Missed a few spots for sub menu redraw

This commit is contained in:
Mikael Degerfält 2019-06-22 00:03:28 +02:00
parent 8087f93677
commit 6e0786bccb

View file

@ -1146,8 +1146,7 @@ static bool updateMenuPage( const MenuPage &page, uint32_t timeNow ) {
} }
//*********************************************************** //***********************************************************
static void checkForPatchView(int buttons) static void checkForPatchView(int buttons) {
{
int trills = readTrills(); int trills = readTrills();
switch (buttons){ switch (buttons){
@ -1750,7 +1749,7 @@ void menu() {
redrawSubValue = true; redrawSubValue = true;
} }
} else if (subVelBias) { } else if (subVelBias) {
redraw |= updateSubMenuCursor( *currentPage, timeNow ); redraw |= updateSubMenuCursor( *currentPage, timeNow );
if (buttonPressedAndNotUsed){ if (buttonPressedAndNotUsed){
buttonPressedAndNotUsed = 0; buttonPressedAndNotUsed = 0;
@ -1777,11 +1776,7 @@ void menu() {
writeSetting(VEL_BIAS_ADDR,velBias); writeSetting(VEL_BIAS_ADDR,velBias);
break; break;
} }
clearSubValue(); redrawSubValue = true;
plotVelBias(WHITE);
cursorBlinkTime = timeNow;
cursorNow = BLACK;
redraw = true;
} }
} else { } else {
@ -1969,11 +1964,7 @@ void menu() {
writeSetting(VIB_SENS_ADDR,vibSens); writeSetting(VIB_SENS_ADDR,vibSens);
break; break;
} }
clearSubValue(); redrawSubValue = true;
plotVibSens(WHITE);
cursorNow = BLACK;
redraw = true;
cursorBlinkTime = timeNow;
} }
} else if (subVibRetn) { } else if (subVibRetn) {
redraw |= updateSubMenuCursor( *currentPage, timeNow ); redraw |= updateSubMenuCursor( *currentPage, timeNow );
@ -2019,11 +2010,7 @@ void menu() {
writeSetting(VIB_SQUELCH_ADDR,vibSquelch); writeSetting(VIB_SQUELCH_ADDR,vibSquelch);
break; break;
} }
clearSubValue(); redrawSubValue = true;
plotVibSquelch(WHITE);
cursorBlinkTime = timeNow;
cursorNow = BLACK;
redraw = true;
} }
} else if (subVibDirection) { } else if (subVibDirection) {
redraw |= updateSubMenuCursor( *currentPage, timeNow ); redraw |= updateSubMenuCursor( *currentPage, timeNow );