Adjustments in vibrato algorithm. Added bite sensor step-by-step pics.
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@ -234,7 +234,7 @@ void pitch_bend(){
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} else if ((vibRead > vibThr)&&(vibRead < (oldvibRead-7))){
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pitchBend=oldpb*0.7+0.3*(8191 - VIB_depth);
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} else {
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pitchBend = oldpb*0.4+8192*0.6; // released, so smooth your way back to zero
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pitchBend = oldpb*0.7+8192*0.3; // released, so smooth your way back to zero
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if ((pitchBend > 8187) && (pitchBend < 8197)) pitchBend = 8192; // 8192 is 0 pitch bend, don't miss it bc of smoothing
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}
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oldvibRead = vibRead;
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hardware/bitesensor/bitesensor01.jpg
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hardware/bitesensor/bitesensor02.jpg
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hardware/bitesensor/bitesensor03.jpg
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hardware/bitesensor/bitesensor04.jpg
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hardware/bitesensor/bitesensor05.jpg
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hardware/bitesensor/bitesensor06.jpg
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hardware/bitesensor/bitesensor07.jpg
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hardware/bitesensor/bitesensor08.jpg
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