Changes up to 1.6.0

This commit is contained in:
John Stack 2023-02-27 12:56:49 +01:00
parent c8bd07799a
commit 1a543a6734
11 changed files with 507 additions and 196 deletions

1
.gitignore vendored
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@ -1,2 +1,3 @@
.vscode/ipch
*.o
.DS_STORE

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@ -92,6 +92,7 @@ unsigned short extraCT2; // OFF:1-127
unsigned short levelCC; // 0-127
unsigned short levelVal; // 0-127
unsigned short fingering; // 0-4 EWI,EWX,SAX,EVI,EVR
unsigned short rollerMode; //0-2
unsigned short lpinky3; // 0-25 (OFF, -12 - MOD - +12)
unsigned short batteryType; // 0-2 ALK,NIM,LIP
unsigned short harmSetting; // 0-7
@ -151,10 +152,16 @@ byte ccList[11] = {0,1,2,7,11,1,2,7,11,74,20}; // OFF, Modulation, Breath, Volu
int pbDepthList[13] = {8192,8192,4096,2731,2048,1638,1365,1170,1024,910,819,744,683};
#if defined(NURAD)
#if defined(SEAMUS)
int calOffsetRollers[6] = {-70,20,20,20,20,120};
int calOffsetRH[12] = {0,0,0,0,0,-50,121,0,0,50,0,120};
int calOffsetLH[12] = {120,0,120,0,50,115,118,0,50,0,0,0};
#else
int calOffsetRollers[6] = {16,10,8,21,24,41};
int calOffsetRH[12] = {-88,-68,-31,13,4,120,121,-68,-85,-34,23,87};
int calOffsetLH[12] = {90,-13,-33,-93,-82,115,118,2,4,-40,-75,-94};
#endif
#endif
int battMeasured[50];
int battAvg = 0;
@ -191,6 +198,7 @@ uint16_t legacy = 0;
uint16_t legacyBrAct = 0;
byte halfTime = 0;
boolean programonce = false;
boolean oneroll;
byte widiOn = 0;
int breathLevel=0; // breath level (smoothed) not mapped to CC value
@ -248,6 +256,7 @@ byte vibLedOff = 0;
byte oldpkey = 0;
byte lap = 0;
byte rSum = 0;
static const float vibDepth[10] = {0,0.05,0.1,0.15,0.2,0.25,0.3,0.35,0.40,0.45}; // max pitch bend values (+/-) for the vibrato settings
static const short vibMaxBiteList[17] = {1600,1400,1200,1000,900,800,700,600,500,400,300,250,200,150,100,50,25};
@ -550,6 +559,7 @@ byte R2;
byte R3;
byte R4;
byte R5;
byte R6;
byte octaveR = 0;
byte lastOctaveR = 0;
@ -557,7 +567,8 @@ byte lastOctaveR = 0;
byte halfPitchBendKey;
byte quarterToneTrigger;
byte specialKey;
byte pinkyKey;
byte patchKey = 0;
byte pinkyKey = 0;
byte lastSpecialKey = 0;
byte lastPinkyKey = 0;
int pitchlatch;
@ -571,6 +582,7 @@ byte lastpcc2 = 0;
byte slurSustain = 0;
byte parallelChord = 0;
byte subOctaveDouble = 0;
byte slurSostenuto = 0;
#if defined(NURAD)
Adafruit_MPR121 touchSensorRollers = Adafruit_MPR121();
@ -844,6 +856,7 @@ void loop() {
lastpcc1=pcCombo1;
lastpcc2=pcCombo2;
if (
patchKey ||
(bothPB && legacy) ||
(brSuck && legacyBrAct && justPbUp) ||
(brSuck && legacyBrAct && bcasMode && noPb)
@ -956,6 +969,7 @@ void loop() {
if (K4) {
if (!slurSustain) {
slurSustain = 1;
slurSostenuto = 0;
parallelChord = 0;
rotatorOn = 0;
} else slurSustain = 0;
@ -973,11 +987,19 @@ void loop() {
rotatorOn = 0;
} else subOctaveDouble = 0;
}
if (!K1 && !K4 && !K5) {
if (K2) {
if (!slurSostenuto) {
slurSostenuto = 1;
slurSustain = 0;
//rotatorOn = 0;
} else slurSostenuto = 0;
}
if (!K1 && !K4 && !K5 && !K2 && !pinkyKey) {
slurSustain = 0;
parallelChord = 0;
subOctaveDouble = 0;
rotatorOn = 0;
slurSostenuto = 0;
}
if (pinkyKey) {
if (!rotatorOn) {
@ -996,6 +1018,7 @@ void loop() {
slurSustain = 0;
parallelChord = 0;
subOctaveDouble = 0;
slurSostenuto = 0;
}
if ((pinkySetting == LVL) || (pinkySetting == LVLP)){
if (pinkyKey && K7){
