Unified main and patch menu input handling
Now all menu pages are handled the same way, which is great because now I can implement scrolling in the menu pages.
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2 changed files with 112 additions and 240 deletions
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@ -86,21 +86,6 @@ int parallel = 7; // semitones
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byte gateOpen = 0; // setting for gate always open, note on sent for every time fingering changes, no matter the breath status
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// // MAybe move these to config.h (as defines?)
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// const uint16_t breathLoLimit = 0;
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// const uint16_t breathHiLimit = 4095;
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// const uint16_t portamLoLimit = 700;
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// const uint16_t portamHiLimit = 4700;
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// const uint16_t pitchbLoLimit = 500;
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// const uint16_t pitchbHiLimit = 4000;
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// const uint16_t extracLoLimit = 500;
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// const uint16_t extracHiLimit = 4000;
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// const uint16_t ctouchLoLimit = 50;
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// const uint16_t ctouchHiLimit = 350;
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// const uint16_t ttouchLoLimit = 50;
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// const uint16_t ttouchHiLimit = 1900;
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int touch_Thr = 1300;
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byte ccList[11] = {0,1,2,7,11,1,2,7,11,74,20}; // OFF, Modulation, Breath, Volume, Expression (then same sent in hires), CC74 (cutoff/brightness), CC20
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