promoe/Display.h
Daniel Svensson 9fb1376afe Skin class now emits a signal when a skin has (hopefully) been loaded.
Widgets interested in such events handle the signal and update their
pixmaps accordingly.
2006-02-18 04:15:45 +01:00

46 lines
854 B
C++

#ifndef __SKINDISPLAY_H__
#define __SKINDISPLAY_H__
#include <iostream>
#include <QPixmap>
#include <QPainter>
#include <QWidget>
#include <QHash>
#include <QMouseEvent>
#include <QPaintEvent>
#include "TitleBar.h"
using namespace std;
class SkinDisplay : public QWidget
{
Q_OBJECT
public:
SkinDisplay (QWidget *parent);
bool getNoDrag() const { return m_noDrag; }
void setNoDrag(bool d) { m_noDrag = d; }
QWidget *getMW() const { return m_mw; }
public slots:
virtual void setPixmaps(Skin *skin);
protected:
void mousePressEvent (QMouseEvent *);
void mouseMoveEvent (QMouseEvent *);
void paintEvent (QPaintEvent *event);
void SkinDisplay::enterEvent (QEvent *event);
void SkinDisplay::leaveEvent (QEvent *event);
QWidget *m_mw;
TitleBar *m_tbar;
private:
bool m_noDrag;
int m_diffX;
int m_diffY;
};
#endif