@ -1145,6 +1168,9 @@ void loop() {
if (!priority) { // mono prio to base note
midiSendNoteOn(fingeredNote, velocitySend); // send Note On message for new note
}
if (slurSostenuto) {
midiSendControlChange(66, 127);
}
activeNote = fingeredNote;
mainState = NOTE_ON;
}
@ -1220,6 +1246,9 @@ void loop() {
if (slurSustain) {
midiSendControlChange(64, 0);
}
if (slurSostenuto) {
midiSendControlChange(66, 0);
}
breathLevel = 0;
mainState = NOTE_OFF;
} else {
@ -1429,7 +1458,7 @@ void loop() {
// even if we just alter a pixel, the whole display is redrawn (35ms of MPU lockup) and we can't do that all the time
// this is one of the big reasons the display is for setup use only
drawSensorPixels(); // live sensor monitoring for the setup screens
if (rotatorOn || slurSustain || parallelChord || subOctaveDouble || gateOpen) {
if (rotatorOn || slurSustain || parallelChord || subOctaveDouble || slurSostenuto || gateOpen) {
statusLedFlip();
} else {
statusLedOn();
@ -1903,9 +1932,15 @@ void portamento_() {
if (2 == leverControl) {
// Portamento is controlled with thumb lever
leverPortRead = touchRead(vibratoPin);
#if defined(SEAMUS)
if (portamento && ((leverPortRead) >= leverThrVal)) { // if we are enabled and over the threshold, send portamento
portSumCC += map(constrain((leverPortRead), leverThrVal, leverMaxVal), leverThrVal, leverMaxVal, 0, portLimit);
}
#else
if (portamento && ((3000-leverPortRead) >= leverThrVal)) { // if we are enabled and over the threshold, send portamento
portSumCC += map(constrain((3000-leverPortRead), leverThrVal, leverMaxVal), leverThrVal, leverMaxVal, 0, portLimit);
}
#endif
}
portSumCC = constrain(portSumCC, 0, portLimit); // Total output glide rate limited to glide max setting
if (portSumCC) { // there is a portamento level, so go for it
@ -2111,13 +2146,15 @@ void readSwitches() {
//touchValueRollers[i]=touchSensorRollers.filteredData(i) - calOffsetRollers[i];
touchValueRollers[i]=touchSensorRollers.filteredData(i) * (300-calOffsetRollers[i])/300;
}
// 6-pin version
#if defined(SEAMUS)
/*
// 5-pin version
octaveR = 0;
if (touchValueRollers[rPin6] < ctouchThrVal) octaveR = 6; //R6
else if (R5=(touchValueRollers[rPin5] < ctouchThrVal)) octaveR = 5; //R5 (store for combo check)
else if (R4=(touchValueRollers[rPin4] < ctouchThrVal)) octaveR = 4; //R4 (store for combo check)
else if (R3=(touchValueRollers[rPin3] < ctouchThrVal)) octaveR = 3; //R3 (store for combo check)
else if (R2=(touchValueRollers[rPin2] < ctouchThrVal)) octaveR = 2; //R2 (store for combo check)
if ((R5=(touchValueRollers[rPin5] < ctouchThrVal)) && ((touchValueRollers[rPin1] < ctouchThrVal))) octaveR = 6; //R6 = R5 && R1
else if (R5=(touchValueRollers[rPin5] < ctouchThrVal)) octaveR = 5; //R5
else if (R4=(touchValueRollers[rPin4] < ctouchThrVal)) octaveR = 4; //R4
else if ((R3=(touchValueRollers[rPin3] < ctouchThrVal)) && lastOctaveR) octaveR = 3; //R3
else if (R2=(touchValueRollers[rPin2] < ctouchThrVal)) octaveR = 2; //R2
else if (touchValueRollers[rPin1] < ctouchThrVal) octaveR = 1; //R1
else if (lastOctaveR > 1) {
octaveR = lastOctaveR;
@ -2125,18 +2162,70 @@ void readSwitches() {
if (mainState == NOTE_OFF) currentRotation = 3; //rotator reset by releasing rollers
}
//if rollers are released and we are not coming down from roller 1, stay at the higher octave
lastOctaveR = octaveR;
/*
//5-pin version
octaveR = 0;
