#include "ShadedDisplay.h" ShadedDisplay::ShadedDisplay (QWidget *parent) : SkinDisplay (parent) { MainWindow *mw = dynamic_cast(parent); m_mw = parent; setMinimumSize (275, 14); setMaximumSize (275, 14); m_tbar = new TitleBar(this, true); m_tbar->move (0, 0); m_number = new SmallNumberDisplay (this, 10); m_number->move (135, 4); m_number->setNumber (0, 2); m_number2 = new SmallNumberDisplay (this, 10); m_number2->move (147, 4); m_number2->setNumber (0, 2); m_title = new TextScroller (this, 48, 7); m_title->move (79, 4); m_title->setText ("Promoe 0.1"); m_prev = new Button (this); m_prev->move(169, 4); m_prev->resize (8, 7); connect (m_prev, SIGNAL(clicked()), mw->getHandler (), SLOT(prev())); m_play = new Button (this); m_play->move(177, 4); m_play->resize (10, 7); connect (m_play, SIGNAL(clicked()), mw->getHandler (), SLOT(play())); m_pause = new Button (this); m_pause->move(187, 4); m_pause->resize (10, 7); connect (m_pause, SIGNAL(clicked()), mw->getHandler (), SLOT(pause())); m_stop = new Button (this); m_stop->move(197, 4); m_stop->resize (9, 7); connect (m_stop, SIGNAL(clicked()), mw->getHandler (), SLOT(stop())); m_next = new Button (this); m_next->move(206, 4); m_next->resize (8, 7); connect (m_next, SIGNAL(clicked()), mw->getHandler (), SLOT(next())); m_eject = new Button (this); m_eject->move(216, 4); m_eject->resize (9, 7); }