promoe/MainDisplay.h
Daniel Svensson 787a5c7b5b Singletonify XMMSHandler and kick out everything not XMMSisch from the class.
A class that needs to talk to xmms2 now calls XMMSHandler::getInstance()
and all communication is handled by signals'n'slots.
2006-02-26 19:16:43 +01:00

74 lines
1.3 KiB
C++

#ifndef __MAINDISPLAY_H__
#define __MAINDISPLAY_H__
class MainDisplay;
#include "XMMSHandler.h"
#include <iostream>
#include <QPixmap>
#include <QPainter>
#include <QWidget>
#include <QHash>
#include <QBrush>
#include <QPalette>
#include "Display.h"
#include "TitleBar.h"
#include "Button.h"
#include "TextBar.h"
#include "NumberDisplay.h"
#include "SmallNumberDisplay.h"
#include "StereoMono.h"
#include "Slider.h"
#include "PlayStatus.h"
#include "MainWindow.h"
using namespace std;
class MainDisplay : public SkinDisplay
{
Q_OBJECT
public:
MainDisplay (QWidget *parent);
~MainDisplay ();
TextScroller *m_text;
NumberDisplay *m_number;
NumberDisplay *m_number2;
SmallNumberDisplay *m_kbps;
SmallNumberDisplay *m_khz;
StereoMono *m_stereo;
Slider *m_slider;
PlayStatus *m_playstatus;
public slots:
void setPixmaps(Skin *skin);
void setStatus (uint status);
void setPlaytime (uint time);
void setMediainfo (QString str, int bitrate, int samplerate,
int channels, int duration);
protected:
void SetupPushButtons (void);
void SetupToggleButtons (void);
Button *m_prev;
Button *m_play;
Button *m_pause;
Button *m_stop;
Button *m_next;
Button *m_eject;
ToggleButton *m_pls;
ToggleButton *m_eq;
ToggleButton *m_shuffle;
ToggleButton *m_repeat;
};
#endif