Moved the vibrato zeroing to be after checking vibrato. Narrowed deadzone even more (put it in dz variable for easy changing). Removed vibrato menu emtpy items.
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1 changed files with 20 additions and 18 deletions
38
NuEVI.ino
38
NuEVI.ino
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@ -520,6 +520,7 @@ unsigned int curveZ2[] = {0,2000,3200,3800,4096,4800,5100,5900,6650,7700,8800,99
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int vibThr; // this gets auto calibrated in setup
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int vibThrLo;
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int vibZero;
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int dz=15;
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byte dirUp=0; // direction of first vibrato wave
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int fingeredNote; // note calculated from fingering (switches), transpose and octave settings
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@ -713,6 +714,8 @@ void setup() {
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int cv4=touchRead(15);
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int bc4=analogRead(A0);
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vibZero=(cv1+cv2+cv3+cv4)/4;
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vibThr=vibZero-dz;
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vibThrLo=vibZero+dz;
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breathCalZero=(bc1+bc2+bc3+bc4)/4;
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delay(250);
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digitalWrite(13,HIGH);
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@ -721,7 +724,7 @@ void setup() {
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display.setTextColor(WHITE);
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display.setTextSize(1);
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display.setCursor(85,52);
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display.println("v.1.2.2"); // FIRMWARE VERSION NUMBER HERE <<<<<<<<<<<<<<<<<<<<<<<
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display.println("v.1.2.3"); // FIRMWARE VERSION NUMBER HERE <<<<<<<<<<<<<<<<<<<<<<<
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display.display();
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delay(1500);
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@ -1336,7 +1339,6 @@ void pitch_bend(){
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// on-pcb variable capacitor for vibrato.
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int vibMax;
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int calculatedPBdepth;
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byte vibratoMoved = 0;
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pbUp = touchRead(pbUpPin); // SENSOR PIN 23 - PCB PIN "Pu"
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pbDn = touchRead(pbDnPin); // SENSOR PIN 22 - PCB PIN "Pd"
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halfPitchBendKey = (pinkySetting == PBD) && (touchRead(halfPitchBendKeyPin) > touch_Thr); // SENSOR PIN 1 - PCB PIN "S1" - hold for 1/2 pitchbend value
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@ -1344,21 +1346,6 @@ void pitch_bend(){
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calculatedPBdepth = pbDepthList[PBdepth];
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if (halfPitchBendKey) calculatedPBdepth = calculatedPBdepth*0.5;
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switch(vibRetn){ // moving baseline
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case 1:
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vibZero = vibZero*0.95+vibRead*0.05;
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break;
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case 2:
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vibZero = vibZero*0.9+vibRead*0.1;
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break;
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case 3:
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vibZero = vibZero*0.8+vibRead*0.2;
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break;
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case 4:
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vibZero = vibZero*0.6+vibRead*0.4;
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}
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vibThr=vibZero-20;
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vibThrLo=vibZero+20;
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switch(vibSens){
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case 1:
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vibMax = 200;
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@ -1390,6 +1377,21 @@ void pitch_bend(){
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vibSignal = vibSignal*0.5;
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}
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switch(vibRetn){ // moving baseline
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case 1:
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vibZero = vibZero*0.95+vibRead*0.05;
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break;
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case 2:
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vibZero = vibZero*0.9+vibRead*0.1;
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break;
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case 3:
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vibZero = vibZero*0.8+vibRead*0.2;
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break;
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case 4:
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vibZero = vibZero*0.6+vibRead*0.4;
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}
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vibThr=vibZero-dz;
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vibThrLo=vibZero+dz;
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if ((pbUp > pitchbThrVal) && PBdepth){
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pitchBend=pitchBend*0.6+0.4*map(constrain(pbUp,pitchbThrVal,pitchbMaxVal),pitchbThrVal,pitchbMaxVal,8192,(8193 + calculatedPBdepth));
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@ -3832,7 +3834,7 @@ void menu() {
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switch (deumButtonState){
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case 1:
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// down
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if (vibratoMenuCursor < 6){
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if (vibratoMenuCursor < 3){
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drawMenuCursor(vibratoMenuCursor, BLACK);
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vibratoMenuCursor++;
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drawMenuCursor(vibratoMenuCursor, WHITE);
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