Simple simulation code
Builds a native program on MacOS that runs the NuEVI firmware compiled for x86_64. Only input is arrow keys for menu buttons for now. Only output is console and display. Copied some more library files into the simulation folder, and renamed the modified *.cpp files from the libraries to *_sim.cpp.
This commit is contained in:
parent
c9123b746f
commit
266b3334cb
30 changed files with 8532 additions and 0 deletions
29
simulation/include/gfxfont.h
Normal file
29
simulation/include/gfxfont.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
// Font structures for newer Adafruit_GFX (1.1 and later).
|
||||
// Example fonts are included in 'Fonts' directory.
|
||||
// To use a font in your Arduino sketch, #include the corresponding .h
|
||||
// file and pass address of GFXfont struct to setFont(). Pass NULL to
|
||||
// revert to 'classic' fixed-space bitmap font.
|
||||
|
||||
#ifndef _GFXFONT_H_
|
||||
#define _GFXFONT_H_
|
||||
|
||||
/// Font data stored PER GLYPH
|
||||
typedef struct {
|
||||
uint16_t bitmapOffset; ///< Pointer into GFXfont->bitmap
|
||||
uint8_t width; ///< Bitmap dimensions in pixels
|
||||
uint8_t height; ///< Bitmap dimensions in pixels
|
||||
uint8_t xAdvance; ///< Distance to advance cursor (x axis)
|
||||
int8_t xOffset; ///< X dist from cursor pos to UL corner
|
||||
int8_t yOffset; ///< Y dist from cursor pos to UL corner
|
||||
} GFXglyph;
|
||||
|
||||
/// Data stored for FONT AS A WHOLE
|
||||
typedef struct {
|
||||
uint8_t *bitmap; ///< Glyph bitmaps, concatenated
|
||||
GFXglyph *glyph; ///< Glyph array
|
||||
uint8_t first; ///< ASCII extents (first char)
|
||||
uint8_t last; ///< ASCII extents (last char)
|
||||
uint8_t yAdvance; ///< Newline distance (y axis)
|
||||
} GFXfont;
|
||||
|
||||
#endif // _GFXFONT_H_
|
Loading…
Add table
Add a link
Reference in a new issue