promoe/ShadedDisplay.cpp

95 lines
2.3 KiB
C++

#include "ShadedDisplay.h"
ShadedDisplay::ShadedDisplay (QWidget *parent) : SkinDisplay (parent)
{
XMMSHandler *xmmsh = XMMSHandler::getInstance ();
setMinimumSize (275, 14);
setMaximumSize (275, 14);
m_tbar = new TitleBar(this, true);
m_tbar->move (0, 0);
m_number = new SmallNumberDisplay (this, 10);
m_number->move (135, 4);
m_number->setNumber (0, 2);
m_number2 = new SmallNumberDisplay (this, 10);
m_number2->move (147, 4);
m_number2->setNumber (0, 2);
m_title = new TextScroller (this, 39, 7, "shaded");
m_title->move (79, 4);
m_prev = new Button (this);
m_prev->move(169, 4);
m_prev->resize (8, 7);
connect (m_prev, SIGNAL(clicked()), xmmsh, SLOT(prev()));
m_play = new Button (this);
m_play->move(177, 4);
m_play->resize (10, 7);
connect (m_play, SIGNAL(clicked()), xmmsh, SLOT(play()));
m_pause = new Button (this);
m_pause->move(187, 4);
m_pause->resize (10, 7);
connect (m_pause, SIGNAL(clicked()), xmmsh, SLOT(pause()));
m_stop = new Button (this);
m_stop->move(197, 4);
m_stop->resize (9, 7);
connect (m_stop, SIGNAL(clicked()), xmmsh, SLOT(stop()));
m_next = new Button (this);
m_next->move(206, 4);
m_next->resize (8, 7);
connect (m_next, SIGNAL(clicked()), xmmsh, SLOT(next()));
m_eject = new Button (this);
m_eject->move(216, 4);
m_eject->resize (9, 7);
connect (m_eject, SIGNAL(clicked()), this, SLOT(fileOpen()));
connect (xmmsh, SIGNAL(playbackStatusChanged(uint)),
this, SLOT(setStatus(uint)));
connect (xmmsh, SIGNAL(playtimeChanged(uint)),
this, SLOT(setPlaytime(uint)));
connect (xmmsh, SIGNAL(currentSong (const QHash<QString, QString> &)),
this, SLOT(setMediainfo (const QHash<QString, QString> &)));
}
void
ShadedDisplay::setMediainfo (const QHash<QString, QString> &h)
{
QString n;
if (h.contains ("artist") && h.contains ("album") && h.contains ("title")) {
n = h.value("artist") + " - " + h.value("album") + " - " + h.value("title");
} else {
n = h.value("url");
}
m_title->setText (n);
}
void
ShadedDisplay::setStatus (uint status)
{
if (status == XMMS_PLAYBACK_STATUS_STOP) {
m_number->setNumber (0, 2);
m_number2->setNumber (0, 2);
}
}
void
ShadedDisplay::setPlaytime (uint time)
{
uint sec, min;
sec = (time / 1000) % 60;
min = (time / 1000) / 60;
m_number->setNumber (min, 2);
m_number2->setNumber (sec, 2);
}