if ((touchValueRollers[rPin5] < ctouchThrVal) && (touchValueRollers[rPin3] < ctouchThrVal)) octaveR = 6; //R6
else if (touchValueRollers[rPin5] < ctouchThrVal) octaveR = 5; //R5
else if (touchValueRollers[rPin4] < ctouchThrVal) octaveR = 4; //R4
else if (touchValueRollers[rPin3] < ctouchThrVal) octaveR = 3; //R3
else if (touchValueRollers[rPin2] < ctouchThrVal) octaveR = 2; //R2
else if (touchValueRollers[rPin1] < ctouchThrVal) octaveR = 1; //R1
//CV filter leak prevention when putting NuEVI aside
*/
// 5-pin version, 1 & 6 common
R1=(touchValueRollers[rPin1] < ctouchThrVal);
R2=(touchValueRollers[rPin2] < ctouchThrVal);
R3=(touchValueRollers[rPin3] < ctouchThrVal);
R4=(touchValueRollers[rPin4] < ctouchThrVal);
R5=(touchValueRollers[rPin5] < ctouchThrVal);
rSum = R1+R2+R3+R4+R5;
octaveR = 0;
oneroll = (rollerMode < 2);
if (R5 && R1) octaveR = 6; //R6 = R5 && R1
else if (R5 && (R4 || oneroll)) octaveR = 5; //R5
else if (R4 && (R3 || oneroll)) octaveR = 4; //R4
else if (R3 && (R2 || oneroll)) octaveR = 3; //R3
else if (R2 && (R1 || oneroll)) octaveR = 2; //R2
else if (R1) octaveR = 1; //R1
else if (lastOctaveR > 1) {
if (rollerMode) octaveR = lastOctaveR; //if rollers are released and we are not coming down from roller 1, stay at the higher octave
if (otfKey && !rSum && polySelect && (polySelect<RT1) && rotatorOn && (mainState == NOTE_OFF)) hmzKey = fingeredNote%12;
if (mainState == NOTE_OFF) currentRotation = 3; //rotator reset by releasing rollers
}
if ((3 == rollerMode) && R1 && !R5 && (6 == lastOctaveR)) octaveR = 7; // Bonus octave on top
// Roller modes
// 0: Highest touched roller, no release memory (legacy style), 1 in menu
// 1: Highest touched roller, release memory, 2 in menu
// 2: Touched roller pair, release memory, 3 in menu
// 3: Touched roller pair, release memory, bonus octave on top, 4 in menu
#else
// 6-pin version, NuRAD
R1=(touchValueRollers[rPin1] < ctouchThrVal);
R2=(touchValueRollers[rPin2] < ctouchThrVal);
R3=(touchValueRollers[rPin3] < ctouchThrVal);
R4=(touchValueRollers[rPin4] < ctouchThrVal);
R5=(touchValueRollers[rPin5] < ctouchThrVal);
R6=(touchValueRollers[rPin6] < ctouchThrVal);
rSum = R1+R2+R3+R4+R5+R6;
octaveR = 0;
oneroll = (rollerMode < 2);
if (R6 && (R5 || oneroll)) octaveR = 6; //R6
else if (R5 && (R4 || oneroll)) octaveR = 5; //R5
else if (R4 && (R3 || oneroll)) octaveR = 4; //R4
else if (R3 && (R2 || oneroll)) octaveR = 3; //R3
else if (R2 && (R1 || oneroll)) octaveR = 2; //R2
else if (R1) octaveR = 1; //R1
else if (lastOctaveR > 1) {
if (rollerMode) octaveR = lastOctaveR; //if rollers are released and we are not coming down from roller 1, stay at the higher octave
if (otfKey && !rSum && polySelect && (polySelect<RT1) && rotatorOn && (mainState == NOTE_OFF)) hmzKey = fingeredNote%12;
if (mainState == NOTE_OFF) currentRotation = 3; //rotator reset by releasing rollers
}
if ((3 == rollerMode) && R6 && !R5 && (6 == lastOctaveR)) octaveR = 7; // Bonus octave on top
// Roller modes
// 0: Highest touched roller, no release memory (legacy style), 1 in menu
// 1: Highest touched roller, release memory, 2 in menu
// 2: Touched roller pair, release memory, 3 in menu
// 3: Touched roller pair, release memory, bonus octave on top, 4 in menu
#endif
lastOctaveR = octaveR;
break;
case 1:
// RH keys
@ -2152,7 +2241,12 @@ void readSwitches() {
RHp1=(touchValueRH[RHp1Pin] < ctouchThrVal);
