xevi/NuEVI/menu.h
Johan Berglund b80f9247a2 Added compile option to include a MPR121 board adress scanning function for troubleshooting (MENU button at startup). Changed the destination setup for bite and lever to be less confusing and more powerful (custom CCs now possible). The VIB CTL item in the VIBRATO menu is now removed, and in SETUP CTL menu you will find BITE CTL, BITE CC, LEVER CTL and LEVER CC.
BITE CTL and LEVER CTL can both be set to any of these destinations:
	OFF - no destination active for this controller
	VIB - vibrato
	GLD - glide/portamento (defined by GLIDE MOD and GLIDE LMT settings)
	CC  - custom CC output (defined in GLIDE CC and LEVER CC settings)

Settings in GLIDE CC and LEVER CC are only used when corresponding control is set to CC in its CTL setting as described above.
2020-09-04 11:32:40 +02:00

49 lines
1.4 KiB
C

#ifndef __MENU_H
#define __MENU_H
#include "wiring.h"
#include "numenu.h"
#define MENU_ROW_HEIGHT 9
#define MENU_HEADER_OFFSET 12
#define MENU_NUM_ROWS 6
//display states
#define DISPLAYOFF_IDL 0
#define MAIN_MENU 1
#define PATCH_VIEW 2
#define ADJUST_MENU 3
#define SETUP_BR_MENU 4
#define SETUP_CT_MENU 5
#define ROTATOR_MENU 6
#define VIBRATO_MENU 7
#define ABOUT_MENU 8
#define EXTRAS_MENU 9
#define ARR_LEN(a) (sizeof (a) / sizeof (a[0]))
#define BTN_DOWN 1
#define BTN_ENTER 2
#define BTN_UP 4
#define BTN_MENU 8
extern const unsigned long debounceDelay; // the debounce time; increase if the output flickers
extern const unsigned long buttonRepeatInterval;
extern const unsigned long buttonRepeatDelay;
extern const unsigned long cursorBlinkInterval; // the cursor blink toggle interval time
extern const unsigned long patchViewTimeUp; // ms until patch view shuts off
extern const unsigned long menuTimeUp; // menu shuts off after one minute of button inactivity
extern byte subVibSquelch; // TODO: This is broken <- subVibSquelch is never set, we need another way to expose what menu is open.
void initDisplay();
void showVersion();
void menu();
void drawSensorPixels();
void i2cScanDisplay();
int updateAdjustMenu(uint32_t timeNow, KeyState &input, bool firstRun, bool drawSensor);
bool adjustPageUpdate(KeyState &input, uint32_t timeNow);
#endif