xevi/simulation/include/gfxfont.h
Brian Hrebec 01d193c9b3 Refactored for teensy 4.0, xEvi hardware
- Switched to platformio, ino -> cpp
- MPRLS for pressure sensor
- Added basic ICM support
- Removed widi, battery, other features not supported in xEvi
- Removed legacy options/processing
- Added LED strip support
- Added encoder support
- Reworked menu code to use encoders/be more flexible
2023-08-27 11:52:08 -05:00

29 lines
1.2 KiB
C

// Font structures for newer Adafruit_GFX (1.1 and later).
// Example fonts are included in 'Fonts' directory.
// To use a font in your Arduino sketch, #include the corresponding .h
// file and pass address of GFXfont struct to setFont(). Pass NULL to
// revert to 'classic' fixed-space bitmap font.
#ifndef _GFXFONT_H_
#define _GFXFONT_H_
/// Font data stored PER GLYPH
typedef struct {
uint16_t bitmapOffset; ///< Pointer into GFXfont->bitmap
uint8_t width; ///< Bitmap dimensions in pixels
uint8_t height; ///< Bitmap dimensions in pixels
uint8_t xAdvance; ///< Distance to advance cursor (x axis)
int8_t xOffset; ///< X dist from cursor pos to UL corner
int8_t yOffset; ///< Y dist from cursor pos to UL corner
} GFXglyph;
/// Data stored for FONT AS A WHOLE
typedef struct {
uint8_t *bitmap; ///< Glyph bitmaps, concatenated
GFXglyph *glyph; ///< Glyph array
uint8_t first; ///< ASCII extents (first char)
uint8_t last; ///< ASCII extents (last char)
uint8_t yAdvance; ///< Newline distance (y axis)
} GFXfont;
#endif // _GFXFONT_H_