RHp2=(touchValueRH[RHp2Pin] < ctouchThrVal);
RHp3=(touchValueRH[RHp3Pin] < ctouchThrVal);
#if defined(SEAMUS)
specialKey=(touchValueRH[spec1Pin] < ctouchThrVal);
#else
specialKey=(touchValueRH[spec1Pin] < ctouchThrVal) && (touchValueRH[spec2Pin] < ctouchThrVal);
#endif
patchKey=(touchValueRH[patchPin] < ctouchThrVal);
break;
case 2:
// LH keys
@ -2172,6 +2266,15 @@ void readSwitches() {
}
if (lap<2) lap++; else lap=0;
#if defined(SEAMUS)
K1=RH1;
K2=RH2;
K3=RH3;
K4=LHp1;
K5=RHs;
K6=LHp2;
K7=RHp3;
#else
K1=RHp2;
K2=LHp2;
K3=LHp3;
@ -2179,7 +2282,7 @@ void readSwitches() {
K5=RHp1;
K6=RHp2;
K7=RHp3;
#endif
pinkyKey = LHs || ((lpinky3==MOD) && LHp3);
int qTransp = ((pinkyKey && (pinkySetting < 25)) ? pinkySetting-12 : 0) + ((LHp3 && lpinky3) ? lpinky3-13 : 0);
@ -2219,12 +2322,22 @@ void readSwitches() {
}
if (matched<11 && combo==17) fingeredNoteUntransposed=lastFingering; else fingeredNoteUntransposed = startNote+1+saxFingerResult[combo-1]-LHp2+RHs-(RHp2 && (1 == combo) && LHp2)+octaveR*12;
} else if (3==fingering) { // EVI fingering
fingeredNoteUntransposed = startNote
- 2*RH1 - RH2 - 3*RH3 //"Trumpet valves"
- 5*LH1 //Fifth key
+ 2*RHs + 4*RHp3 //Trill keys +2 and +4
+ (!LH2 || !LH3 || LHp2) // Trill +1 achieved by lifting finger from LH2 or LH3, or touching LHp2
+ octaveR*12; //Octave rollers
/*
//Evan special fingering test
fingeredNoteUntransposed = startNote
- 2*RH1 - RH2 - 3*RH3 //"Trumpet valves"
- 5*LH1 //Fifth key
- 12*LH3 - 24*LH2 //Octaves on LH2 and LH3
+ octaveR*12; //Octave rollers
*/
} else { // EVI fingering with reversed octave rollers
fingeredNoteUntransposed = startNote
- 2*RH1 - RH2 - 3*RH3 //"Trumpet valves"
@ -2253,21 +2366,27 @@ void readSwitches() {
R3 = touchKeys[R3Pin];
R4 = touchKeys[R4Pin];
R5 = touchKeys[R5Pin];
rSum = R1+R2+R3+R4+R5;
octaveR = 0;
oneroll = (rollerMode < 2);
if (R5 && R3) octaveR = 6; //R6 = R5 && R3
else if (R5) octaveR = 5; //R5
else if (R4) octaveR = 4; //R4
else if (R3 && lastOctaveR) octaveR = 3; //R3
else if (R2) octaveR = 2; //R2
else if (R5 && (R4 || oneroll)) octaveR = 5; //R5
else if (R4 && (R3 || oneroll)) octaveR = 4; //R4
else if (R3 && (R2 || (oneroll && lastOctaveR))) octaveR = 3; //R3
else if (R2 && (R1 || oneroll)) octaveR = 2; //R2
else if (R1) octaveR = 1; //R1
else if (lastOctaveR > 1) {
octaveR = lastOctaveR;
if (otfKey && polySelect && (polySelect<RT1) && rotatorOn && (mainState == NOTE_OFF)) hmzKey = fingeredNote%12;
if (rollerMode) octaveR = lastOctaveR; //if rollers are released and we are not coming down from roller 1, stay at the higher octave (CV filter leak prevention when putting NuEVI aside)
if (otfKey && !rSum && polySelect && (polySelect<RT1) && rotatorOn && (mainState == NOTE_OFF)) hmzKey = fingeredNote%12;
if (mainState == NOTE_OFF) currentRotation = 3; //rotator reset by releasing rollers
}
//if rollers are released and we are not coming down from roller 1, stay at the higher octave
//CV filter leak prevention when putting NuEVI aside
if ((3 == rollerMode) && R3 && !R5 && (6 == lastOctaveR)) octaveR = 7; // Bonus octave on top
// Roller modes
// 0: Highest touched roller, no release memory (legacy style), 1 in menu
// 1: Highest touched roller, release memory, 2 in menu
// 2: Touched roller pair, release memory, 3 in menu
// 3: Touched roller pair, release memory, bonus octave on top, 4 in menu
lastOctaveR = octaveR;

