lv2export: expose lights as control output ports, always connect cv

Signed-off-by: falkTX <falktx@falktx.com>
This commit is contained in:
falkTX 2022-06-01 16:17:15 +01:00
parent 848237c9c5
commit becfa5d39d
No known key found for this signature in database
GPG key ID: CDBAA37ABC74FBA0
4 changed files with 63 additions and 45 deletions

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@ -409,13 +409,13 @@ struct Engine {
struct Light {
float value = 0.f;
void setBrightness(float brightness) {
inline void setBrightness(float brightness) {
value = brightness;
}
float getBrightness() {
inline float getBrightness() {
return value;
}
void setBrightnessSmooth(float brightness, float deltaTime, float lambda = 30.f) {
inline void setBrightnessSmooth(float brightness, float deltaTime, float lambda = 30.f) {
if (brightness < value) {
// Fade out light
value += (brightness - value) * lambda * deltaTime;
@ -425,10 +425,10 @@ struct Light {
value = brightness;
}
}
void setSmoothBrightness(float brightness, float deltaTime) {
inline void setSmoothBrightness(float brightness, float deltaTime) {
setBrightnessSmooth(brightness, deltaTime);
}
void setBrightnessSmooth(float brightness, int frames = 1) {
inline void setBrightnessSmooth(float brightness, int frames = 1) {
setBrightnessSmooth(brightness, frames / 44100.f);
}
};
@ -445,8 +445,8 @@ struct LightInfo {
struct Param {
float value = 0.f;
float getValue() { return value; }
void setValue(float value) { this->value = value; }
inline float getValue() { return value; }
inline void setValue(float value) { this->value = value; }
};
struct Port {
@ -463,39 +463,39 @@ struct Port {
INPUT,
OUTPUT,
};
void setVoltage(float voltage, int channel = 0) { voltages[channel] = voltage; }
float getVoltage(int channel = 0) { return voltages[channel]; }
float getPolyVoltage(int channel) { return isMonophonic() ? getVoltage(0) : getVoltage(channel); }
float getNormalVoltage(float normalVoltage, int channel = 0) {
inline void setVoltage(float voltage, int channel = 0) { voltages[channel] = voltage; }
inline float getVoltage(int channel = 0) { return voltages[channel]; }
inline float getPolyVoltage(int channel) { return isMonophonic() ? getVoltage(0) : getVoltage(channel); }
inline float getNormalVoltage(float normalVoltage, int channel = 0) {
return isConnected() ? getVoltage(channel) : normalVoltage;
}
float getNormalPolyVoltage(float normalVoltage, int channel) {
inline float getNormalPolyVoltage(float normalVoltage, int channel) {
return isConnected() ? getPolyVoltage(channel) : normalVoltage;
}
float* getVoltages(int firstChannel = 0) { return &voltages[firstChannel]; }
void readVoltages(float* v) {
inline float* getVoltages(int firstChannel = 0) { return &voltages[firstChannel]; }
inline void readVoltages(float* v) {
for (int c = 0; c < channels; c++) {
v[c] = voltages[c];
}
}
void writeVoltages(const float* v) {
inline void writeVoltages(const float* v) {
for (int c = 0; c < channels; c++) {
voltages[c] = v[c];
}
}
void clearVoltages() {
inline void clearVoltages() {
for (int c = 0; c < channels; c++) {
voltages[c] = 0.f;
}
}
float getVoltageSum() {
inline float getVoltageSum() {
float sum = 0.f;
for (int c = 0; c < channels; c++) {
sum += voltages[c];
}
return sum;
}
float getVoltageRMS() {
inline float getVoltageRMS() {
if (channels == 0) {
return 0.f;
}
@ -534,7 +534,7 @@ struct Port {
// void setVoltageSimd(T voltage, int firstChannel) {
// voltage.store(&voltages[firstChannel]);
// }
void setChannels(int channels) {
inline void setChannels(int channels) {
if (this->channels == 0) {
return;
}
@ -546,11 +546,11 @@ struct Port {
}
this->channels = channels;
}
int getChannels() { return channels; }
bool isConnected() { return channels > 0; }
bool isMonophonic() { return channels == 1; }
bool isPolyphonic() { return channels > 1; }
float normalize(float normalVoltage) { return getNormalVoltage(normalVoltage); }
inline int getChannels() { return channels; }
inline bool isConnected() { return channels > 0; }
inline bool isMonophonic() { return channels == 1; }
inline bool isPolyphonic() { return channels > 1; }
inline float normalize(float normalVoltage) { return getNormalVoltage(normalVoltage); }
};
struct Output : Port {};
@ -601,9 +601,9 @@ struct ParamQuantity : Quantity {
// float getSmoothValue();
// void setValue(float value) override;
// float getValue() override;
float getMinValue() override { return minValue; }
float getMaxValue() override { return maxValue; }
float getDefaultValue() override { return defaultValue; }
inline float getMinValue() override { return minValue; }
inline float getMaxValue() override { return maxValue; }
inline float getDefaultValue() override { return defaultValue; }
// float getDisplayValue() override;
// void setDisplayValue(float displayValue) override;
// std::string getDisplayValueString() override;
@ -669,6 +669,9 @@ struct Module {
configOutput(i);
}
lightInfos.resize(numLights);
for (int i = 0; i < numLights; i++) {
configLight(i);
}
}
template <class TParamQuantity = ParamQuantity>
TParamQuantity* configParam(int paramId, float minValue, float maxValue, float defaultValue, std::string name = "", std::string unit = "", float displayBase = 0.f, float displayMultiplier = 1.f, float displayOffset = 0.f) {