/(double)(abs(m_min)+abs(m_max));
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if (m_vertical) {
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pos = (int)(height() * frac);
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} else {
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pos = (int)(width() * frac);
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}
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move (volume,1);
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setPos(pos, false);
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if (m_button != 0) {
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m_button->setPos(pos);
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}
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}
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void
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Slider::setPos (int value, bool tell)
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{
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double frac;
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if (m_vertical) {
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frac = (height() - value) / (double) height();
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} else {
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frac = value / (double) width();
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}
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/* calculate m_min <= m_value <= m_max */
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m_value = (uint)(frac * (abs(m_min) + abs(m_max)) + m_min);
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/* calculate m_name_min <= m_value_index <= m_name_max */
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m_value_index = (uint) ceil (frac * (m_name_max - m_name_min));
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changePixmap();
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if (tell) {
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emit valueChanged (m_value);
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}
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}
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SliderButton::SliderButton (QWidget *parent, uint normal, uint pressed,
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bool vertical) : Button (parent, normal, pressed, false)
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{
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m_slider = dynamic_cast<Slider *>(parent);
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m_vertical = vertical;
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m_diff = 0;
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m_moving = false;
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if (m_vertical) {
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move(1, 0);
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} else {
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move(0, 1);
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}
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}
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void
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VolButton::setPixmaps (Skin *skin)
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SliderButton::mousePressEvent (QMouseEvent *event)
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{
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m_skin = skin;
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m_volbtn = m_skin->getItem (m_normal);
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drawPixmaps ();
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if (m_vertical) {
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m_diff = y() - event->pos().y();
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} else {
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m_diff = x() - event->pos().x();
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}
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m_moving = true;
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}
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void
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VolButton::changePixmap (bool pressed)
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SliderButton::mouseReleaseEvent (QMouseEvent *event)
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{
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if(pressed)
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m_volbtn = m_skin->getItem (m_pressed);
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else
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m_volbtn = m_skin->getItem (m_normal);
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drawPixmaps ();
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m_moving = false;
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}
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void
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VolButton::drawPixmaps ()
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SliderButton::setPos (uint pos)
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{
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QPainter paint;
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paint.begin (&m_pixmap);
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paint.drawPixmap (QRect (0, 0, 14, 11),
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m_volbtn,
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m_pixmap.rect ());
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paint.end ();
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update ();
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if (m_vertical) {
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int ypos = MIN(pos, (uint)m_slider->height()-height());
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move(1, ypos);
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} else {
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int xpos = MIN(pos, (uint)m_slider->width()-width());
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move(xpos, 1);
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}
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}
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void
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SliderButton::mouseMoveEvent (QMouseEvent *event)
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{
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QPoint p = m_slider->mapFromGlobal (event->globalPos ());
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int value;
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if (m_vertical) {
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value = CLAMP(p.y(), 0, m_slider->height());
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} else {
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value = CLAMP(p.x(), 0, m_slider->width());
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}
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m_slider->setPos(value, true);
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setPos (value);
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}
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