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@ -176,7 +176,11 @@ void autoCalSelected() {
}
// Lever
if(adjustOption == 5) {
#if defined(SEAMUS)
calRead = touchRead(vibratoPin);
#else
calRead = 3000-touchRead(vibratoPin);
#endif
leverThrVal = constrain(calRead+60, leverLoLimit, leverHiLimit);
leverMaxVal = constrain(calRead+120, leverLoLimit, leverHiLimit);
writeSetting(LEVER_THR_ADDR, leverThrVal);
@ -419,7 +423,11 @@ void plotSensorPixels(){
}
#endif
else if(adjustOption == 5) {
#if defined(SEAMUS)
int pos = map(constrain(touchRead(vibratoPin), leverLoLimit, leverHiLimit), leverLoLimit, leverHiLimit, 28, 118);
#else
int pos = map(constrain(3000-touchRead(vibratoPin), leverLoLimit, leverHiLimit), leverLoLimit, leverHiLimit, 28, 118);
#endif
redraw = updateSensorPixel(pos, -1);
}

View file

@ -5,7 +5,7 @@
// Compile options, comment/uncomment to change
#define FIRMWARE_VERSION "1.5b8" // FIRMWARE VERSION NUMBER HERE <<<<<<<<<<<<<<<<<<<<<<<
#define FIRMWARE_VERSION "1.6.0" // FIRMWARE VERSION NUMBER HERE <<<<<<<<<<<<<<<<<<<<<<<
#define ON_Delay 20 // Set Delay after ON threshold before velocity is checked (wait for tounging peak)
#define CCN_Port 5 // Controller number for portamento level

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@ -100,6 +100,7 @@ extern unsigned short extraCT2; // OFF:1-127
extern unsigned short levelCC; // 0-127
extern unsigned short levelVal; // 0-127
extern unsigned short fingering; // 0-4 EWI,EWX,SAX,EVI,EVR
extern unsigned short rollerMode; //0-2
extern unsigned short lpinky3; // 0-25 (OFF, -12 - MOD - +12)
extern unsigned short batteryType; // 0-2 ALK,NIM,LIP
extern unsigned short harmSetting; // 0-7
@ -219,6 +220,7 @@ extern byte halfPitchBendKey;
extern byte quarterToneTrigger;
extern byte specialKey;
extern byte pinkyKey;
extern byte patchKey;
extern unsigned int multiMap(unsigned short val, const unsigned short * _in, const unsigned short * _out, uint8_t size);

