promoe/Button.cpp
2006-02-26 18:20:54 -03:00

132 lines
2.5 KiB
C++

#include "MainWindow.h"
#include "Button.h"
Button::Button (QWidget *parent) : PixWidget (parent)
{
m_name_normal = 0;
m_name_pressed = 0;
}
Button::Button (QWidget *parent, uint normal, uint pressed, bool pls) : PixWidget (parent)
{
m_name_normal = normal;
m_name_pressed = pressed;
m_diffx = 0;
m_diffy = 0;
m_pls = pls;
}
Button::~Button ()
{
}
void
Button::setPixmaps(Skin *skin)
{
if (!m_name_normal && !m_name_pressed) {
return;
}
if (m_pls) {
m_pixmap_normal = skin->getPls (m_name_normal);
m_pixmap_pressed = skin->getPls (m_name_pressed);
} else {
m_pixmap_normal = skin->getItem (m_name_normal);
m_pixmap_pressed = skin->getItem (m_name_pressed);
}
m_pixmap = m_pixmap_normal;
if (!m_pixmap_normal || m_pixmap_normal.isNull()) {
qDebug ("OPPP! %d return NULL!", m_name_normal);
}
if (!m_pixmap_pressed || m_pixmap_pressed.isNull()) {
qDebug ("OPPP! %d return NULL!", m_name_pressed);
}
setMinimumSize (m_pixmap.size ());
setMaximumSize (m_pixmap.size ());
update();
}
void
Button::mousePressEvent (QMouseEvent *event)
{
m_pixmap = m_pixmap_pressed;
m_diffx = event->pos().x();
m_diffy = event->pos().y();
update ();
}
void
Button::mouseReleaseEvent (QMouseEvent *event)
{
m_pixmap = m_pixmap_normal;
update();
emit clicked();
}
ToggleButton::ToggleButton (QWidget *parent, uint on_normal, uint on_pressed,
uint off_normal, uint off_pressed) :
Button (parent, off_normal, off_pressed)
{
m_name_on_normal = on_normal;
m_name_on_pressed = on_pressed;
m_name_off_normal = off_normal;
m_name_off_pressed = off_pressed;
m_toggled_on = false;
connect (this, SIGNAL(clicked()), this, SLOT (toggleOn()));
}
void
ToggleButton::setPixmaps(Skin *skin)
{
m_pixmap_on_normal = skin->getItem(m_name_on_normal);
m_pixmap_on_pressed = skin->getItem(m_name_on_pressed);
m_pixmap_off_normal = skin->getItem(m_name_off_normal);
m_pixmap_off_pressed = skin->getItem(m_name_off_pressed);
setCurrentPix ();
setMinimumSize (m_pixmap.size ());
setMaximumSize (m_pixmap.size ());
update();
}
void
ToggleButton::setCurrentPix ()
{
if (m_toggled_on) {
m_pixmap_normal = m_pixmap_on_normal;
m_pixmap_pressed = m_pixmap_on_pressed;
} else {
m_pixmap_normal = m_pixmap_off_normal;
m_pixmap_pressed = m_pixmap_off_pressed;
}
m_pixmap = m_pixmap_normal;
}
void
ToggleButton::toggleOn ()
{
if (!m_toggled_on) {
m_toggled_on = true;
} else {
m_toggled_on = false;
}
setCurrentPix ();
update ();
}
ToggleButton::~ToggleButton ()
{
}