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@ -3,6 +3,7 @@
#define REVB
//#define NURAD
//#define SEAMUS
//#define I2CSCANNER
@ -72,6 +73,7 @@
#define RHp3Pin 7
#define spec1Pin 10
#define spec2Pin 9
#define patchPin 5
// MPR121 LH 0x5B

View file

@ -6,18 +6,30 @@
// Do things with status LED.
void statusLedOn() {
digitalWrite(statusLedPin, HIGH);
#if defined(SEAMUS)
analogWrite(sLedPin, SPCKEY_LED_BRIGHTNESS);
#endif
}
void statusLedOff() {
digitalWrite(statusLedPin, LOW);
#if defined(SEAMUS)
analogWrite(sLedPin, 0);
#endif
}
void statusLed(bool state) {
digitalWrite(statusLedPin, state);
#if defined(SEAMUS)
analogWrite(sLedPin, state*SPCKEY_LED_BRIGHTNESS);
#endif
}
void statusLedFlip() {
digitalWrite(statusLedPin, !digitalRead(statusLedPin));
#if defined(SEAMUS)
if (digitalRead(statusLedPin)) analogWrite(sLedPin, SPCKEY_LED_BRIGHTNESS); else analogWrite(sLedPin, 0);
#endif
}
void statusLedFlash(uint16_t delayTime) {

View file

@ -19,6 +19,9 @@ enum CursorIdx {
ERotator,
EVibrato,
EExtras,
ERotSubA,
ERotSubB,
ERotSubC,
// NEVER ADD ANYTHING AFTER THIS, ONLY ABOVE
NUM_CURSORS
};
@ -546,6 +549,10 @@ static void clearFPS(int trills) {
//***********************************************************
// Poly Play menu
const MenuEntryStateCh rotSubAMenu = { MenuType::EStateChange, "ROTATOR A", ROTA_MENU };
const MenuEntryStateCh rotSubBMenu = { MenuType::EStateChange, "ROTATOR B", ROTB_MENU };
const MenuEntryStateCh rotSubCMenu = { MenuType::EStateChange, "ROTATOR C", ROTC_MENU };
static void rotatorSave(const MenuEntrySub& __unused sub) {
int16_t stored;
for(int i = 0; i < 4; ++i) {
@ -871,6 +878,43 @@ const MenuEntrySub otfKeyMenu = {
};
const MenuEntry* rotSubAMenuEntries[] = {
(MenuEntry*)&rotatorParaMenu,
(MenuEntry*)&rotator1Menu,
(MenuEntry*)&rotator2Menu,
(MenuEntry*)&rotator3Menu,
(MenuEntry*)&rotator4Menu
};
const MenuPage rotSubAMenuPage = {
"ROTATOR A", 0, CursorIdx::ERotSubA, ROTATOR_MENU, ARR_LEN(rotSubAMenuEntries), rotSubAMenuEntries
};
const MenuEntry* rotSubBMenuEntries[] = {
(MenuEntry*)&rotatorParaBMenu,
(MenuEntry*)&rotatorB1Menu,
(MenuEntry*)&rotatorB2Menu,
(MenuEntry*)&rotatorB3Menu,
(MenuEntry*)&rotatorB4Menu
};
const MenuPage rotSubBMenuPage = {
"ROTATOR B", 0, CursorIdx::ERotSubB, ROTATOR_MENU, ARR_LEN(rotSubBMenuEntries), rotSubBMenuEntries
};
const MenuEntry* rotSubCMenuEntries[] = {
(MenuEntry*)&rotatorParaCMenu,
(MenuEntry*)&rotatorC1Menu,
(MenuEntry*)&rotatorC2Menu,
(MenuEntry*)&rotatorC3Menu,
(MenuEntry*)&rotatorC4Menu
};
const MenuPage rotSubCMenuPage = {
"ROTATOR C", 0, CursorIdx::ERotSubC, ROTATOR_MENU, ARR_LEN(rotSubCMenuEntries), rotSubCMenuEntries
};
const MenuEntry* rotatorMenuEntries[] = {
(MenuEntry*)&polySelectMenu,
@ -881,7 +925,7 @@ const MenuEntry* rotatorMenuEntries[] = {
(MenuEntry*)&fwcLockHMenu,
(MenuEntry*)&fwcDrop2Menu,
(MenuEntry*)&rotatorPrioMenu,
(MenuEntry*)&rotatorParaMenu,
/*(MenuEntry*)&rotatorParaMenu,
(MenuEntry*)&rotator1Menu,
(MenuEntry*)&rotator2Menu,
(MenuEntry*)&rotator3Menu,
@ -895,7 +939,10 @@ const MenuEntry* rotatorMenuEntries[] = {
(MenuEntry*)&rotatorC1Menu,
(MenuEntry*)&rotatorC2Menu,
(MenuEntry*)&rotatorC3Menu,
(MenuEntry*)&rotatorC4Menu
(MenuEntry*)&rotatorC4Menu */
(MenuEntry*)&rotSubAMenu,
(MenuEntry*)&rotSubBMenu,
(MenuEntry*)&rotSubCMenu
};
/*
const MenuPage rotatorMenuPage = {
@ -917,6 +964,7 @@ const MenuPage rotatorMenuPage = {
//***********************************************************
// Main menu
/*
const MenuEntrySub transposeMenu = {
MenuType::ESub, "TRANSPOSE", "TRANSPOSE", &transpose, 0, 24, MenuEntryFlags::ENone,
[](SubMenuRef __unused, char* out, const char** __unused unit) {
@ -925,6 +973,99 @@ const MenuEntrySub transposeMenu = {
[](const MenuEntrySub &sub) { writeSetting(TRANSP_ADDR,*sub.valuePtr); }
, nullptr
};
*/
static void transposeOptionGet(SubMenuRef __unused, char* out, const char** __unused) {
switch (transpose){
case 0:
strncpy(out, "C>", 4);
break;
case 1:
strncpy(out, "C#>", 4);
break;
case 2:
strncpy(out, "D>", 4);
break;
case 3:
strncpy(out, "D#>", 4);
break;
case 4:
strncpy(out, "E>", 4);
break;
case 5:
strncpy(out, "F>", 4);
break;
case 6:
strncpy(out, "F#>", 4);
break;
case 7:
strncpy(out, "G>", 4);
break;
case 8:
strncpy(out, "G#>", 4);
break;
case 9:
strncpy(out, "A>", 4);
break;
case 10:
strncpy(out, "Bb>", 4);
break;
case 11:
strncpy(out, "B>", 4);
break;
case 12:
strncpy(out, ">C<", 4);
break;
case 13:
strncpy(out, "<C#", 4);
break;
case 14:
strncpy(out, "<D", 4);
break;
case 15:
strncpy(out, "<D#", 4);
break;
case 16:
strncpy(out, "<E", 4);
break;
case 17:
strncpy(out, "<F", 4);
break;
case 18:
strncpy(out, "<F#", 4);
break;
case 19:
strncpy(out, "<G", 4);
break;
case 20:
strncpy(out, "<G#", 4);
break;
case 21:
strncpy(out, "<A", 4);
break;
case 22:
strncpy(out, "<Bb", 4);
break;
case 23:
strncpy(out, "<B", 4);
break;
case 24:
strncpy(out, "<C", 4);
break;
}
}
static void transposeSave(SubMenuRef __unused) {
writeSetting(TRANSP_ADDR,transpose);
}
const MenuEntrySub transposeMenu = {
MenuType::ESub, "TRANSPOSE", "TRANSPOSE", &transpose, 0,24, MenuEntryFlags::ENone,
transposeOptionGet, transposeSave, nullptr,
};
const MenuEntrySub octaveMenu = {
MenuType::ESub, "OCTAVE", "OCTAVE", &octave, 0, 6, MenuEntryFlags::ENone,
@ -1561,6 +1702,14 @@ const MenuEntrySub fingeringMenu = {
};
#endif
const MenuEntrySub rollerMenu = {
MenuType::ESub, "ROLLRMODE", "ROLLRMODE", &rollerMode, 0, 3, MenuEntryFlags::EMenuEntryWrap,
[](SubMenuRef __unused, char* out, const char** __unused unit) {
numToString(rollerMode+1, out);
},
[](const MenuEntrySub & __unused sub) { writeSetting(ROLLER_ADDR,rollerMode); }
, nullptr
};
const MenuEntrySub lpinky3Menu = {
@ -1595,6 +1744,7 @@ const MenuEntry* controlMenuEntries[] = {
(MenuEntry*)&lvlCtrlCCMenu,
(MenuEntry*)&lpinky3Menu,
(MenuEntry*)&fingeringMenu,
(MenuEntry*)&rollerMenu,
(MenuEntry*)&pitchBendMenu
};
#else
@ -1614,6 +1764,7 @@ const MenuEntry* controlMenuEntries[] = {
(MenuEntry*)&pinkyMenu,
(MenuEntry*)&lvlCtrlCCMenu,
(MenuEntry*)&fingeringMenu,
(MenuEntry*)&rollerMenu,
(MenuEntry*)&pitchBendMenu
};
#endif
@ -2291,6 +2442,12 @@ void menu() {
redraw |= updatePage((const MenuPage*)&aboutMenuPage, input, timeNow);
} else if (menuState == EXTRAS_MENU) {
redraw |= updatePage((const MenuPage*)&extrasMenuPage, input, timeNow);
} else if (menuState == ROTA_MENU) {
redraw |= updatePage((const MenuPage*)&rotSubAMenuPage, input, timeNow);
} else if (menuState == ROTB_MENU) {
redraw |= updatePage((const MenuPage*)&rotSubBMenuPage, input, timeNow);
} else if (menuState == ROTC_MENU) {
redraw |= updatePage((const MenuPage*)&rotSubCMenuPage, input, timeNow);
}
if(redraw) {

View file

@ -19,6 +19,9 @@
#define VIBRATO_MENU 7
#define ABOUT_MENU 8
#define EXTRAS_MENU 9
#define ROTA_MENU 10
#define ROTB_MENU 11
#define ROTC_MENU 12
#define ARR_LEN(a) (sizeof (a) / sizeof (a[0]))

View file

@ -179,6 +179,10 @@ void readEEPROM(const bool factoryReset) {
writeSetting(CVRATE_ADDR, CVRATE_FACTORY);
}
if(settingsVersion < 45) {
writeSetting(ROLLER_ADDR, ROLLER_FACTORY);
}
writeSetting(VERSION_ADDR, EEPROM_VERSION);
}
@ -275,6 +279,7 @@ void readEEPROM(const bool factoryReset) {
cvTune = readSettingBounded(CVTUNE_ADDR, 1, 199, CVTUNE_FACTORY);
cvScale = readSettingBounded(CVSCALE_ADDR, 1, 199, CVSCALE_FACTORY);
cvVibRate = readSettingBounded(CVRATE_ADDR, 0, 8, CVRATE_FACTORY);
rollerMode = readSettingBounded(ROLLER_ADDR, 0, 3, ROLLER_FACTORY);
//Flags stored in bit field
fastBoot = (dipSwBits & (1<<DIPSW_FASTBOOT))?1:0;

View file

@ -93,8 +93,9 @@
#define CVTUNE_ADDR 180
#define CVSCALE_ADDR 182
#define CVRATE_ADDR 184
#define ROLLER_ADDR 186
#define EEPROM_SIZE 186 //Last address +2
#define EEPROM_SIZE 188 //Last address +2
//DAC output modes
@ -111,7 +112,7 @@
//"factory" values for settings
#define EEPROM_VERSION 44
#define EEPROM_VERSION 45
#define BREATH_THR_FACTORY 1400
#define BREATH_MAX_FACTORY 4000
@ -156,7 +157,7 @@
#define BREATH_CC2_FACTORY 0 //OFF,1-127
#define BREATH_CC2_RISE_FACTORY 1
#define VIB_SENS_BITE_FACTORY 8
#define VIB_SQUELCH_BITE_FACTORY 10
#define VIB_SQUELCH_BITE_FACTORY 15
#define VIB_CONTROL_FACTORY 0
#define TRILL3_INTERVAL_FACTORY 4
#define DAC_MODE_FACTORY DAC_MODE_PITCH
@ -196,6 +197,7 @@
#define CVTUNE_FACTORY 100 // 100 is zero tuning
#define CVSCALE_FACTORY 100 // 100 is zero scaling
#define CVRATE_FACTORY 3 // 3 is 5.5Hz
#define ROLLER_FACTORY 1
#define NO_CHECKSUM 0x7F007F00